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hegewaldd

hegewaldd

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hegewaldd
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  • weirdkid5 said:

    @Science_Guy said:

    @RSB said:
    In the old system, survivors were ranking easily, while killers struggled to. Now both sides have it hard to rank up.

    Ranking up as a killer under emblems is a joke, especially compared to the Victory Cube conditions which forced Killers to adopt a certain playstyle. Killers, for the most part, resented that. Now Killers can relax again while Survivors are arbitrarily told to play a certain way and are punished for playing outside of that model.

    In other words, you want Killers to tunnel, camp, and pretty much only play Billy and Nurse right? That's why you want the Victory Cube back?

    Playing outside of what model as survivors? Stealth? Running around aggro? I've pipped playing both ways as a Survivor so I'm not quite sure what you're talking about. Getting points as a Survivor is really no different than before.

    Survive, make chases really long, save people, do gens. That is pretty much exactly the same as the old system except for the fact that stuff like pallet stuns and dull totems don't give you rank up anymore. It's the same as it's always been. Only a few people can get gens, only a few people can get saves. If you want to pip, you must go out and be the one to get ######### done now. You can't just let your SWF buddies carry you anymore like in the past.

    The Victory Cube was way too strict on Killers, yet you want the Survivors to retain their easy mode Bloodpoint ranking? Is this some kind of bad joke?

    Wrong. I am forced to play a playstyle that i don't want to play to rank up. I would normally run the killer around while my team does generators. Now i have to sit there and hold m1 for 80 seconds.



    SUCH INTERESTING AND FUN GAMEPLAY WOOOOO



    If anyone thinks that the emblem system rewards multiple playstyles they might have a mental disability
  • RSB said:

    In the old system, survivors were ranking easily, while killers struggled to. Now both sides have it hard to rank up.

    Killers have it so ######### braindead easy right now.
  • No. it should be based off points. Basing it off kills is terrible design since it encourages tunneling and camping, overall toxicity, and sweatiness. This game was so much better when it wasn't based off kills,

  • @weirdkid5 said:

    @hegewaldd said:

    @weirdkid5 said:

    @hegewaldd said:

    @weirdkid5 said:

    @hegewaldd said:

    @weirdkid5 said:

    @hegewaldd said:

    @Antero said:
    @hegewaldd Ranking up is stressfull? If You really tryahrd and know how to win and how emblem system works You have no problem with ranking up. We just want survivors to feel less confident, and for the game to be challenging not only for a single site ;)

    Feeling less confident and feeling stressful is not the same thing. I have more difficulty as a survivor than killer. I'm wearing legacy? tunnel. I play with my friend? Camped. I pallet loop? facecamped. I save someone? injured person doesn't get tunneled, i do. I don't wear legacy? camped because of pallet looping still. It's like no matter what i do i pretty much have to play a 4 man team just to have the slightest of fun. I don't really think killer is stressful because you can just sit back a relax.

    This game isn't balanced toward 4ks every game. Don't take it so seriously.

    This is a joke right? I literally have no problems surviving as a solo survivor. I never play SWF and I play the same no matter what. Hell I can rank up without ever using any perks. Methinks you just cant adapt well to the game.

    Relax as Killers? Maybe now but not in the past. It should be easier for a Killer to pip up, but a good team of survivors will still always wreck a good killer. This is pretty much a given.

    Do I need to give you several clips from my stream of me surviving no problem solo, against people like Legaculy Trappers who tunnel me for 3 minutes and I still manage to break the chase and keep going? Camped, tunneled, all of these problems can be fixed if you simply get better at the game and drop the chase.

    I'm sure you're one of these survivors that thinks good killers are impossible to lose.

    1st. legacy does not = skill. I have no idea why you're mentioning a legacy 3 trapper that you've juked. I have juked many, many legacy killers. Doesn't mean they're any better, just means they were around in 2016.

    2nd. It should be easier for killers to rank up? Are you actually dumb? It's SO EASY for killers to rank up right now....braindead easy.

    3rd. So basically your entire argument is that i should just break chases instead of these issues being actually looked at?

    :thinking:

    1. Legacy implies game time. When you have a Legacy Trapper that downs your whole team in 30 seconds and is a relentless chaser, you know he's a pro.

    2. Yes it should be easier. It's a 4v1. This automatically means a survivor should have to work at least twice as hard as the killer. Not to mention you need to give specifics on why it is easy. You just say its it's easy.

    3. What issues? Camping? Camping isnt an issue. Tunneling isnt an issue.

    So he's a legacy 3 who downed your whole team in 30 seconds? So you didn't juke him? so you lied? ah, okay, gotcha.

    The only time a survivor doesn't have to work twice as hard as a killer is swf, because this game is not balanced around swf and never was.

    Camping is a big enough issue to introduce band aids like bt and side unhooking. So it's not an issue, right?

    I said my whole team. I didnt say me. But nice try. I can throw you the link for the clip if you are really that desperate to be proven wrong.

    The survivor never had to work twice as hard until the Emblem system came about. Which, in my opinion as a survivor main, finally made this game relatively as difficult to pip as I initially imagined it to be. Emblem system is just fine. But like I said I'd still adjust a few things.

    They only introduced stuff like that cause baby survivors keep whining about it. BT got a much needed nerf and side hooking was made to stop facecamping, which is the ONLY time I think camping is scummy. All other camping is fine imo. Camping was an intended thing from Day 1, as old tutorials explicitly state "keep them on the hook to sacrifice them." Ok so camp, I got it thanks for telling me game.

    If the Killer downs you and hooks you, you have effectively lost. He isnt obligated to let you be saved nor is your team obligated to even save you in the first place. One of the selling points of the game is "work with your team... or don't." This isn't a team game in the first place and people have lost that vision.

    You're part of the team, moron. You and your fellow survivors are a team.

    So baby survivors kept whining about camping, and that's why it got fixed?
    And guess what? Baby killers whined about pallets, and those got nerfed.

    No, getting downed and getting hooked is not losing. I have NO clue where you got that from. And if survivors shouldn't feel obligated to be unhooked, why do killers feel obligated to 4 kills every round? You act as if survivors should 1) not be able to enjoy their game 2) give up when they get hooked 3) not discuss legit problems that glare in the game. Camping is an issue, you don't know what you're talking about.

    According to you issues shouldn't be talked about. Infinites weren't an issue then, right? Killers are just being whiny cry babies, right? Your whole entire argument is invalid. I don't know where you're trying to go with this.

    Incorrect. This is not entirely a team game hence my last paragraph. Sorry to disappoint you.

    Camping is intended and it was made more difficult via a perk. Looping is an unintended side effect caused by bad game design that caused survivors to teleport, their hitboxes are smaller which negates the Killers speed bonus, and the stun was made to be the beginning of the animation instead of the end. This created looping as an unintended side effect of pallet changes, in other words, they are fixing it because it was never meant to be in the first place.

    Same thing with infinites. They were never intended to be in the game and give the survivors as much safety as they do. Camping was intended but was too powerful. These are two completely different scenarios. I completely know what I'm talking about, I dont think you do.

    And as far as your second paragraph, any survivor that expects to escape every round is as much of an idiot as a Killer that expects to 4 kill every game, but good job continuing to assume my stances. And yea, if you get hooked you effectively lose. This is due to the fact camping is intended and if the Killer wants you to die, but if you're simply going enough to break the chase you wont have to worry about getting camped. Not to mention camping is pretty much the Killet throwing the game for the rest of the survivors.

    Sounds to me like you have this us vs them mentality that many players of this community have. We all play the same game.

    Where is your proof that camping was intended? one tutorial is your proof? Nice evidence. You don't lose if you get hooked.

  • @Trundler said:

    @hegewaldd said:

    @Trundler said:

    @hegewaldd said:

    @Cameron said:

    @hegewaldd said:

    @Trundler said:

    @hegewaldd said:

    @Trundler said:

    @hegewaldd said:

    @Trundler said:
    I don't really want to see streamers mucking about with lewd content on Twitch... It's a no from me. PASS!!

    E Q U A L I T Y .

    David can show nips but meg cant show butt? :thinking:

    When my kids and I sit down to play this game together I don't want them to see p*rnographic material!! I just want to have a stress releasing game of killing my kids online so I don't have the urge to do it IRL! LOL!!

    (PS: 10 YEAR OLDS GET SO SCARED!!)

    It's a rated M game....why are your kids playing it in the first place? It's not designed toward little kids.

    What doesn't kill 'em makes 'em stronger. :p:p

    For real if you think s*xual content is okay for kids then obviously violence should be fine...

    I don't think sexual content is ok for children at all. I never even said that. But this game is made for 17+... 17 is close enough to 18, and 18 is considered an adult. I'm just saying, there is no reason not to have it because this is mature game.

    Woah are you trying to tell this poor man how to raise his kids?

    Not at all. Just asking why i can't have mature content in a mature game just because he doesn't want his kids to be exposed to it.

    I'm sorry but in the US of A we have a little thing called freedom... And I can let me kids be exposed to whatever I want...

    Cool, never said you couldn't. Just curious as to why we shouldn't have mature content in a mature game. It's a mature, 17+ game, after all. If your kids aren't wanting to be exposed to that then don't have your kids playing mature games i suppose.

    Listen buddy, if I want your parenting advice I'll call you. Jeez. Get off of my thread.

    Good to know. Booty shorts it is then.

    What do you mean by "your thread"? This is my thread....

  • @Trundler said:

    @hegewaldd said:

    @Cameron said:

    @hegewaldd said:

    @Trundler said:

    @hegewaldd said:

    @Trundler said:

    @hegewaldd said:

    @Trundler said:
    I don't really want to see streamers mucking about with lewd content on Twitch... It's a no from me. PASS!!

    E Q U A L I T Y .

    David can show nips but meg cant show butt? :thinking:

    When my kids and I sit down to play this game together I don't want them to see p*rnographic material!! I just want to have a stress releasing game of killing my kids online so I don't have the urge to do it IRL! LOL!!

    (PS: 10 YEAR OLDS GET SO SCARED!!)

    It's a rated M game....why are your kids playing it in the first place? It's not designed toward little kids.

    What doesn't kill 'em makes 'em stronger. :p:p

    For real if you think s*xual content is okay for kids then obviously violence should be fine...

    I don't think sexual content is ok for children at all. I never even said that. But this game is made for 17+... 17 is close enough to 18, and 18 is considered an adult. I'm just saying, there is no reason not to have it because this is mature game.

    Woah are you trying to tell this poor man how to raise his kids?

    Not at all. Just asking why i can't have mature content in a mature game just because he doesn't want his kids to be exposed to it.

    I'm sorry but in the US of A we have a little thing called freedom... And I can let me kids be exposed to whatever I want...

    Cool, never said you couldn't. Just curious as to why we shouldn't have mature content in a mature game. It's a mature, 17+ game, after all. If your kids aren't wanting to be exposed to that then don't have your kids playing mature games i suppose.

  • @Cameron said:

    @hegewaldd said:

    @Trundler said:

    @hegewaldd said:

    @Trundler said:

    @hegewaldd said:

    @Trundler said:
    I don't really want to see streamers mucking about with lewd content on Twitch... It's a no from me. PASS!!

    E Q U A L I T Y .

    David can show nips but meg cant show butt? :thinking:

    When my kids and I sit down to play this game together I don't want them to see p*rnographic material!! I just want to have a stress releasing game of killing my kids online so I don't have the urge to do it IRL! LOL!!

    (PS: 10 YEAR OLDS GET SO SCARED!!)

    It's a rated M game....why are your kids playing it in the first place? It's not designed toward little kids.

    What doesn't kill 'em makes 'em stronger. :p:p

    For real if you think s*xual content is okay for kids then obviously violence should be fine...

    I don't think sexual content is ok for children at all. I never even said that. But this game is made for 17+... 17 is close enough to 18, and 18 is considered an adult. I'm just saying, there is no reason not to have it because this is mature game.

    Woah are you trying to tell this poor man how to raise his kids?

    Not at all. Just asking why i can't have mature content in a mature game just because he doesn't want his kids to be exposed to it.

  • @weirdkid5 said:

    @hegewaldd said:

    @weirdkid5 said:

    @hegewaldd said:

    @weirdkid5 said:

    @hegewaldd said:

    @Antero said:
    @hegewaldd Ranking up is stressfull? If You really tryahrd and know how to win and how emblem system works You have no problem with ranking up. We just want survivors to feel less confident, and for the game to be challenging not only for a single site ;)

    Feeling less confident and feeling stressful is not the same thing. I have more difficulty as a survivor than killer. I'm wearing legacy? tunnel. I play with my friend? Camped. I pallet loop? facecamped. I save someone? injured person doesn't get tunneled, i do. I don't wear legacy? camped because of pallet looping still. It's like no matter what i do i pretty much have to play a 4 man team just to have the slightest of fun. I don't really think killer is stressful because you can just sit back a relax.

    This game isn't balanced toward 4ks every game. Don't take it so seriously.

    This is a joke right? I literally have no problems surviving as a solo survivor. I never play SWF and I play the same no matter what. Hell I can rank up without ever using any perks. Methinks you just cant adapt well to the game.

    Relax as Killers? Maybe now but not in the past. It should be easier for a Killer to pip up, but a good team of survivors will still always wreck a good killer. This is pretty much a given.

    Do I need to give you several clips from my stream of me surviving no problem solo, against people like Legaculy Trappers who tunnel me for 3 minutes and I still manage to break the chase and keep going? Camped, tunneled, all of these problems can be fixed if you simply get better at the game and drop the chase.

    I'm sure you're one of these survivors that thinks good killers are impossible to lose.

    1st. legacy does not = skill. I have no idea why you're mentioning a legacy 3 trapper that you've juked. I have juked many, many legacy killers. Doesn't mean they're any better, just means they were around in 2016.

    2nd. It should be easier for killers to rank up? Are you actually dumb? It's SO EASY for killers to rank up right now....braindead easy.

    3rd. So basically your entire argument is that i should just break chases instead of these issues being actually looked at?

    :thinking:

    1. Legacy implies game time. When you have a Legacy Trapper that downs your whole team in 30 seconds and is a relentless chaser, you know he's a pro.

    2. Yes it should be easier. It's a 4v1. This automatically means a survivor should have to work at least twice as hard as the killer. Not to mention you need to give specifics on why it is easy. You just say its it's easy.

    3. What issues? Camping? Camping isnt an issue. Tunneling isnt an issue.

    So he's a legacy 3 who downed your whole team in 30 seconds? So you didn't juke him? so you lied? ah, okay, gotcha.

    The only time a survivor doesn't have to work twice as hard as a killer is swf, because this game is not balanced around swf and never was.

    Camping is a big enough issue to introduce band aids like bt and side unhooking. So it's not an issue, right?

    I said my whole team. I didnt say me. But nice try. I can throw you the link for the clip if you are really that desperate to be proven wrong.

    The survivor never had to work twice as hard until the Emblem system came about. Which, in my opinion as a survivor main, finally made this game relatively as difficult to pip as I initially imagined it to be. Emblem system is just fine. But like I said I'd still adjust a few things.

    They only introduced stuff like that cause baby survivors keep whining about it. BT got a much needed nerf and side hooking was made to stop facecamping, which is the ONLY time I think camping is scummy. All other camping is fine imo. Camping was an intended thing from Day 1, as old tutorials explicitly state "keep them on the hook to sacrifice them." Ok so camp, I got it thanks for telling me game.

    If the Killer downs you and hooks you, you have effectively lost. He isnt obligated to let you be saved nor is your team obligated to even save you in the first place. One of the selling points of the game is "work with your team... or don't." This isn't a team game in the first place and people have lost that vision.

    You're part of the team, moron. You and your fellow survivors are a team.

    So baby survivors kept whining about camping, and that's why it got fixed?
    And guess what? Baby killers whined about pallets, and those got nerfed.

    No, getting downed and getting hooked is not losing. I have NO clue where you got that from. And if survivors shouldn't feel obligated to be unhooked, why do killers feel obligated to 4 kills every round? You act as if survivors should 1) not be able to enjoy their game 2) give up when they get hooked 3) not discuss legit problems that glare in the game. Camping is an issue, you don't know what you're talking about.

    According to you issues shouldn't be talked about. Infinites weren't an issue then, right? Killers are just being whiny cry babies, right? Your whole entire argument is invalid. I don't know where you're trying to go with this.

  • @weirdkid5 said:

    @hegewaldd said:

    @weirdkid5 said:

    @hegewaldd said:

    @Antero said:
    @hegewaldd Ranking up is stressfull? If You really tryahrd and know how to win and how emblem system works You have no problem with ranking up. We just want survivors to feel less confident, and for the game to be challenging not only for a single site ;)

    Feeling less confident and feeling stressful is not the same thing. I have more difficulty as a survivor than killer. I'm wearing legacy? tunnel. I play with my friend? Camped. I pallet loop? facecamped. I save someone? injured person doesn't get tunneled, i do. I don't wear legacy? camped because of pallet looping still. It's like no matter what i do i pretty much have to play a 4 man team just to have the slightest of fun. I don't really think killer is stressful because you can just sit back a relax.

    This game isn't balanced toward 4ks every game. Don't take it so seriously.

    This is a joke right? I literally have no problems surviving as a solo survivor. I never play SWF and I play the same no matter what. Hell I can rank up without ever using any perks. Methinks you just cant adapt well to the game.

    Relax as Killers? Maybe now but not in the past. It should be easier for a Killer to pip up, but a good team of survivors will still always wreck a good killer. This is pretty much a given.

    Do I need to give you several clips from my stream of me surviving no problem solo, against people like Legaculy Trappers who tunnel me for 3 minutes and I still manage to break the chase and keep going? Camped, tunneled, all of these problems can be fixed if you simply get better at the game and drop the chase.

    I'm sure you're one of these survivors that thinks good killers are impossible to lose.

    1st. legacy does not = skill. I have no idea why you're mentioning a legacy 3 trapper that you've juked. I have juked many, many legacy killers. Doesn't mean they're any better, just means they were around in 2016.

    2nd. It should be easier for killers to rank up? Are you actually dumb? It's SO EASY for killers to rank up right now....braindead easy.

    3rd. So basically your entire argument is that i should just break chases instead of these issues being actually looked at?

    :thinking:

    1. Legacy implies game time. When you have a Legacy Trapper that downs your whole team in 30 seconds and is a relentless chaser, you know he's a pro.

    2. Yes it should be easier. It's a 4v1. This automatically means a survivor should have to work at least twice as hard as the killer. Not to mention you need to give specifics on why it is easy. You just say its it's easy.

    3. What issues? Camping? Camping isnt an issue. Tunneling isnt an issue.

    So he's a legacy 3 who downed your whole team in 30 seconds? So you didn't juke him? so you lied? ah, okay, gotcha.

    The only time a survivor doesn't have to work twice as hard as a killer is swf, because this game is not balanced around swf and never was.

    Camping is a big enough issue to introduce band aids like bt and side unhooking. So it's not an issue, right?

        • SURVIVOR NERFS

    SB - reduce values

    no. Sprint burst is and has always been in a good place. It's not op, the other exhaustion perks just suck.

  • @weirdkid5 said:

    @hegewaldd said:

    @weirdkid5 said:

    @hegewaldd said:

    @weirdkid5 said:

    @hegewaldd said:

    @weirdkid5 said:

    @hegewaldd said:
    I mean, it's legacy 1. Not much of a big deal tbh

    It's 100% a big deal when a single legacy took around 100 hours or so to get with the old leveling system.

    As someone that also lost Legacy, they need to fix this problem still.

    it's 100 hours. that's my point lol.

    Also, legacy can be restored if you have hard, solid evidence that you actually had legacy.

    Whether or not you personally find 100 hours to be a big deal or not is irrelevant. This is a subjective case, and if someone is upset over this problem they have right to be so and you're just trying to dismiss feelings.

    And you got proof of this? I've never heard of anyone having their Legacy restored aside from a particular streamer for the sole fact that he was a streamer.

    My friend had his legacy restored after he lost his save file because he had screenshots and a twitch clip (very small streamer, only a few viewers at most). I can't guarantee you'll get yours back.

    Also, why did you mention that it took 100 hours in the first place if it's irrelevant? I agree 100%.....people will have different opinions on the amount of time it took and effort. So if that is true, why mention it in the first place? Because i don't have the same opinion as you on the amount of time it took? Not everyone thinks the same way. You're contradicting yourself there bud.

    You're acting like it isnt a big deal for 100 hours when that's completely subjective. Your initial reply is a pointless one that is simply dismissive. Telling the guy it isnt a big deal and not even giving him the information that it can be restored. You just dismiss and leave.

    And cool, I'm glad they decided to give it back. That's something you should mention and be helpful, instead of being dismissive.

    So why do you feel the need to mention that it even takes 100 hours with the old system per piece, if you know that i may not agree with your opinion? I think that it's nothing, you think that it's a lot (considering the fact that you mentioned it) but then you go on to say it's irrelevant how many hours he had, and that my opinion is irrelevant because they're upset. If they're upset and the 100 hours is irrelevant? WHY DO YOU MENTION IT? jesus this community sometimes....

    I never said the 100 hours is irrelevant. I said your opinion on whether or not it is a big deal is irrelevant. Read my initial reply about that. I see you're going to be one of these people that are arguing just for arguments sake.

    I'm out.

    Have a nice day bud. I also mentioned the part where you said my opinion was irrelevant. So yours must be too. Everyones must be if its subjective. It doesn't matter because he's upset, right?

  • @weirdkid5 said:

    @hegewaldd said:

    @Antero said:
    @hegewaldd Ranking up is stressfull? If You really tryahrd and know how to win and how emblem system works You have no problem with ranking up. We just want survivors to feel less confident, and for the game to be challenging not only for a single site ;)

    Feeling less confident and feeling stressful is not the same thing. I have more difficulty as a survivor than killer. I'm wearing legacy? tunnel. I play with my friend? Camped. I pallet loop? facecamped. I save someone? injured person doesn't get tunneled, i do. I don't wear legacy? camped because of pallet looping still. It's like no matter what i do i pretty much have to play a 4 man team just to have the slightest of fun. I don't really think killer is stressful because you can just sit back a relax.

    This game isn't balanced toward 4ks every game. Don't take it so seriously.

    This is a joke right? I literally have no problems surviving as a solo survivor. I never play SWF and I play the same no matter what. Hell I can rank up without ever using any perks. Methinks you just cant adapt well to the game.

    Relax as Killers? Maybe now but not in the past. It should be easier for a Killer to pip up, but a good team of survivors will still always wreck a good killer. This is pretty much a given.

    Do I need to give you several clips from my stream of me surviving no problem solo, against people like Legaculy Trappers who tunnel me for 3 minutes and I still manage to break the chase and keep going? Camped, tunneled, all of these problems can be fixed if you simply get better at the game and drop the chase.

    I'm sure you're one of these survivors that thinks good killers are impossible to lose.

    1st. legacy does not = skill. I have no idea why you're mentioning a legacy 3 trapper that you've juked. I have juked many, many legacy killers. Doesn't mean they're any better, just means they were around in 2016.

    2nd. It should be easier for killers to rank up? Are you actually dumb? It's SO EASY for killers to rank up right now....braindead easy.

    3rd. So basically your entire argument is that i should just break chases instead of these issues being actually looked at?

    :thinking:

  • @Trundler said:

    @hegewaldd said:

    @Trundler said:

    @hegewaldd said:

    @Trundler said:
    I don't really want to see streamers mucking about with lewd content on Twitch... It's a no from me. PASS!!

    E Q U A L I T Y .

    David can show nips but meg cant show butt? :thinking:

    When my kids and I sit down to play this game together I don't want them to see p*rnographic material!! I just want to have a stress releasing game of killing my kids online so I don't have the urge to do it IRL! LOL!!

    (PS: 10 YEAR OLDS GET SO SCARED!!)

    It's a rated M game....why are your kids playing it in the first place? It's not designed toward little kids.

    What doesn't kill 'em makes 'em stronger. :p:p

    For real if you think s*xual content is okay for kids then obviously violence should be fine...

    I don't think sexual content is ok for children at all. I never even said that. But this game is made for 17+... 17 is close enough to 18, and 18 is considered an adult. I'm just saying, there is no reason not to have it because this is mature game.

  • @Doctor_Derek said:
    No racism. She is a made up video game character who's model is dark.

    In darker maps, she is extremely hard to see and has an advantage other survivors don't.

    If perks weren't teachable, I'd understand the balance choice. The medic being stealthy makes some sense. But it doesn't work that way.

    Her wardrobe needs balance work.

    Calling her dark is not racist. Calling her black is not racist. Calling her african american is not racist. Describing a skin tone is not racist.

  • Increasing the speed won't make it much better. It got indirectly nerfed by respawning hooks, and then got nerfed AGAIN with hagmans trick. No reason to really use it.

  • @weirdkid5 said:

    @hegewaldd said:

    @weirdkid5 said:

    @hegewaldd said:

    @weirdkid5 said:

    @hegewaldd said:
    I mean, it's legacy 1. Not much of a big deal tbh

    It's 100% a big deal when a single legacy took around 100 hours or so to get with the old leveling system.

    As someone that also lost Legacy, they need to fix this problem still.

    it's 100 hours. that's my point lol.

    Also, legacy can be restored if you have hard, solid evidence that you actually had legacy.

    Whether or not you personally find 100 hours to be a big deal or not is irrelevant. This is a subjective case, and if someone is upset over this problem they have right to be so and you're just trying to dismiss feelings.

    And you got proof of this? I've never heard of anyone having their Legacy restored aside from a particular streamer for the sole fact that he was a streamer.

    My friend had his legacy restored after he lost his save file because he had screenshots and a twitch clip (very small streamer, only a few viewers at most). I can't guarantee you'll get yours back.

    Also, why did you mention that it took 100 hours in the first place if it's irrelevant? I agree 100%.....people will have different opinions on the amount of time it took and effort. So if that is true, why mention it in the first place? Because i don't have the same opinion as you on the amount of time it took? Not everyone thinks the same way. You're contradicting yourself there bud.

    You're acting like it isnt a big deal for 100 hours when that's completely subjective. Your initial reply is a pointless one that is simply dismissive. Telling the guy it isnt a big deal and not even giving him the information that it can be restored. You just dismiss and leave.

    And cool, I'm glad they decided to give it back. That's something you should mention and be helpful, instead of being dismissive.

    So why do you feel the need to mention that it even takes 100 hours with the old system per piece, if you know that i may not agree with your opinion? I think that it's nothing, you think that it's a lot (considering the fact that you mentioned it) but then you go on to say it's irrelevant how many hours he had, and that my opinion is irrelevant because they're upset. If they're upset and the 100 hours is irrelevant? WHY DO YOU MENTION IT? jesus this community sometimes....

  • @Trundler said:

    @hegewaldd said:

    @Trundler said:
    I don't really want to see streamers mucking about with lewd content on Twitch... It's a no from me. PASS!!

    E Q U A L I T Y .

    David can show nips but meg cant show butt? :thinking:

    When my kids and I sit down to play this game together I don't want them to see p*rnographic material!! I just want to have a stress releasing game of killing my kids online so I don't have the urge to do it IRL! LOL!!

    (PS: 10 YEAR OLDS GET SO SCARED!!)

    It's a rated M game....why are your kids playing it in the first place? It's not designed toward little kids.

  • @Antero said:
    @hegewaldd Ranking up is stressfull? If You really tryahrd and know how to win and how emblem system works You have no problem with ranking up. We just want survivors to feel less confident, and for the game to be challenging not only for a single site ;)

    Feeling less confident and feeling stressful is not the same thing. I have more difficulty as a survivor than killer. I'm wearing legacy? tunnel. I play with my friend? Camped. I pallet loop? facecamped. I save someone? injured person doesn't get tunneled, i do. I don't wear legacy? camped because of pallet looping still. It's like no matter what i do i pretty much have to play a 4 man team just to have the slightest of fun. I don't really think killer is stressful because you can just sit back a relax.

    This game isn't balanced toward 4ks every game. Don't take it so seriously.

  • @Trundler said:
    I don't really want to see streamers mucking about with lewd content on Twitch... It's a no from me. PASS!!

    E Q U A L I T Y .

    David can show nips but meg cant show butt? :thinking:

  • @weirdkid5 said:

    @hegewaldd said:

    @weirdkid5 said:

    @hegewaldd said:
    I mean, it's legacy 1. Not much of a big deal tbh

    It's 100% a big deal when a single legacy took around 100 hours or so to get with the old leveling system.

    As someone that also lost Legacy, they need to fix this problem still.

    it's 100 hours. that's my point lol.

    Also, legacy can be restored if you have hard, solid evidence that you actually had legacy.

    Whether or not you personally find 100 hours to be a big deal or not is irrelevant. This is a subjective case, and if someone is upset over this problem they have right to be so and you're just trying to dismiss feelings.

    And you got proof of this? I've never heard of anyone having their Legacy restored aside from a particular streamer for the sole fact that he was a streamer.

    My friend had his legacy restored after he lost his save file because he had screenshots and a twitch clip (very small streamer, only a few viewers at most). I can't guarantee you'll get yours back.

    Also, why did you mention that it took 100 hours in the first place if it's irrelevant? I agree 100%.....people will have different opinions on the amount of time it took and effort. So if that is true, why mention it in the first place? Because i don't have the same opinion as you on the amount of time it took? Not everyone thinks the same way. You're contradicting yourself there bud.

  • @weirdkid5 said:

    @hegewaldd said:

    @Setsune said:

    @hegewaldd said:

    @weirdkid5 said:
    For the game to actually be balanced and for the survivor role to be one of fear instead of bullying.

    you're joking right? after 30 hours in game nobody is going to be "scared."

    this game is not scary, and will never have the feeling that you first got in your very first game. The only thing that your suggestion will lead to is a big outrage and riot from the community.

    I disagree,i still get scared from time to time, Michael Myers mostly, those jump scares xD

    That seems to be a major concern for most players. He's not even hard to spot. He's very tall and has a very bright mask. The way to avoid him is just to either 1) figure out what killer it is 2) avoid doing blind generators 3) get him to stalk you.

    most people don't really care to avoid him and then get "jumpscared." If you don't put the effort in then yeah, you're going to get a small jumpscare. Not sure if i'd call that being scared, however.

    "Scary" is a relative term. Of course you aren't going to be scared. I mean survivor needs to remain a role of stress and suspense, which it currently is not.

    You want stress? Because i don't want stress. Nobody wants stress dude. This is a video game, it's supposed to be enjoyable. You want stress? Try ranking up as a survivor with the new emblem solo when you've been stuck at the same rank for 2 days. Every game is stressful.

    You're not going to increase stress without making it less enjoyable, and the less enjoyable it is, the more ranting and leaving players do. I just don't understand your logic here.

  • @weirdkid5 said:

    @hegewaldd said:
    I mean, it's legacy 1. Not much of a big deal tbh

    It's 100% a big deal when a single legacy took around 100 hours or so to get with the old leveling system.

    As someone that also lost Legacy, they need to fix this problem still.

    it's 100 hours. that's my point lol.

    Also, legacy can be restored if you have hard, solid evidence that you actually had legacy.

  • @Setsune said:

    @hegewaldd said:

    @weirdkid5 said:
    For the game to actually be balanced and for the survivor role to be one of fear instead of bullying.

    you're joking right? after 30 hours in game nobody is going to be "scared."

    this game is not scary, and will never have the feeling that you first got in your very first game. The only thing that your suggestion will lead to is a big outrage and riot from the community.

    I disagree,i still get scared from time to time, Michael Myers mostly, those jump scares xD

    That seems to be a major concern for most players. He's not even hard to spot. He's very tall and has a very bright mask. The way to avoid him is just to either 1) figure out what killer it is 2) avoid doing blind generators 3) get him to stalk you.

    most people don't really care to avoid him and then get "jumpscared." If you don't put the effort in then yeah, you're going to get a small jumpscare. Not sure if i'd call that being scared, however.

  • purple flashlight, sprint burst, self care, decisive strike, borrowed time. I tbag after i drop a pallet and i rush hooks. I also only play swf kappa

  • I mean, it's legacy 1. Not much of a big deal tbh

  • The store and the absence of the content drought. Not much else to be excited about

    @Jeff said:
    Can't wait for you guys to get your hands on the new content! Hypeeeee

    yo do you guys happen to have like booty shorts for meg or something in said content?

  • @weirdkid5 said:
    For the game to actually be balanced and for the survivor role to be one of fear instead of bullying.

    you're joking right? after 30 hours in game nobody is going to be "scared."

    this game is not scary, and will never have the feeling that you first got in your very first game. The only thing that your suggestion will lead to is a big outrage and riot from the community.

  • @altruistic said:
    Meg.

    1. Her 3 teachables are arguably the best still in the game (Sprint, Adrenaline and Quick & Quiet)
    2. Twitch Shirt ๐Ÿ’œ

    i feel offended that you forget to mention booty.

  • ######### yall tagging LOL this is a serious concern