Theo_Urista
Theo_Urista
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- Theo_Urista
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I got my houndmaster adept and I got the basekit mori in the end.
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@DefJukies said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3853659#Comment_3853659
Like .18 meters faster… barely
9.2 (initial blight dash) * .85 (placebo tablet) = 7.82 m/s blight meme dash
Chucky is 8 m/soh yikes, we need to revert this chucky change
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Is chucky now slower than meme addon blight ?
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I think a 12 second cooldown was a fine middle ground
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@sizzlingmario4 said:
About 34.5 seconds.
Leverage lasts 30 seconds. It generally takes around 1 second to start healing after unhooking, so let's assume we're healing for 29 seconds at Leverage speed + with Mangled in play (from Gift of Pain).
During that time, the heal speed is:
(1 - 0.2) * (1 - 0.5) = 0.4c/s
(Mangled is -20%, Leverage is -50%)
Over 29 seconds of healing, that gives us 0.4 * 29 = 11.6 charges of heal progress (out of 16 needed to complete the heal).
After that, the heal speed goes up to 0.8c/s (just Mangled heal speed now since Leverage expires before we finish healing).
We need: 16 total heal charges - 11.6 already completed = 4.4 remaining heal charges
4.4 remaining charges / 0.8 = 5.5 seconds
So the total heal time is 29 + 5.5 = 34.5 seconds.
thanks for answering !
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Ah yes the basket mori where killers are balling
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I think clown is harder to play than singularity.
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I thought an idea, When the invocation is completed the killer cannot break pallets for 40 seconds. during those same 40 seconds the survivor who started the invocation every pallet they vault breaks.
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This is not a bug, they made it so she can still spam teleport, the meter building up in the power icon is for condemn inflict upon teleport. in other words the condemn effect has a cooldown not the teleport action itself
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I could of sworn I seen a patch stating that she no longer infect gates
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I keep hearing about that whole after an hour the whole game ends and I never seen it, like a footage of it happening
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@ratcoffee said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3610490#Comment_3610490
How about this: You can't 4% in the first 6 minutes, but the number of dead, dying or hooked survivors decreases this by 1 minute per each. So if there are 4 slugs, at 2 minutes you can try for the hail mary, but if you're the only one on hook you gotta wait until 5 minutes before tapping out
I actually like this
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that does sound like a solid solution however one problem, say if a killer manges to slug everyone and hooked them all less than 3 minutes in and none of them are able to have a chance to 4% off hook.
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someone said it works in rpd so I tried it by sending myself to rpd and it works.
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I been wanting depips to removed
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that sounds fun what things do you wanna do ? A week ago I ran no mither and plottwist so my friend can farm autodidact stacks lol
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I misread the title as "Will you be bullying the skull merchant on 7th March" Lol
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Yes I have, I made friends with a twitch streamer I discovered her under the tag playing with viewers on the dbd category and now we swf on discord and also with other people in her discord. I guess you could argue I made friends though twitch but I wanted to find friends to swf with regularly. It was a nice experiance finding people to be friends with to play the game as a swf.
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I been having issues with this challenge too. It's definitely bugged.
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I made post about this problem glad to see more posts bringing up about it.
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@ryokoryu said:
https://forum.deadbydaylight.com/en/discussion/comment/3232662#Comment_3232662
This is usually from Fear Monger putting blind on you while on gen, you see the bubble but not the aura because of blindness.
No, this happens even without fearmonger or without being blinded.
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update: I finally got them !
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I didn't get mine :(
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I say gg when I lose.
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I been wanting to point this out as well. I don't have the challenge completed and I don't wanna do basement bubba lol
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I got this done by doing this, healing the teammate regularly and when its almost about to be healthy state I switch to medkit to finish the healing.