TH3_AD3PT_GAM3R_
TH3_AD3PT_GAM3R_
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- TH3_AD3PT_GAM3R_
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Have to be honest my first thoughts were, is dbd's motivation a look at how inclusive we are, to boost revenue stream / reach out to an untapped market of gamers? But after reading your story Wrecked,(and the responses), I CLEARLY see the motivation was pure and beautiful. They (devs) want ALL to feel welcomed in the fog, as they should. That was the motivation behind the coming out of David. Bravo devs for giving representation to our gay gamer friends in the DBD community. I hope it inspires acceptance and kindness, as well as, Wrecked said, help youngsters to realize it's OK to be gay, so their formative years maybe aren't so rough. How about a Milo charm? Let's get that trending people, how cute is that dog!
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@TheSubstitute said:
https://forum.deadbydaylight.com/en/discussion/comment/2725627#Comment_2725627
We can do both but it's not just limited to facecamping. An iridescent ranked survivor will probably depip if the killer afks during a match. As well, there's no reason a killer should depip after meeting a well coordinated SWF that, since there are no adjustments to MMR, they stomp the killer. With grades only being a BP reward now, there's no reason to keep depipping.
Spot on sir (or maam), depip should be reserved to 1,2,3 iridescent ranks to make a maintained 1 rank a challenge to players, should not depip level 4 iridescent rank, once iridescent never lose that level back to gold level, since BP is the reward for obtaining the rank anyway. And no more 2 pip loss 1 pip is enough of a bummer. Especially since getting dropped from a server can and does happen which causes the match penalty as well, man that really annoys me, I had a match were a double pip up was inevitable and got DC penalty and double pip loss when I got booted from server, I'm LAN connected so it wasn't my dropped wifi or anything on my end that caused the DC. Still had 5 min penalty though.ugh Shows how much we love the game that we keep playing with all these issues, we keep coming back.
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cowasokeh you can cuss all you want! It's all about having fun to me. And are you cowasokeh2 also by the way, just wonderin is all, came up when i sent friend request.
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@cowasokeh said:
Hey all, I play pretty frequently, looking for people to play with that party up and not just take up space on my list. I'm pretty average at the game, but I'm tired of dying on my first hook lol
Add me if you care to!
cowasokeh #0001
Hey cowasokeh I play a lot and just started to stream on youtube as well, my name changed to @f_raypurchase (name of youtube channel as well) I will add you and send invite.I am on ps4 and play usually late at night (East coast of U.S.) would u be ok with your voice on stream, and is the time an issue, and are u on playstation so we can party up? Let me know, and by the way I WILL GET U OFF THAT HOOK! p.s. I just joined discord and now realize meaning of #0001
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2734587#Comment_2734587
That's where I have to disagree GannMan. Because what has been holding the game back is the Balance itself.....maps, gen speed, regression speed, 99 exit doors with no regression, and many more. I agree with what they are doing with SoloQ because SoloQs do need to be upped to get closer to SWFs.....but sadly nothing will match COMS but ingame COMS.
Agree exit gates should regress makes blood warden much better perk, and balances are always a problem,but the devs know and try to constantly re-balance to create a fairer gameplay experience. The nature of the game is for one side to be angry at the outcome, I am trying to be calmer when I am that one, trying...trying..trying 🤬
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I agree totally. A no pip end result feels like the logical response to the situation. It really is not just to punish someone who is already frustrated with the situation their in. A depip is really a punishment for something out of your control and is pouring salt on a wound. Needs to be addressed.