Saelon
Saelon
About
- Username
- Saelon
- Joined
- Visits
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Comments
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Same happened with me, also just reported. It happened twice back to back games with Cenobite. First time playing in years, unlucky I guess..
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As a survivor main I love the idea of it being in the base game. I think it would make the game 'healthier' there would be less BM because survivors would actually be too scared to stay around. Also it gives a great sense of urgency, that you have to actually escape from something rather than just wait around until you're forced out of the game
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Good, she requires a nice amount of skill which is always welcome in the game. I think she has very good potential.
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@Tzeentchling9 said:
Because there is no skill in Urbanly Evading around the edges of the map as a P3 Claudette.I'm a Feng main but okay. I'm sorry I don't think it's very logical to make survivors hunt down the killers for points when the game is supposed to be the killers hunting down the survivors. If you can't find the survivors then that's the killer's problem, it shouldn't be the survivor's problem.
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@Nickenzie said:
However I think that you should get a constant amount of points every 10 seconds when you're not in a chase. If you do get in a chase, you'll lose a lot of points but if the last for a long time, you will get back the points that you lost and maybe earn more.
That actually sounds like a great fix. The main problem I have with it right now is sometimes the survivors need to hunt down the killer so they can get Evader points. 1) That is very contradictory and 2) it shouldn't be the survivors job to find the killer. The survivors shouldn't be punished because the killer can't find them.