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Okayado

Okayado

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Okayado
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  • Honestly, I think Undying needs a nerf. The information it gives and the protection it grants to totems, especially Ruin, makes playing against the high mobility characters unbelievably oppressive. I wouldn't complain about it at all if it didn't give the x-rays of a person near it, it makes breaking the totem damn near impossible when they show up in a couple blinks. A smart killer will rotate totem defense and generator patrol, and on a killer like Spirit she can be virtually everywhere as well. The game turns into a complete slog and it becomes just generally unfun, and that's my personal experience with it.

  • I agree I would not run CI and Ruin together; when they see CI, survivors have a tendency to look for totems instead and they can be much harder to find early on as a result, and cost you the Ruin prematurely. Use Surveillance over Discordance on Plague imo, I've run a very similar build with it and it is fantastic. It wouldn't be a bad idea to replace CI or Ruin with either another detection perk (Whispers, Spies) or possibly something to give her some edge in chase such as BS for clearing pallets rapidly, Enduring if you like swinging through pallets more often than not. Thanatophobia is another choice, this is a fantastic synergy on Plague- when they are sick, it forces them to either accept the penalty or use the fountains more quickly, and either way it works for you ๐Ÿ˜ƒ!

  • That's a really good strat dude, thanks for that.

  • @Blueberry said:

    It's got a slow projectile speed, you need to aim higher so it goes a little further ahead of them.

    Definitely, if you want it to go far arc it (kinda like trying to get Huntress's hatchets over a wall). A good strategy if they don't have any pallets or windows to get to quickly is to get right up on their booty and spew a full charge on them.

  • How about no? For people wanting to hop on and play casually, that ping meter is a good way to tell whether or not a particular match will be a waste of their time.

  • I love how accessible Billy is as a killer for people new to the game and interested. Like previously stated, his chainsaw gives him enormous map control on most stages and his chainsaw is a somewhat (not really) situational auto-down against survivors. It's these factors that make him one of the most chosen killers at red rank, especially tied to perks that synergize with him like BBQ&C and NC (to be fair, these perks synergize beautifully on the other killers usually, just not to the same extent). I liked what @akbays35 suggested particularly.

  • Pretty sure this belong over in the DG forums.

  • Honestly, if you like the game enough to put in that much time and love into playing it, go for it. Honestly it's not ACTUALLY worth it, but if you have the time it'd be a cool thing to have done.