Octobersmoke
Octobersmoke
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- Username
- Octobersmoke
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Comments
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@bm33 said:
If you DC whenever you're in middle of being sacrifice then you've been building up your DC penalties. If you don't think that's the case then you can reach out to support and see why you're getting DC penalties.
https://support.deadbydaylight.com/hc/en-us/requests/new
Nah this was a one-time thing, I was up all night waiting for that "cannot retrieve content" glitch to stop, and then once I got to play, I dc'd after being hooked for the 3rd time, as I was floating into the sky.
But like I said, hours before that, the login glitch stopped one time and let me login, where I then had a 3 hour ban which was totally random because I was not able to play the game in the first place because of the login glitch (lol)!
I usually don't dc for any reason, even when my teammates decide to leave after being the first one chased or something. But yeah, no clue why this happened and I just hope it doesn't in the future.
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@kisfenkin said:
You don't get a 10 hour ban for disconnecting twice. So, my suggestion is to stop whining, stop disconnecting from matches, and take care to finish a match before quitting the game. I would hazard a guess that 10 hours is something you get for somewhere around five and ten disconnects. Which is far to lenient, in my opinion.
And no, bots do not mean that you should receive leniency. They were not put into place so that you can DC every match that isn't going your way. In fact, I believe the reason BHVR were so hesitant to incorporate the bots because they were concerned that players like yourself would take them as a sign that DCing was all of a sudden approved. Hopefully your 10 hours remind you that is clearly not the case.
Lmao ok mom
If I dc'd that many times, even I wouldn't be complaining because that's understandable. This is my point... this shouldn't have happened. I don't care if you want to believe me or not... I'm not some 11 year nerd who would take time to lie about dbd 😂 I was simply posting this because it's very confusing.
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@lidokain said:
I feel like the DC bans should never exceed 30 minutes. It seems excessive getting penalized for hours for ruining a single 15 minute game. Especially with the DC bots.
100% agreed. Especially when you can get DC from something like bad weather and still end up with a ban. Tbh, I don't even care about the ban itself - 10 HOURS is just ridiculous. I could see if I did something completely inappropriate, but there is no voice chat in the game so I obviously did not insult anyone or something like that - and I'm also on PS4 so there's not even an option to in-game chat at the end of a match lol. I literally was banned for disconnecting AFTER I died lmao.
I don't feel like any game should take itself THAT seriously where they feel the need to punish someone with that amount of time for doing practically nothing.
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Yup it did the same to me as well. And then after it finally let me log in once, I got a message saying that I left my previous match and was banned for 3 1/2 hours lmao. Now I seem to be stuck in this cycle. Fun, fun!
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Tbh I have no clue what difference it even makes, I wouldn't care if I was a survivor and the killer wanted to change characters quick. Seems really pointless to me as well but what the hell do I know lol
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Me as well, all of the above lol
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@Bard said:
Stats
4.4 m/s movement speed
24 meter terror radius.
Power: Feral Pack
Divide and Conquer
The Legion starts the trial alone, but has the other three Legionnaires on call.
Press LCtrl to summon a Legionnaire at your current location to stand watch.
Any survivor who comes within 16 meters of your watching Legionnaire will be revealed by Killer Instinct. Watching Legionnaires have no terror radius, but listen to their walkman at a volume such that the music is audible at 24 meters range.
Press and hold LShift while looking at a watching Legionnaire to transfer control to that body.
Feral Frenzy
The Legion builds up stamina over time (30 seconds to fully charge).
Each Legionnaire has independent stamina.
Press M2 to activate Feral Frenzy for up to 10 seconds.
While active:
- The Legion moves at 5 m/s
- The Legion's basic attack is replaced with a pounce.
- The Legion cannot see scratch marks or blood trails
- Pounce has a 0.75 second windup, a 4 meter range, and a 3 second backswing. The Legion cannot turn while in midair from pounce. The Legion leaps one meter into the air at the beginning of his pounce, allowing him to clear small objects.
- In flagrant disregard for the laws of physics, Pounce can be activated to change your direction in mid-air.
- Landing pounce does one instance of damage, applies on-attack effects (except for Exposed), refills your stamina, and triggers Killer Instinct on all survivors within your terror radius for 6 seconds.
- The Legion can scale walls by running directly towards them.
- The Legion can run along walls for a few meters, even without a floor, by running parralel to it.
- The Legion cannot break pallets or vault windows.
- The Legion can jump 1 meter into the air.
When The Legion runs out of stamina, misses a pounce, or manually ends the ability with M2, he enters a 3 second fatigue.
The concept of switching to different versions of the legion is pretty awesome imo, but I think some of the rest needs to be toned down... like a lot lol, but still cool idea.
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I haven't been playing long at all, but I'm actually curious, where do you end up jumping into a locker instead of vaulting a window? Can you give me an example of some locations? I'm genuinely curious because I can't remember running into any lockers that were THAT close to a window.
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Yeah definitely, 100%. I just don't know how you'd stop players from being in a separate party, like how would DbD disband you from a party with your friend to join a specific party of survivors? If that's possible, that would be amazing and awesome lol.
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Yeah although there's others I'd rather see over this, I've been thinking these two would be great killers since I started playing. Nice poster too, it looks good.
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@NekoGamerX said:
@Shad03 said:
@NekoGamerX said:
have idea for a theme in a woods Survivors are running or hide near the tree and random killer is walking by every 5 mins.^This^
sounds good huh we need to make this happen.
#########. Why is this still not a thing? Not even avatars? Come on, man.
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@Aaliyah said:
https://forum.deadbydaylight.com/en/discussion/comment/1468660#Comment_1468660
I know and I do not let others get under my skin easily, but these survivors where just awefull. I actually got scared that I'll be banned.
Well I mean the best thing I could say there about getting banned is just screencap stuff like them "threatening" you with 700 reports. And besides, I'm sure if literally hundreds of reports came through for one player at once, it would kinda easy to tell something was up.
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@Aaliyah said:
https://forum.deadbydaylight.com/en/discussion/comment/1468644#Comment_1468644
I have a Mental condition (depression) so even if some dude in a video game calls me names I get very upset. Of course I know that I should just move on but I am constantly rethinking it and get even more upset. Like I said it would just be a nice thing added in the game.
I have depression as well, I'm just saying to try and make you think of it in a different light. Remember, the trash talkers literally don't know you, you're just a screen name. And some of them are probably 10 years old lol. If they insult you it just means they suck at the game. I understand you have depression, but you still have a brain and I'm sure you're smarter than to let some little kid get under your skin who you'll never even encounter in real life.
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I f*cking love it.
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I just don't understand lol. These people see a name on a screen. They have no clue who you are, know nothing about you. The insults they dish out probably gets said to every person they lose against, so why take it so personally? Are you a n*zi? No? Then who cares lol.
Sorry if I sound like an A-hole but this is kind of silly when you think about it.
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@element80 said:
Devs for ages you've left this game knowingly imbalanced with matchmaking and server flaws. I have the last straw today. I've sent you plenty of feedback in the past and so has the rest of the community yet you sit on your asses for some reason over these obvious penalties to players. I'd ask why but I don't think you even know. I mean why would you leave a mechanic like ebony moris in the game for so long? The only reason I can think of is you don't actually know you implemented them, that's how blind I think you are to these problems because they get left ignored for years. I love this game but I'm fed up with it now, I'm never playing it again till you fix your game. I broke my keyboard because you stuck me with people 10 ranks under me for multiple games in a row, because you stuck me in games where the killer could lag hit 5ms through windows multiple games in a row, because you stuck me in games where the opponent had an unfair advantage through perks and ad-ons multiple game in a row. How difficult is it to stick me in games with people my rank? How difficult is it to stick me in games where the opponent doesn't get an advantage because their far away from the server? How difficult is it to remove broken perks and ad-ons? You'll probably remove this post rather than listen to something that might improve the game for the better. On the off chance that you don't hurry up and fix your damn game
I mean this is a big rant but one thing I can attest to is that playing with people who are much higher rank than you just sucks. I'm like rank 11-12 killer and have got plenty of matches filled with 2-3 red ranks or even sometimes four of them lol.
The thing is, it's soooo frustrating getting looped by some of these dudes, they can even just spin full 360's like three times in a row and I completely lose them in a chase, they just seem to vanish lol. Yes I know, I have to get better, but I am fully willing to admit that I suck a@$ at the game COMPARED to some of these people, and I am willing to try and get better and go against these guys occasionally, but when the game is not even fair due to the ranks I get matched against, I see where you're coming from. I want to smash my ps4 controller off the screen sometimes, and then I remind myself I'm not a child so I restrain it :P
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1468395#Comment_1468395
I mean, possibly.
But I also think the new lighting will do the mask absolute wonders.
Actually, most of the character models in DBD are quite amazing, it's just that they are toned down in game due to the graphics engine. If you want to see Myers, for example, with excellent lighting and extremely high quality rendering...you tell me the lighting here doesn't make it look infinitely better.
Yeah, no, the lighting definitely does help. But there are things that are also just weird and totally should be changed imo.
The big "lines" on the side of the maks, where the sideburns were removed from the actual mask and just left big glue trails... those look like veins in Michael's head in game lol. Idk if the devs even knew what the marks on the mask were in the first place, but that's just a minor thing anyway, I suppose.
The coveralls absolutely need work, 100%. And if Michael's "hospital" attire is available, they should add the bandage mask from the beginning of H4, even though it's only used in like one scene. Still just looks goofy with the mask and hospital gown lol.
I guess really I'd just like to see another mask that looks similar to a sequel added to the game. That would be good enough for me (even though who gives a sh** what I think haha) :D
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1468384#Comment_1468384
I mean, it's about as close as they can get right now. Infringement laws are a pretty broad range, so I doubt they could get any closer.
I mean what you're saying about licensing and all, there's no debating that, but look at H1 compared to H2. The mask in H2 doesn't look anything like H1 and it's the same exact mask as the original, just stretched out because Dick Warlock's head was bigger than Nick Castle's (for anyone that didn't know that lol). Just saying, I agree with OP, you can make the mask look 10x better without actually replicating it identically.
And if they're not gonna change it, they should add another costume and make an H4/H6 style masks or even something like H20, even though that mask isn't nearly as scary as the rest imo.
Also, wth is up with the size of killers hands? Michael and Freddy look like their hands were stung by a hundred bees.
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Thanks my dude.
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@MeatBycicle said:
Barlow!!
He would be great, right? Now if only there were others besides you and I who agreed haha
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@Squirrel_Thicc said:
https://forum.deadbydaylight.com/en/discussion/comment/1466151#Comment_1466151
Good for you. The point of this thread is that it's a poorly designed map. But go off.
The point of this thread is an opinion...
Which is clearly one that is not shared by everyone lol. Midwich is a great map. There are maps that I absolutely hate and think are terrible, but I could honestly care less. My like/dislike for certain maps usually balances itself out except when the matchmaking throws me into Coldwind Farm like 4/6 times lol
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@Dito175 said:
https://forum.deadbydaylight.com/en/discussion/comment/1466318#Comment_1466318
I feel the same way, the game it's not really one of my favorites because to me compared with the newer indoor maps it looks kinda outdated but hopefully the graphic update Will change that.
I just like the layout of the meat packing plant, the basement can be one of the scariest places in the entire game imo. I think the trend here is that the indoor maps seem to just be scarier in general lol. Of course it's great to have variety, but yeah.
I just did a game at Yamaoka, I don't find that scary at all. I just need to jump into a bush and watch the killer walk right past me every 10 seconds x D
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@Dito175 said:
It's actually my favorite map.
I love it when I get Midwich. Like I said in my other reply, it just feels more like a horror game when you're at a map like that. Don't get me wrong, Grave of Glenvale and other lighter maps can be cool, but there is no way that the game is even as close to as intense for me when I'm at a map like Dead Dawg Saloon compared to Midwich.
Treatment Center, The Game, Midwich, are the three scariest maps that come right to my mind. And Midwich is actually at the top of the list instead of how I just wrote that lol.
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@Hallowgeek said:
https://forum.deadbydaylight.com/en/discussion/comment/1466205#Comment_1466205
People were teabagging? ON THIS GAME? How shocking. Said nobody. 😂
Well hopefully your game fixes itself soon. It’s definitely not something you can play with lag.
Lmao well I mean I expect the teabagging... it's just that it's actually exceptionally annoying when you're being taunted and literally can't move correctly haha.
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@Hallowgeek said:
https://forum.deadbydaylight.com/en/discussion/comment/1466128#Comment_1466128
That’s what it was like when I was lagging. I’d go to hit somebody and they would just vanish into thin air and appear 30 metres behind me. It was unplayable lol.
Yeah for real. And then I have people teabagging me because they think I just suck and can't keep up with them in a chase x D
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Yeah, I agree with Hallowgeek lol, I get frustrated sometimes and maybe even get too worked up over it, but I let it go quickly and I never feel "bullied". If someone can teabag me and is skilled at looping and doing 360s I just chalk it up the fact that they've spent like 10x the amount of time I put into the game since I'm pretty new to it.
Though I will say, the way some people loop and spin 360s like madmen can't help but make me think they are pretty annoying.
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Hmm ok, thanks for the replies anyway. Yeah my game was fine all day, it just started bugging out about five-ish(?) hours ago and hasn't went back to normal. Hoping it's just this way for the night, but ridiculously frustrating when you're like walking up a staircase and get teleported back down to the bottom like 9 times over lol.
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I'm fairly new to the game and I absolutely love Midwich. It's possible that it's my favorite map, because I love the horror atmosphere it has. Some of the open maps, after you play them a few times, are just not scary. Period lol.
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Ok so, everyone wants Pennywise, I see it all over the place. That would be cool, but I just don't think it's the most exciting option.
Sticking with Stephen King, though, the two coolest options imo would have to be The Shining, with Jack Torrance as a killer and the Overlook Hotel as a map, with maybe half of the maze being accessible and the other half being blocked off by piles of snow, that way you'd have to go inside the hotel and into the maze to access gens.
The other amazing option that not as many people probably know of, would be The Master, or Mr. Barlow from Salem's Lot, which is my favorite Stephen King Story. Having Barlow as the only vampire killer would be awesome, and tbh he just looks like something that belongs in dbd. If you don't know who Mr. Barlow/The Master is, please google him and check it out. Having him as a killer and Salem's Lot as a map would maybe even be better than The Shining.
Both of those are on the top of my wishlist, and if I had to pick out of the two from this thread I would definitely say Pennywise over Chucky.
Tbh, I think Leprechaun, Predator, Alien, and Jeepers Creepers would all be great additions as well, though I believe there might be some kind of sexual assault charge against the creator of The Creeper? Not sure, but I think I heard something about that.