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Jacho

Jacho

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Jacho
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  • @ratcoffee said:

    love the people admitting to griefing their teammates for using an intended mechanic in a risk free way. very smart thing to do on the bhvr forum

    Then tell me how I'm supposed to play with people

    Perhaps I should just try to unhook myself in front of others as well, and maybe even wait in a corner during the whole game to get the hatch

    Surely this will make you happy as a teammate

  • thank you

    have a kudo and a burger

    and an upvote

    and Nicolas Cage

    and a TF2 Heavy

    and [insert]

  • Just to be sure, he will be a licenced character, no ?

  • Me, I think I'd like to yell at the killer's face again and again, especially just after getting back up and fleeing at high speed

  • For exemple, I like Quentin, Tapp, Jonah and Yoichi, which is why I imagine sometimes a trial with all four of them.

  • @Dustin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/390352/what-do-you-think-of-nicolas-cage

    But of course, if you say he's bad, I will come at night to stare at you from the darkest corners of your bedroom.

    What if I say he's one of my favorite survivors but still want someone lingering in my room? Should I lie?

    You just needed to ask

    and that you did

  • well then bucket

  • I don't like to play killer because I hate these teams, but it's probably me that just see every survivor that tea-bags once for the worst of the world.

    Even without their 'help', I think I still prefer to be a survivor because I hate killing anyone. But every killer game, because of them, I'm afraid I'm going to take for... whatever the reason.

    Though it's probably because of them that I try not to be a cancer for the killers as a survivor... But above everything else, my generators are calling.

  • It's pretty weird that you repair faster just because people around died in some logic point of view, but else it seems very good

  • @Stabby_Widdershins said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3319589#Comment_3319589

    Once again, you're claiming I'm selfish for trying to win instead of thinking about my opponent's fun.

    Which is just another way to say 'Killers should stop trying to win if it makes Survivors unhappy'.

    This is still the only game I've ever seen where one side tells the other 'Stop trying to win, we don't like it.'

    And to make the message more hypocritical; Survivors will go in SWFs, bring 4 META perks each, bring purple medkits and bring BNPs, while still saying 'Killers should think of OUR FUN! Stop trying so hard! You're being SELFISH!'

    Did you see what I wrote ? I talked about both sides.

    Both sides are selfish, always putting 2, 3, 4 peta perks- I saw enough of them myself. Did you think I was only criticizing killers (precisely you) ? I'm talking about almost everyone. Lots of people was selfish, then others saw these asses too much and started playing meta as well, complaining about the other side doing the same. To me, killers should stop wishing to win at all costs and playing harsh, but survivors as well !

    Facts ; you perhaps are an ass, but everyone is as well, and I want it to stop. That's why we need measures against tunneling AND against genrushing.

    Now, I'll try not to answer to you anymore, I think we both have enough of this.

  • @Stabby_Widdershins said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3319407#Comment_3319407

    I'm bad because I play a PvP game to compete against my opponents and want to win just as much as they do?

    I wish I could say this is the first time I've had someone insult me for not putting Survivor fun above my gameplay, but it's not.

    You understood wrong :

    1. I'm talking about any side crushing any other side to get fun. Everyone should get more or less (but yeah, in PvP, equalisation is hard)
    2. You're bad when you have options and choose the more harsh way (the one that crushes the opposite team for your good). In that case, I think you're selfish, though that's a way like any other.

    And, sorry for answering, I really wanted to talk.

  • @Stabby_Widdershins said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3319103#Comment_3319103

    when someone's unhooked, they get 30s-45s acting as a ghost ; can't interact with anything, half-invisible (maybe totally invisible to other survivors), and can't take any hits.

    Oh yes. Because Survivors think they control the entire game; Let's just give them functional immunity. 🤦‍♂️ Now SWFs can have their unhooked friend sprint around the map, giving away where traps are and what the Killer is doing, and the Killer literally has 0 input!

    I can't see that being abused to get free escapes in the end game. /s

    Let's make the unhooked survivor teleport then.

    Again; no. Why should Survivors get superpowers and immunity and literally un-counterable, abuseable mechanics just because they don't like losing?

    There would be no such thing as an 'unsafe unhook'. Just unhook your friend, watch them teleport away, take a hit, then Dead Hard away!

    Survivors need to man up and stop whining that the Killer is trying to win as hard as they are.

    I will say it again; Until Survivors are punished/forced off gens for 'genrushing', there should be no mechanics preventing 'killrushing'. They are two sides of the same coin; Each side attempting to win. And 'But my fun!' is NOT, ever, will never be, a valid excuse to kneecap one side.

    Functional immunity and teleporting. You can't make this stuff up. 🤦‍♂️

    I rewrote my whole post for you. There was also the "effect not here if there's endgame or more than two survivors left" that I forot to write in my comment because of an issue I don't want to talk about.

    And now, I don't feel like I should say that, but... Are you playing games only to win at all costs ? If so, you're bad. What's the point of a game then... ?

  • @Stabby_Widdershins said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3319103#Comment_3319103

    when someone's unhooked, they get 30s-45s acting as a ghost ; can't interact with anything, half-invisible (maybe totally invisible to other survivors), and can't take any hits.

    Oh yes. Because Survivors think they control the entire game; Let's just give them functional immunity. 🤦‍♂️ Now SWFs can have their unhooked friend sprint around the map, giving away where traps are and what the Killer is doing, and the Killer literally has 0 input!

    I can't see that being abused to get free escapes in the end game. /s

    Let's make the unhooked survivor teleport then.

    Again; no. Why should Survivors get superpowers and immunity and literally un-counterable, abuseable mechanics just because they don't like losing?

    There would be no such thing as an 'unsafe unhook'. Just unhook your friend, watch them teleport away, take a hit, then Dead Hard away!

    Survivors need to man up and stop whining that the Killer is trying to win as hard as they are.

    I will say it again; Until Survivors are punished/forced off gens for 'genrushing', there should be no mechanics preventing 'killrushing'. They are two sides of the same coin; Each side attempting to win. And 'But my fun!' is NOT, ever, will never be, a valid excuse to kneecap one side.

    Functional immunity and teleporting. You can't make this stuff up. 🤦‍♂️

    Let's then remove any killer things while in ghost so they can't give any information. And sorry I didn't write this, I had a big issue with unuploading messages, but I'll write it now : effect if not in engame, nor in less than a three survivors left.

    Genrushing is an issue I forgot, but again ; slower survivors actions (maybe healing, which is extremely short (and perhaps a better selfcare), and a bit longer gens).

    Now, I don't think I should tell this, but... Are you playing only to win at all costs ? If so, you're an ass. What's the point of a game now ?

  • WeirdSound.rar

    I thought there was no laughs, and I made a mistake : there actually was one.

    I put the video part into this file, if you want to check.

    Well, my question is answered. Thanks, NoOneKnowsNova and TripleSteal !

  • No, It appeared on several maps, and the sound always came when I was moving and searching for generators or anything.

    Well, I think sometimes, I was doing a generator and the sound appeared, but I'm wondering if I'm not wrong.

    I don't think we can really help me for the sound (I'll catch it in a video, so don't worry), but I don't know if people heard sounds like what I can describe, and I really want to know.

  • I don't think that's the right event :

    Like I said, the sound is close to Small Game in silent. I haven't said that, but there was no laughs in the sounds.

    Also, It's been a year since I played for the first time at DbD (That's why I'm at my fourth devotion), and the first time I heard the sound was from, at least, the middle of the year. Maybe from the beggining of the year.


    I installed something to record videos, and even if the quality is horrible, I'll try to get the sound.

    I think I'll record at least 100 trial before catching the sound, but I'll do it.

  • I don't have any videos about it because it would take a year to finally get the sound into a video, but I checked on DbD wiki all sounds, and I think the closer sound I found is the one from Premonition.

    I'm downloading something that maybe have every sounds of DbD, so i'll check, just need to wait.


    Ugh, I can't find the good sound file, there's too much ; There's at leats two hundred files to check !

    Oh, and while I was searching and experimenting perks sounds, I noticed there is another sound, which is Small game, in more silent.