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Ingway

Ingway

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Ingway
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  • @Rogue11 said:

    Would prefer ditching perma haste but if that's not an option, a meaningful cooldown would be something.

    Imo, that could also be an option… I mean… technically, he is a 4.4m/s Killer… but since he gets 20s (or so) 4,5% haste (with 12s cooldown or so), he's basically a 4.6m/s Killer, no?

    4,4 + 4,545% = 4,59998 m/s, right?

  • If that's true, guess I'm skipping those shirts… Unacceptable behavior. Everyone's so hyped with the future of Dbd and all the collabs to come… and they're more concerned on issuing copyright strikes? That's basically condemning your own career.

  • @Defnotmeghead said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4089559#Comment_4089559

    There are 2 big problems imo:
    1. its bugged, sometimes you scream while you're crouching, sometimes you run/walk and dont leave any prints
    2. the 1v1

    His ability is arguably worse than Singu, because Singu's 1v1 impossibility is map dependend. The maps that work best against Singu, are also maps Jason thrives on because there is ALWAYS a potential pallet spawn right next to the gate.
    I feel like Jason should have a limited time in that state depending on how many survivors there are.

    Like, Doctor is THE example of a 1v1 that can be difficult due to info, yet Jason gets more. Which during the standard gameplay is absolutely fine, could be improved even. But once everyone is dead and the game is designed for the exit gate to be a possibility, that possibility should maintain for all killers.

    As for killer mains who disagree, imagine that all gens are gone and the exit gates opened, but specifically Steve got a basekit mechanic that basically makes it impossible to pick him up once the exit gates have opened, effectively guaranteeing he gets out whenever he brings something like Tenacity. Would you even care to chase him at that point? Would you want to face a team of Steve's consistently?

    It's important that the 1v1 remains possible, because if its not, i'm just gonna crouch waddle to a location I know the killer wont look for untill the timer runs out.

    Thanks for pointing out that this interaction is bugged. Some people here believe I'm delusional or simply bored and talking about stuff idk.

    ¯\_(ツ)_/¯

  • @Rogue11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4089688#Comment_4089688

    Yea just crouch walk while someone is on hook, making zero objective progress. Meanwhile, Jason has crossed the map, triggered 4 slowdown perks, and can instantly return to hook to tunnel if everyone decides to "do nothing to counter the killer's power".

    Thanks for summarizing. That's basically it. The counter to Jason is ''crouch-walk your way through the match''. If you're not using "urban evasion", good luck being half-useful.

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4089721#Comment_4089721

    I'm done. If you are gonna try arguing with me by draining a lake so you can get a hallucinated response and not actually using your brain go for it, no point in trying.

    It's not like you're pulling a lot of effort in trying to see things by "my pov" anyway. You cherrypick sentences that I wrote and that you find easier to invalidate and that's basically it. You're already commited on not seeing logic in anything I comment. Have a nice weekend. Bye!

  • @supersonic853 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4089721#Comment_4089721

    well instead of asking chatgpt because that is how it works against most killers but jason is unique i suggest you check his page which is endorsed by bhvr themselves

    Jason Voorhees - The Slasher - Official Dead by Daylight Wiki

    You cannot see Survivors. Nearby Survivors can be sensed with Mist Clouds if they are standing still or with Footprints when they are moving.
    Survivors who are crouch walking cannot be sensed by any means.

    meaning unlike other killers even if a survivor is injured as long as they crouch his thing cannot see them at all and he cannot hear them. So if jason literally goes into his power to chase you. immedately start crouch walking and you will be fine.

    Good to know you basically ignored everything I said just to tell me "Jason works differently". So, instead of making a huge text, I'll simplify it for you.

    What I have tested (and the results match with what other people are saying):

    1. Jason does not see pools of blood when in O-E mode.
    2. Jason does not see a red mist if you are standing still crouched (but only if you are distant from his initial O-E mode activation location, otherwise, sometimes, a red mist blinks and disappear, even if you have been crouching all along).
    3. Survivors can avoid screaming if they are crouching and moving away from a pallet or window (and, sometimes, I do scream, even if I am using "Calm Spirit", which should prevent me from screaming at any costs).

    What I have tested (and the results does not match with what other people are saying):

    1. While injured, if you crouch, after a few seconds you become completely silent to all killers in general. That is fake.
    2. While injured, if you crouch, Jason cannot hear you. That is also fake. I could hear the survivor moaning, albeit not as loudly as if I was out of O-E mode. And in case you're wondering, my headphones is a "Morcego" from Fallen Store. Has amazing volume to a point where, sometimes, I have to lower to 10-20% or I'm going deaf in the near future.
  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4089713#Comment_4089713

    Please read the power, i'm begging you. The aura and footsteps linger for 2.5 seconds, so its intentional. You are telling on yourself so hard here.

    https://deadbydaylight.wiki.gg/wiki/Jason_Voorhees

    Basically, you become immune to it after crouching for a couple of seconds. You can see it with the mist. If you crouch, you see the mist start to get bigger until it covers a bunch of the screen. That is how you know you are immune.

    And again, with injured, you are still wrong here. this is a BASIC MECHANIC OF THE GAME and has nothing to do with jason. If you are injured, and you crouch, after a few seconds you will make 0 noise.

    I trully commend you on how hard you are trying to paint me as a fool, however, I've been playing dead by daylight for 7 years already, and I play as Killer and as Survivor. Never, in 7 years, as a survivor, I crouched and stopped moaning completely, and as a Killer, I have found countless survivors that had no Iron Will and were crouching somewhere, just by hearing them. Even if you ask any AI, it'll tell you this:

    Captura de tela 2026-06-18 174031.png

    Also, I was testing these things with a friend… on Coal Tower map, if you are familiar with numberpad localization method some players use, Jason was on 2 (main building) and I was on 7, near the shack. The moment he immediately entered his O-E mode, I crouched. No gen being repaired. As he came close to my location, he could also see where I was, briefly… my "red mist" blinked briefly in his screen. So, basically, we need to guess when Jason will enter his O-E mode? That is simply absurd. That 2.5 seconds delay should be removed. Coal Tower is not the biggest map, but it's also not the smallest, and he could detect me easily. So, no… I'm not playing a fool, nor telling on myself.

    Do you remember when Kaneki was released? So many players were asking for nerfs, while killer mains were rejoicing and saying "survs cry too much, learn how to play against it". Kaneki was one of the most lethal killers of all times, alongside Nurse, Spirit, Blight, etc. Were they all making a fool of themselves?

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4089699#Comment_4089699

    See, already there i can tell you aren't even reading or trying to learn the counter. He cannot detect you if you crouch even if you don't move. The point is that you CAN move, so you don't have to "just do nothing" and he can't see pools of blood while you are injured. Even if you are injured, if you JUST CROUCH you make ZERO noise. This is a basic mechanic and feature of the game. So again, this is just blatantly obvious that you have no idea what you are talking about. If you play the killer literally once, you would know these things.

    You see… here is where you are mistaken. Sometimes, he sees the red mist briefly when approaching the area you were "last seen doing something"… even if you are "crouching" near the area, moving-crouched. I don't know if that is intended, and I cannot explain why this happens. Also, I'm not supposed to scream when I'm crouched, right? Sometimes, it happens and sometimes don't. I cannot explain this also. Maybe you should play survivor more? (I just asked a friend to test this with me. This friend believes that there is a delay, and you need to crouch before Jason enter the O-E mode.)

    About the blood, you are correct. About the "injured noise", you are incorrect. If you turn your volume up and have decent headphones, you can hear the survivor moaning, albeit not as loud if you are out of O-E mode, like any normal killer would. This happens because you keep hearing the ''vooosh'' sound, and it masks the moaning sound (not entirely).

    And none of this alters his map pressure, how good he is at slugging, at proxy-camping (as there are pallets and windows everywhere), his mobility, how absurdly good is that 10% slow (that forces survivor to run at 3.6m/s), etc.

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/468727/jason-balancing-needs

    Literally just crouch. If you crouch, he doesn't get to know where you are. This is another situation of people refusing to learn the counterplay. I'm doing just fine against him most games because when he goes into his mode, you just crouch and you are completely immune to the jump scare.

    And on top of that, you can crouch walk.

    Ok, I've been doing this. However, since he can (and will) enter his special mode very often, this leaves survivors "doing nothing" for an extensive period of time (if you "sum up" all the time you spent crouching and "walking away" of a gen you were repairing to avoid being detected). Also, as I previously mentioned, Jason builds sinergies are amazing, and that includes aura-reading perks. He's "more or less" aware of where survivors are, which direction they were moving, etc. So, yeah… all points taken in consideration, he's got mobility, he's got map pressure, he's got haste + slow on survivors hit by the spears, he's got it all.

    Plus, if you are just walking around the map, he detects you. If you crouch and stay still, he can also detect you. So, basically, the "ideal counterplay" is: crouch and keep walking away from the gen. Since most survivors deem Urban Evasion as a wasted perk slot, they can't walk away from the gen faster than Jason can get to it, so, basically, it's a "useless strategy". If i'm not mistaken, he's got some exhaustion addons as well, which renders Sprint Burst useless. He can also hear you when you're injured, and see pools of blood, no? Which renders Overcome useless as well. Lucky Break + Bite the Bullet + Self-care + Botany knowledge are all rendered useless considered he can see you with the red mist mechanic. Iron Will also becomes useless, as he can see your pools of blood and if you brought an exhaustion perk, you'll be exhausted and thus Iron Will will be deactivated. Calm Spirit is useless, as I have explained above… so far, no decent survivor build against him. What are your suggestions? I'm open to hear them.