I_Main_Killer
I_Main_Killer
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- I_Main_Killer
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Comments
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@RoKrueger said:
https://forum.deadbydaylight.com/en/discussion/comment/654222#Comment_654222
More Bloodpoints are nice, I prefeer the Salt Reward System we have though.
I love to recieve a Steam comment where some sore loser wishes some disease to a member of my family, just because they could not get their little avatar escape a horrible death in a video game.
Fair enough, though it'd probably not be good for community and game health for all this to keep up.
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A bp reward system would be neat. Encourage people to not be complete dick heads and basically reward each other with bonus bp. Little kudos system that awards like idk 10k per player? It'd be less heavy handed than some new report and ban system. Obviously it'd have to be balanced, swf not being able to give eachother bonus bp since that'd defeat the purpose on the survivor side. Indirectly it'd encourage solo play, people would want their bp and wouldn't be completely and utterly toxic knowing it'd result in less BP than usual.
All around it'd spread pretty good vibes from both survivor and killer, help everyone realize it's a symbiotic relationship keeping the game alive. Idk why people can't seem to figure that out.
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@TrueKn1ghtmar3 said:
https://forum.deadbydaylight.com/en/discussion/83590/got-reported-for-being-smart
Wait spine chill is a toxic "we're swf" perk? Lol I've never met a toxic swf group that eve used spinechill as it doesnt help with looping but ok
Helps the people who aren't looping gtfo, also used to counter spirit, Myers, Ghostface, etc.
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There's a lot of fun things you could do with this perk if it was reworked.
For example, m1 any survivor, they have the terror radius until they're healed by another survivor or downed while you keep yours with each rank as 1/2/3 survivors emitting a terror radius of 30ish meters. Do they hear their own terror radius? For balancing, maybe, it could layer with killer terror radius. For pure chaos and op bs that'd never be allowed and could counter swf, no. Despite being a ridiculous change, it's definitely fun to imagine everyone being terrified of one another and scattering all the time.
On paper it was probably designed to cause chaos and make survivors run from the obsession. Somewhere during development another idea was probably brought up to hide the killer terror radius instead and a "Why not combine the two?" happened, leading to happy design, but a broken perk.
If given some love, it can be a top tier perk even against the typical toxic swf group.
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/536675#Comment_536675
I’d rather save prayer beads for higher rank games and also not using them will help him get better
This is just the ideal, I'll run Yakuyoke with MD or Uwabaki with MD when MD is available, bloody brooch with glasses for chase heavy games, swap glasses with uwabaki or yakuyoke sometimes.