HaddonfielDC
HaddonfielDC
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- Username
- HaddonfielDC
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Comments
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He can still turn the first second of the chainsaw like the old flickbilly, the problem is the maneuverability over medium to long distances: he cannot literally turn anymore.
btw my addons from last game: doom engravings and punctured muffler.
idk maybe just a bug. i'm soooooo sad.
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@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/comment/1410919#Comment_1410919
It's pretty obvious from what we've seen that the overheat bar rises very fast when you keep the chainsaw revd. And that's what flick billy needs to do to catch survivors at loops. So yeah it's a fact and not a speculation.
+ totally agree
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@slim0b said:
https://forum.deadbydaylight.com/en/discussion/comment/1410919#Comment_1410919
Take a moment to read this, please. Then tell me if you have a change of mind
https://forum.deadbydaylight.com/en/discussion/168229/hillbillys-loop-curving-completely-removed
You should notice the insane amount of revving involved to pull off skillful curves shown in the videos.
His changes didn't up his skill ceiling, they did the opposite. Removed another aspect which involves skill in billy. You'll NEVER see any of these curves again, at least not without his "reduces overheating rate" addons, but by then you'll have to swap out one of your engravings, oh well.
oh well, that suck
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For DEVS spirit with spatial audio and stridor is ok :)
double engravings billy the hardest thing to learn is bad :(
good job :)
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@gatsby said:
Maybe you should try the PTB, you know when it releases. Instead of complaining about speculation on based on unfinalized gameplay with no numbers
There's a video that show how flickbilly cannot hold chainsaw anymore or trying to mindgame and curve :(