DbDistorian
DbDistorian
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- DbDistorian
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Comments
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nope, if slugging was really that common just bring unbreakable, survivors don't need anymore basekit perks
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only if enduring goes back to being 50% stun reduction on all stuns, like it used to be before ds was buffed to 5 seconds.
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@MoNosEmpire said:
Title says it all.
how about we stop trying to punish players for doing what even the devs call a legitimate strategy?
If you want more people to stop tunneling and camping, you're gonna have to change a lot. map design, buff m1 killers, remove gen regression (which BHVR basically did) and gen progression perks, remove sbmm and go back to the old emblem system, there's a lot the devs can do to make the game more fun for everyone, they just don't know how to do it.
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@KateMain86 said:
The trickster's power advantage on outdoor maps as opposed to indoor maps is massively different. On outdoor maps it seems almost impossible to avoid being hit by his knives. I've even been downed by the knives before the sprint burst was over from the first wounded state. He simply throws them too fast. Trying to dodge them in the open feels pointless most of the time when he can just spam them repeatedly. I think there needs to be a range requirement for using the ranged ability. He shouldn't be able to throw them at close range. I feel like they give him too much reward and too much of an advantage when trying to run from this killer and makes him much less reliant on his basic attack.
Also just to be clear, this would have to be worked to only function while in chase. If he's not in chase with a survivor then being able to throw them from any distance is Ok.
good outdoors in an open space, trash everywhere else
balanced as all things should be
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@illNicola said:
Correct me if I'm wrong, but you haven't even mentioned a killer side perk.
Killers have about 10 good perks, survs have a bunch of good perks. I agree that some of the ones you mentioned suck, but let's look at the game at 360 degrees: even killers have horrible perks, and they are many more than survs.
Also add that the good perks of the surv unbalance the game, since they are abused and are game changing.
If we're being honest, given the condition of the game, the side with ######### perks that require urgent rework is the killer side. It being understood that both sides require heavy rework, not only to the perks but also to other things.
no you're not wrong, not a single killer perk was mentioned.
op if you wanna talk about balancing perks u have to balance both sides, not just one. when was the last time you saw territorial imperative or furtive chase?
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This shouldn't shock anyone, "mmr" gives up after about 20 seconds and throws you into any match it can find.
I honestly prefer the old emblem system over our current trash heap sbmm
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@Blinckx said:
Are official stats ? Of course not
Are accurate ? Yeah i bet they are very accurate
Are we going to see official BHVR stats ? Lol no way
I'd honestly take these stats over the devs since these are from people who play the game