Chad246emr
Chad246emr
About
- Username
- Chad246emr
- Joined
- Visits
- 53
- Last Active
Comments
-
Same here. And Reddit is blowing up with people describing the same exact issue. I believe this is PSN related, however. I can’t load the list of games / screen captures in the PS app right now.
-
Same, on PS5. My entire SWF is riddled with errors and we keep having to restart. Connection error, disconnected from host, bloodweb error, and I even had a blank error message show up.
-
Same here via PS5.
-
I’ll add that I’ve since also gotten invalid game version (after already applying todays update file) error message at loadout, dedicated server not responding when I finally made it to a lobby and attempted to load into a match, and player level error if I’m in a lobby. I’m pretty much seeing every error message possible.
I also tried installing the PS4 version of the game, and it worked for one match this morning, but now when I try to load it up it won’t work. Same error messages as above.
-
I’ll add that I’ve tested my network connection and it’s fully functional. Tried different Wi-Fi connections since I have multiple to no avail.
-
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2911423#Comment_2911423
well. Someone didn’t read the Tricksters lore. He is an original created killer that in fact is a psychopathic serial killer.
it’s just the flashy colors (that fit the lore greatly and makes the killer stand out) that you don’t like. Or how is Wraith okay as a killer when Trickster isn’t?
also, I haven’t played it myself but isn’t Alice: Madness Returns a horror game that’s pretty well received as horror?
I mean the wraith is legit a monster that can turn invisible, so, as a result, much more scary.
Trickster lore is great or whatever, I did read it, but a couple paragraphs of backstory don’t make him look or feel scary when in game. Yeah the colors and such make him stand out, but he stands out because he’s wearing neon colors and fishnets in a survival horror game where the rest of the killers are actually dark and horrifying, and he’s not. He stands out because he’s not scary, haha.
-
Says failed to load poll for some reason on my end, but my vote would be ‘no’. Call me a traditionalist when it comes to how I like my horror, but this is a horror game and, even with a scary looking design for the killer, I wouldn’t find Alice in Wonderland to be that scary of a chapter. The trickster’s addition actually already irked me because instead of being chased around my a monster / mass murderer from a genuine horro franchise, I was being chased by a giggling skinny dude who looked like he just came from a circuit party.
-
@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2902982#Comment_2902982
I don’t consider it abuse. It is a perk working as intended. Abuse implies it’s unintended. Do I think the perk is healthy design? Not really. If it’s good, it’s busted. If it’s not, it’s really underwhelming and niche. I don’t think it needed the most recent nerf.
Interesting - didn’t know it was nerfed recently. What was done to nerf it?
-
@SuzuKR said:
Unless there is either:
- Bodyblocking
- Hook sabotaging/destruction
- Perks to assist with wiggling out
- Killer doesn’t know the map/ran into walls/etc
- Anything in this same vein I might’ve forgotten
, there should never be a spot on the map that makes it impossible to reach a hook in time otherwise, as that is bad design.
Agreed, but boil over is a perk to assist with wiggling out. I’m less so referring to situations where the map always ensures there’s no hook that can be reached and more so referring to using that perk and then falling in an area that makes it almost (but not entirely) impossible to get hooked because of how the perk works. I’ve seen a general consensus that people feel boil over is often “abused” so I was curious to dig in there a bit.
-
Apparently I’m of the minority here because as a killer, I don’t even mind when survivors use it. Maybe I’ve just somehow never come across a situation where I’m being looped HARD and then had it used when I finally caught up. Usually they use it and then I hit them 10 seconds later.