BlightedRascal
BlightedRascal
About
- Username
- BlightedRascal
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Comments
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@Regulus47 said:
Pig is the only killer who can easily get a 4K without even moving. Her traps get her free kills so if she gets any buffs they need to be nerfed big. There's a reason her killrate is so high and it isn't all "bad survivors", it's mostly pig players being carried by trap kills and winning with Noed
It is just "bad survivors". Good survivors will 99 a gen so the traps dont activate and survs who have them on have time to get it off, alot of high mmr pigs only get 1 headpop every 2-3 hours of playing, and when they do get one it's usually cause they ran crate of gears + tampered timer.
not to mention the basekit trap gives plenty of time to search all boxes even if it is activated.
And also, you can always search boxes before gens pop, her power has plenty of counterplay.
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@ThatOneDemoPlayer said:
She can't get buffed thanks to the useless stats the devs use to balance Killers. She has the highest kill rate (or among the highest) thanks to bad Survivors not knowing how to deal with her so in the devs eyes, she's fine
Good point.... it's unfortunate the devs look at only stats for their decisions, it makes sense but, there's so many things that can drastically change stats, one example being like you said new players not knowing how to deal with her.
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@EvilBarney666 said:
For me, it has to be a complete nerf /gutting of the meta on both sides. That's what I would like to hear. How about you guys?
Dead hard nerf (most likely going to add BT basekit to compensate), an announcement that they changed their mind and are actually going to work on an early game collapse, and a COH rework, maybe like revert it back to 100 percent healing speed, remove self care part, and when you're injured and inside COH your aura is shown to your teammates so you can signal them over to heal if in solo Q or smth.
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@Mercês said:
Very good indeed! Matchmaking changes were good too! Amazing to witness such an improvement.
Can't wait to see my MMR tho, and have my personal DbD profile to showcase my achievements.
I'm confused, did they mention seeing mmr/having a personal dbd profile or are you just hoping they add that in the future?
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@Maxitolliony said:
its swfs with meta works and ether gen rushing or flashlighting. they mostly get the flashlights from chest i see this every game if they do not bring one they go to a chest.
this is so boring the mm is so bad that every game is the same perks with a tool box new part or a flashlight with insta blind.
i refuse to use killer meta perks and add ons. i hate noed and other meta perks i like showing my skill not abusing the game.
but the amount of people abusing perks is insane and having to verse swfs with these tools and addons and perks is a killers nightmare.
if you gonna add ranks and make a competitive environment make it balanced, punish swfs and nerf things that make the game "ez". like struggle to get 1 killer cause i keep getting bted, dsed or flashlighted is just so annoying.
like for a killer to get 1 kill you have to go through so many perks just to get them on a hook and even that you got 3 other people who can unhook take hits so on.
AND DON'T GET ME STARTED ON THE MAP OFFERINGS, BRO CROWS EYE EVERY SINGLE GAME YOUR A SWF WITH TOOL OR FLASH ON CROWS EYE LIKE COME ON. this is the most common but their is other swf maps as well.
i am about to call quits till the 13 cause this is a joke and reminds me of surv rank 1 where i get noeded and other broken killer perks on me. this is just so boring having to use your brain so much just to lose and not get a single kill cause devs think this is fortnite and everyone deserves a win.
this is a competive game not a casual one make is right not have this garbage floating in the game that people will pickup and abuse cause "why not".
It's based off MMR, if you want more chill games play at night, always the best time as morning is sweaty and afternoon is a mix. One thing, run no gen regression or meta, like run just bbq,endfury, and if you really want to pain res, if you run this you'll eventually get knocked down to levels where survivors in most games aren't running meta either, and you can focus on improving and what you did wrong in order to grow rather than focusing on how unfair a match feels or how the survivors are running 4 DH,DS etc.
When you play killer, still play to win of course but just try to have a more healthy mindset, mentally compliment survivors on good plays or poke fun at the fact that they're pressing E to win, camp and tunnel if you want, it's part of doing your objective faster of course, but just try to not let the game get to you.
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I'm very happy with these changes, alot of updates recently has made niche perks into good choices (even if some aren't buffed to the point of meta, which I think is a good thing tbh.) Not to mention killers have been given alot of love recently, I can't believe I'm saying this but... I'm really happy with where the game's going. Sure it still has it's flaws but, it's so, so much better than 2018, even 2020. I hope the next midchapters are as full of content as this one and 5.3.0 was!
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@Rooftopper said:
The Title™
Depends on what killer I'm playing, but lately I've really disliked ormond, eyrie, MacMillan, and coldwind. Eyrie especially because it's been like 80 percent of my games recently and against good survivors it's painful at times.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2915210#Comment_2915210
Ok, I would actually like to see the match at this point. There's a lot of information missing.
Generally, with this load out, I would expect the survivors to run to the top of the library at the very end of that narrow balcony and get downed there. If that is happening, then a killer should be able to body block other survivors from getting to the downed survivor and just let that survivor bleed out.
I guess the survivors had Boon: Exponential setup somewhere close the balcony.
In this situation, it's not Boil Over causing the problem, it's a coordinated SWF using the lack of hooks to their advantage. The same thing would have happened if they replaced Boil Over with Sabotage.
Agreed the match needs to be seen, but couldn't the survivors set up exponential around the library, maybe not even in it if the range reaches, and use the small amount of endurance from soul guard to take a vault and escape a possible slugging situation in the library?
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/2911836#Comment_2911836
Didn't Dead Dawg have the highest kill rates? Hardly a balanced map.
That was midwhich, dead dawg has a really good main building and some loops around it that could last you awhile, but if all the walls are broken, it becomes killer sided.
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@SilentShepherd said:
BBQ Chili = When you hook a survivor, all other survivors' aura are revealed to you if they are farther than 40m from the hook.
Iron Maiden = If a Survivor exits a Locker, they scream, revealing their location for 4 seconds and also inflicting the Exposed status effect for 30 seconds.
So..... either get your location revealed by BBQ Chili, or get revealed by Iron Maiden anyway along with Exposed status effect for 30s.
Awesome. No counterplay.
Unless you dedicate one slot permanently for Disruption. But Disruption only has 4 stacks and gets used up pretty quickly if the Killer has other aura revealing perks.
Person getting hooked? Hide behind the gen opposite of the direction they were hooked, the gen aura will block yours. Not to mention you can fake going one way, count to 5 or so, and go back to where you were, I've done it plenty of times.