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1_TDSDarthWage

1_TDSDarthWage

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1_TDSDarthWage
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  • What I find crazy about these comments is that this would be a positive change for the game and all anyone could bring up is something negative.
    I get into a lot of matches where my ping goes from 40 to 65, or 60 to 75, or 64 to 100+ and I cannot even play properly because of that. I could time a Dead Hard perfectly and due to the delay, I get hit anyway.
    High ping will negatively impact the experience for anyone that use something that requires precise timing.
    I do not want to be going into matches on the survivor side or the killer side with high ping.
    Other games have had the option to choose a server region since 2017 if not sooner and there is no excuse to not have that option in Dead by Daylight in 2025.
    Just about every other multiplayer online game has this as an option.
    Some of you will probably say just get a better internet, but that's the thing, I do have a good internet.
    I literally have 1GB of Download Speed and 50-60 Upload Speed and I still get a lot of matches with high ping.
    When I jump on other games, I can choose my server, and I never get any matches with high ping, and I can play properly due to that.
    All this discussion of high and low ping being abusable is irrelevant to me because most people will not be doing that.
    If a killer were to try this, it would not be very smart of them considering the fact that you will have a very low ping and everything you do in the match will respond quicker.

  • @WheresTheGate said:

    There are far far too many people that have zero capability to think rationally or logically.

    Agreed

  • @Nazzzak said:

    I was on Azarovs the other day, completed a gen on one side and then shortly afterwards Jill completed a gen on the same side, leaving one more there. She came and joined me on the opposite side to crank out a gen there - which the killer was guarding pretty heavily, trying to sway a 3 gen himself. We all managed to get one done in between downs, and then i got hooked in the narrow centre. An Ace unhooked and healed me, then waved for me to follow him. He led me straight to the one gen that finishing would leave 3 close gens. I shook my head no and ran back, but Sable came and joined him. The killer of course didn't bother checking that gen so they freely finished it and you can imagine how the game went after that. Was surprised when I saw Ace was a P100. Didn't understand how he didn't know to just leave that gen alone, especially as it was Azarovs. Jill at least was thinking like me, but we needed the other two to help.

    I just got through experiencing that I had to sacrifice in comp corner just so they could break the 3 gen at least one got out.

  • @BorisDDAA said:

    Most solo survivors just don't care and turn their brain off. They're the same people who will immediately unhook someone that is getting hard tunneled.

    Then they deserve no right to complain about killers if they are going to play like that.

    They should be considered the killers accomplice because them playing like that is helping the killer win.

  • @justadreampallet said:

    What power would he get changed to? There is a lot of ideas ranging from the simple adding both dream pallets and puddles to full changes like old Freddy and new Freddy being added together.

    I just want dream pallets to stay along with teleporting to all gens at end game

    I want the changes to not be another nerf to him he has had 23 nerfs total since his release.

    I want the changes to make the Dream World a threat not something you live in rent free.

    I want the Dream World to feel like Freddy's Dream World and not a screen filter.

    I want some voice lines Freddy always talked a lot and laughed.

    I want some chase music and if we cannot have that I at least want menu music.

    I want a Charm, a Badge, a Banner, give him something already.

    A Tome would be nice.

    A single cosmetic would be great.

    As a Freddy main I will never want old Freddy back I do not care how unique he was he was the only killer who had to wait to hit someone and, in this game, every second counts.

    Removing the downside to Class Photo would automatically make Freddy better.

    Pill Bottle is a failed out of date concept.

    Maybe increase Black Box by 5 seconds.

    Red Paint Brush should literally be base kit in its current state.

    Cat Block and Z Block should be base kit he is the only killer who requires an add on to have killer instinct well… Other than Spirit.

    I think Freddy should grow stronger based on how many survivors are in his Dream World.

    It would be cool if Black Box made all survivors fall asleep after the final generator is completed like Dredges add on.

    I don't know what to do with Swing Chains, but I do know it is the worst add on in the entire game.

    Blue Dress and Green Dress are absolute trash because Freddy has no way to make anyone fail a skillcheck other than Over Charge and Oppression but hardly anyone ever fails them because Freddy is not the Doctor.

    His Blindness add ons are only good vs solo survivors.

    I don't get why a killer that is all about sleep has nothing to do with the Exhausted Status Effect because in the movie he kept them awake as long as possible leaving them Exhausted until they were too tired to fight back.

    It would be nice if Blood Warden activated when the exit gates get opened instead of the hook requirement the stars literally have to align for it to work correctly and the current Black Box don't give you enough time to get to a hook with Blood Warden.

    Remember Me is his best perk and that will soon be getting nerfed even though the perk is fine as is.

    Freddy's Nancy's Masterpiece/Sketch should speed up the passive teleport recovery it should not just auto fill his teleport meter after teleporting only.

    Currently the most effective way to keep everyone asleep is by slugging because hooking a survivor wakes them up leaving them immune to everything you have. The failed Skillcheck concept is out of date, the only way a survivor should be able to wake up is through Alarm Clocks only. It is stupid that Freddy is the only killer with 5 ways to escape his power.

    I would say make awake survivors not see blood spewing from the gens but that would probably damage his Class Photo. This would actually be a nice change to Pill Bottle now that I think of it. Make Pill Bottle to where gens no longer spew blood that would actually be very useful if you think about it.

    How about action speed bonus per survivor in the Dream World? Because no one likes the old Slower gens so instead of slowing gens per survivor asleep how about each survivor asleep increases his action speeds like Fire Up does? That would make Fire Up very good on Freddy.

    I am just tossing out ideas as I post this, but anything I have mentioned would make Freddy a better killer and feel way better to play.

    Freddy was intended to be an end game killer I would prefer the changes to make him the very best end game killer.

    I hear a lot of people say allow him to use both Snares and Dream Pallets it just sounds kinda dumb to me. I would change Dream Pallets to where they work on real pallets, but you can only make them Dream Pallets while not in chase and they only break the pallet if the survivor is asleep now that would make Freddy a true Nightmare to go against and no one would be trying to live in Freddy's Dream World with that idea. This would also make Dream Pallets way different than Doctor Illusionary Pallets.

    Snares currently are just best used for information because they do not really stop a loop. Honestly, I would just prefer Dream Pallets with my buff idea because Dream Pallets feel truer to Freddy than some small puddle of blood in comparison to the movie where he turned entire hallways into blood that brought Nancy to a standstill as if she was in quicksand.

  • @bluesidesoul said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3777636#Comment_3777636

    Add an option for me to self kill myself and the killer can get points faster. Problem solved. I get to leave a miserable round and they get their precious 4k. Win-win

    It is not that i want to slug but thanks to the devs terrible character design some killers are forced to do it if they want to get value from the power they was given.

  • @brokedownpalace said:

    We all know if Distortion sees any significant nerf people will be spamming Weave Attunement + Franklin’s and there’s nothing I can do to counter that as a solo queue player. I will not be playing teammate item babysitter simulator for 2-3 months.

    Weave and Franklin's is just a meme build aint no one running that in high mmr.

    You need 2 perk slots to make one perk worth using nah that's not it.

  • @bluesidesoul said:

    When the killer slugs for the 4k, I roll my eyes. I then proceed to crawl into a corner or as far away from the slug point so they waste more time trying to find me. You need it so bad? Work harder for it. Plus it gives me a little side quest so I'm not bored out of my mind. We both would have been on to next match if you killed me already. I'm petty

    You do know some killers in the game by design excel from slugging right?

    Freddy: How do you keep everyone asleep and slow the game down? Slug.

    Hooking survivors wakes them up. So, by design Freddy gets punished for doing his objective as the killer.

    Singularity: How do you spread Slipstream without any add on? Slug.

    Hooking survivors pops the slipstream on survivors back for hooking them.

    Dredge: How do you keep people injured and speed up Nightfall? Slug.

    Don't get mad at us for how we play you should be rolling your eyes at how the killers are being designed that makes us play this way. Everyone don't slug to be toxic, some of us play this way because we get punished just for doing our objective.

  • I have not put this together 100% but this is what I have so far. So far we have just about every type of killer you can think of except for one. I think we need: The Vampire The map could be inside a castle, or out side a castle, or some ancient vampiric ruins. While in Mist Form: The Vampires power allows him to go into his mist form, while he is in his mist form The Vampire has no Terror Radius. The Vampire can move very quickly and phase through objects such as pallets but cannot attack while in his mist form. His mist form will make him appear as if he was a cloud of fog. Offerings such as: Faint Reagent, Hazy Reagent, and Murky Reagent will make The Vampire very hard to see while in his mist form. Echolocation is disabled while in Mist Form. While in Mist Form, The Vampire cannot see scratch marks, but can see pools of blood. While in Physical Form: The Vampires power while in Physical Form grants The Vampire Echolocation, in which will send out a 360 degree pulse equal to The Vampires Terror Radius every 30 seconds. Survivors found by Echolocation will be revealed for 3 seconds. ( Only their location will be revealed, not their aura.) Perks like: Stridor, Bloodhound, A Nurses Calling, Agitation, Distressing, Shadowborn, Spies From The Shadows, Enduring, Iron Grasp, and Sloppy Butcher, would be very immersive for Vampire gameplay. The Vampires Mori could be called: The Kiss Of Death in which would be the classic vampire bite on the neck. The Vampires add ons could reduce the amount of time it takes to enter, and exit, the mist form but reduces his movement speed while in Mist Form. The Vampires add ons can also increase how fast the Echolocation pulses are sent out while in Physical Form. The Vampires Height is: Tall The Vampires Max Base Speed is: 4.6 The Vampires Base Terror Radius is: 32m Well this is all I have for now but if I think of anything else I will update my post.

  • I have not put this together 100% but this is what I have so far. So far we have just about every type of killer you can think of except for one. I think we need: The Vampire The map could be inside a castle, or out side a castle, or some ancient vampiric ruins. While in Mist Form: The Vampires power allows him to go into his mist form, while he is in his mist form The Vampire has no Terror Radius. The Vampire can move very quickly and phase through objects such as pallets but cannot attack while in his mist form. His mist form will make him appear as if he was a cloud of fog. Offerings such as: Faint Reagent, Hazy Reagent, and Murky Reagent will make The Vampire very hard to see while in his mist form. Echolocation is disabled while in Mist Form. While in Mist Form, The Vampire cannot see scratch marks, but can see pools of blood. While in Physical Form: The Vampires power while in Physical Form grants The Vampire Echolocation, in which will send out a 360 degree pulse equal to The Vampires Terror Radius every 30 seconds. Survivors found by Echolocation will be revealed for 3 seconds. ( Only their location will be revealed, not their aura.) Perks like: Stridor, Bloodhound, A Nurses Calling, Agitation, Distressing, Shadowborn, Spies From The Shadows, Enduring, Iron Grasp, and Sloppy Butcher, would be very immersive for Vampire gameplay. The Vampires Mori could be called: The Kiss Of Death in which would be the classic vampire bite on the neck. The Vampires add ons could reduce the amount of time it takes to enter, and exit, the mist form but reduces his movement speed while in Mist Form. The Vampires add ons can also increase how fast the Echolocation pulses are sent out while in Physical Form. The Vampires Height is: Tall The Vampires Max Base Speed is: 4.6 The Vampires Base Terror Radius is: 32m Well this is all I have for now but if I think of anything else I will update my post.

  • I have not put this together 100% but this is what I have so far. So far we have just about every type of killer you can think of except for one. I think we need: The Vampire The map could be inside a castle, or out side a castle, or some ancient vampiric ruins. While in Mist Form: The Vampires power allows him to go into his mist form, while he is in his mist form The Vampire has no Terror Radius. The Vampire can move very quickly and phase through objects such as pallets but cannot attack while in his mist form. His mist form will make him appear as if he was a cloud of fog. Offerings such as: Faint Reagent, Hazy Reagent, and Murky Reagent will make The Vampire very hard to see while in his mist form. Echolocation is disabled while in Mist Form. While in Mist Form, The Vampire cannot see scratch marks, but can see pools of blood. While in Physical Form: The Vampires power while in Physical Form grants The Vampire Echolocation, in which will send out a 360 degree pulse equal to The Vampires Terror Radius every 30 seconds. Survivors found by Echolocation will be revealed for 3 seconds. ( Only their location will be revealed, not their aura.) Perks like: Stridor, Bloodhound, A Nurses Calling, Agitation, Distressing, Shadowborn, Spies From The Shadows, Enduring, Iron Grasp, and Sloppy Butcher, would be very immersive for Vampire gameplay. The Vampires Mori could be called: The Kiss Of Death in which would be the classic vampire bite on the neck. The Vampires add ons could reduce the amount of time it takes to enter, and exit, the mist form but reduces his movement speed while in Mist Form. The Vampires add ons can also increase how fast the Echolocation pulses are sent out while in Physical Form. The Vampires Height is: Tall The Vampires Max Base Speed is: 4.6 The Vampires Base Terror Radius is: 32m Well this is all I have for now but if I think of anything else I will update my post.