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shumkill42

shumkill42

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shumkill42
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  • First time playing dbd was late at night and first game was against hag lol obviously every knows their first hag moments but that jump scare got me fn good lol

  • Love playing Michael! Hate mirror though lol super Michael but still fav killer to play against

  • I may be reading this wrong lol but when a killer really outplays me I'll write him gg "good game" no disrespect. Or we win but killer kept it close same thing. When I run killer, if a survivor outplays me or it's a good match I say gg. Does that mean something else

  • @Steve0333 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1125509#Comment_1125509

    Ghostface is super fast? Are you sure you aren't confusing him with hillbilly or legion?

    I think they mean ghost face version of urban evasion on steroids lol

  • @Mrpenguin5387 said:

    First of all I've been playing the game for about 2 years and I stopped and I've gotten back on because I bought ghostface which is my main now and survivors are op now

    There is like no way to beat them it's just find a survivor let them loop you eventually get them down maybe pick them up hook them they get off the hook get them again and get decisive or something like that the normal survivor or perks or gen speed something like that needs to be dealt with until then I'll complain until someone fixes it or just quit in general you make up your mind DEVS fix it or lose 75% of your players just sayin

    Don't go for the same guy that you took off the hook and ds doesn't work.

  • @Krilkal said:

    For example if two gens get finished at almost the same time one or both would regress by a quarter due to overcharging or something

    or

    all other gens that are being worked on after a gen gets finished would get a tremendously amount of hard (or old ruin) skill checks for a few seconds.

    That would spice things up and doing gens wouldn't be so boring.

    Don't lapidate me, it's just an idea ๐Ÿ˜…๐Ÿ‘‰๏ธโค๏ธ

    If you finish gens to fast and win, survivor gets a minus 1. So that's the penalty.

  • @goat10em said:

    https://forum.deadbydaylight.com/en/discussion/comment/1087699#Comment_1087699

    agreed. I just honestly can't think of a better scoring system lol

    I'd say a win that quick would be a +1 or a 0 and the minimum. But for sure no minus 1

  • @goat10em said:

    It goes both ways. Why as a killer do i get punished if survivors are grouped up and I down all 4 and 1 hook everyone? I don't like the scoring system but I honestly don't have an answer on how to improve it. I'm sure the team at bhvr would have no issue listening to ideas on improvement.

    You are absolutely right! Neither of us should be punished for actually kicking the others ass lol

  • @shumkill42 said:

    I'm all about the DC penalty. What I am not for is when a killer gets his ass beat bad and we get no altruism, minimal boldness, and survive because again we destroyed him, and we get minus 1??? Really?? At least give us 0 but don't fault me because the killer sucked

    Ya I agree with you man, kicking the killers ass so bad shouldn't result in minus 1

  • I'm all about the DC penalty. What I am not for is when a killer gets his ass beat bad and we get no altruism, minimal boldness, and survive because again we destroyed him, and we get minus 1??? Really?? At least give us 0 but don't fault me because the killer sucked