ravekid
ravekid
About
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- ravekid
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Comments
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@Starr43 said:
- NOED was no longer applied to a totem
- Exposed status was no longer applied
- Two consecutive hits grants you the ability to kill that survivor by your hands
- Hitting another survivor cancels what was gained from the previous hit on the original survivor
- The ability to kill with your hands cannot be applied if the survivor was still injured once the last generator has been completed unless they are fully healed
- The ability may be used on more than one survivor as long as they were hit two times consecutively
This change would encourage tunneling, nothing else. Noed is fine how is now. Nobody cleansing since ruin change
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IMG_20200112_161144.jpg
And when I'm going in blind. 1 gen was repaired! Only one...and the killer played without Ruin....
Fix the match making and a lot of unhappiness is gone. Don't fix it and then in a few months dbd will be like underlords. The game which lost 80% of it's player base.
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@humanbeing1704 said:
Nothing quite frankly don't care and I just wanna enjoy the game
Aham, and how exactly are you doing that?
Cause I don't know... At least for me it's not a joy to play with peoples, who has 20-40 hours in the game when I have over 300.
I just simply dodge the lobbys, but cause of that I have to dodge 8 from 10. Better go and play some moba or E.ScrollsOnline.
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You know what my solution is? Checking their steam profiles before hit the ready button.
The problem with this is a lot of the profiles did not show, how many hours they have in the game.
But if you do the checking you will find out that they have a huge problem with the match making.
I have over 300 hours in game and they try to give me teammates that barely have 20 hours. No joke!! So imagine what kind of rank they possibly have with 20 hours in game...
Maybe they doing this on purpose, so we don't have to wait on lobby but I would prefer longer queue time and then a quality match than a short lobby time with a trash match.
Hopefully they change it back in 13 when rank reset. If not, for me it's equal with, devs have no clue where is the problem, which will lead me to an uninstall..
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Nope, I don't! Map is challenging for a killer. And that's it. Stop crying! You acting like all day every day you are going to play on this map, but you don't! So stop crying. "Git gut, or suck it up"
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/933514#Comment_933514
This is literally matchmaking as intended. Its designed to be +/- 6 ranks. If the killer is rank 9 they would get survivors between ranks 3 and 15. This is actually matchmaking working perfectly.
Dude how can you say that matchmaking works perfect? Are you payed for that? My rank is 8 and a was matched with white rank newbies. Is this perfect for u? Even with yellow rank dudes are a bad feeling to play, but those rank 17 guys died right after I finished the first gen.
Just do the quick maths here 17-8=9 and 9>6 so the numbers clearly shows you here, that the matchmaking is sh!+, and according to that the match experience also.
I have to play with my friends, otherwise it's just bad feeling to play the game cause I don't get decent teammates.
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@Revansith said:
I see that matchmaking is so broken the devs hid ranks saying it was a mistake they could be seen. There is no way a rank 5 should be getting ranks 10 lower, I was playing solo (rank 15), and the matchmaker is supposed to stop at six ranks higher (rank 9 I guess). The other option is to remove SWF from ranked matches. If players "want to play together" they can do so using KYF only.
https://us.v-cdn.net/6030815/uploads/740/ADKPX5I841ML.png
Its bad enough the stupid rift challenges are making it impossible to have a normal game as Killers are desperate trying to get 4 kills in the basement today.
In future rifts consider challenges that dont cause players to ruin the match for others be they killer or survivor. Personally I would like to see more skill (less luck) based challenges. Example escape the match using no perks, escape the match using only No Mither, for Killer sacrifice three players using no perks or addons.
I got 2 rank 17s and 1 rank 16, killer was rank 15. My rank is 8. So it's like that now if you don't play with your friends.
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The streamer just did the math better than the killer. The nurse player choose to hunt every survivor instead of tunneling 1 or 2 of them down. It has nothing to do with gens.
Totems already has there roles, just use inner strength.
☮️
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@Vetrathene said:
https://forum.deadbydaylight.com/en/discussion/comment/916571#Comment_916571
The problem isn;t tunneling, its that DS stays active after you hook someone else (which is the opposite of tunneling) then find the other person, down them, and they still have DS.
If you are able to down them like that, I mean so quickly, than DS shouldn't be a problem. Eat it, than down him again. You guys acting like DS is up all game. Be more serious pls.
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@EverflowingRiver said:
https://forum.deadbydaylight.com/en/discussion/comment/913753#Comment_913753
So to sum up your point: nerf killers and buff survivors because you can't accept who is supposed to have the power role? Iridescent heads has a huge drawback (carry 1 hatchet). Add Freddy to the list of killers nerfed this holiday season. Merry Christmas survivor mains.
If that's what u understood than you should learn some more text understanding. Maybe cut off 1 hour daily from playing dbd and read a book bro..
I argued about the price of the insta addonn, not about how they nerfed it. To be honest I was happy when they nerfed it cause it was broken af.
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Yes they did a good job on Freddy and then Oni is a balanced killer. It's fun to play against, at least for me.
Nerfing add-ons more pls! Most of the killers are fine, like Myers, BUT that unlimited add-on ruins the gameplay filing. Unlimited? Seriously? Maybe double the duration of evil with in III, but not unlimited.
And the insta down hatchets for huntress... another totally broken add-on. Maybe allow to insta down every survivor once/trial, but not the whole duration of the match.
+After nerfin insta heal to the ground, they should change its colour to purple and the cost reduced to 6k from7k.
So just little tiny changes, which will give the filing that they actually cares about their consumers.