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pizzaDragonite

pizzaDragonite

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pizzaDragonite
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  • @Kliah said:

    "They're nerfing all the slowdown perks so none of them can be used together, removing Bloodlust without changing the maps (which means Survivors can run around a car all day and Killers other than Nurse will literally never catch them), they're removing the BP gain from BBQ, they're buffing a bunch of less used Survivor perks like Small Game, they're removing the ability to turn with Billy's Chainsaw and giving it a cooldown, they're removing Iri Heads and adding several seconds of windup to her hatchet throws" Terratox

    Found this on the steam forums and I could not believe some of the stuff in here. Did I miss something?

    No they’re not, Ik they hate killers, but they wouldn’t remove Billy’s turning.

  • @deadbyhitbox said:

    https://forum.deadbydaylight.com/en/discussion/128565/if-ruin-was-reverted-would-you-go-back-to-using-it

    Personally, I don't struggle with gens very much. I feel even more confident now that I don't use Ruin.

    what rank are you, because at red ranks, gens fly by.

  • @TheBilldozer said:

    Since the ruin rework, I've noticed that the killers remaining in the high ranks are exceptionally good and have forced me to improve how I played as a survivor. I'm seeing a lot of unique perk combinations I never really saw and it's making me rethink a lot of my own builds.

    When I play SWF (Much lower rank survivor players) I can tell that the average skill level of killers has also increased.

    Getting rid of the training wheels has been a good decision so far.

    Change is good.

    Nope, false. I get that it’s “more fun” for you because you are a survivor. But if you play killer without ruin, it’s no fun. Gens get done in the first five minutes and unless you are spirit or nurse, you normally don’t win if you are versing even decent survivors. So you have to look at it from both sides and not only survivors.

  • @[Deleted User] said:

    I can honestly say tonight was the first time in a while where I truly just closed the game in disgust. The game speed at high ranks is a giant elephant in the room and will continue to be as long as the game is myopically balanced around new or low skill survivors. You truly don't have a chance if the survivors are top tier with Commodius Toolboxes/Iron Will/Sprint Burst. So I think, "Hey, I'll just take Spirit and it'll be fine." Nope. Can't hear footsteps on half the maps. Yui is muffled. Ace still has built in Iron Will. Can't possibly just standardize audio levels across characters and maps and actually QA anything before a patch. Actually had 3 gens pop in under 2 minutes while I hooked 2 survivors. Guess I'll just apply some pressure, right?

    First time? I’ve closed the game many times due to it being unfun and just ######### in its current state. The devs have to listen to the community or this games gonna die

  • @ImLeslieKetamine said:

    The idea of auto aim is something that is supposed to help killers get hits, but for the most part (in my experience) it ends up screwing the killer over, whenever you're hugging a wall and finally about to down the survivor or get a hit, you end up smacking the wall or window because the survivor is hugging it (due to looping well).

    Not only that but occasionally if a survivor jukes in a certain way it could cause the killer to entirely "miss" even if the survivor is directly in front of them and in hit range. I'm not sure if this is just a console thing or if the auto aim is a PC thing as well, but please, can we get this taken care of? It extends chases not due to survivor skill, or killer mistakes but because the game decided you smacked a window, or completely missed.

    If the Devs see this and would like some evidence of this, I can gladly provide it. Thank you for reading this.

    I agree. Besides gen speeds and large maps, I think auto-aim is complete garbage. I try to hit a survivor near a rock and my weapon goes straight to the rock. And sometimes it shortens my lunge. Overall, killer is unfun

  • @Lunah said:

    I'm a survivor main and i think that the new ruin is pretty ass. I'm a red ranked survivor and the gens go bye bye in literally less than 2-3 minutes. It's unfun for both survivor and killer because the games go by so fast so we can't really do anything lol. I get why the devs nerfed it because it had a positive and negative impact on matches and it made it easier for newer players but like if we learned to combat ruin i'm pretty sure they could too. Since the ruin nerf survivor queues have been longer than before the ruin nerf and its probably because killers don't want to load into a match and then get gen rushed 2 seconds later. Please bring old Hex: Ruin: back.

    It’s really refreshing to see a survivor main actually understand how new ruin has screwed over killers and made the game unfun for them. I’ve seen so many people quit the game over the past few months because killers are getting over nerfed and the gen speeds are way too quick. Clearly it’s a survivor bias game which makes no sense considering the killer is supposed to be the power role. How do they nerf ruin, the meta that lets gens he done at a reasonable pace, and don’t nerf survivor perks that are overused such as adrenaline. It seems that the devs are afraid to buff killers... And the main problem with this game is that the devs don’t listen to the community. On the Q&A livestream, 80% of the questions had to do with the ruin nerf and killers being too weak. Do they see that and just ignore it?! It boggles my mind because I am a killer main and if the devs really played killer at red ranks, they would see that this is bullshit. So I think if old ruin doesn’t come back, they should defiantly fix gen speeds.

  • @PoisonN said:

    I'm doing this topic just for curious! Some people say that she deserves more versatility in her dash attack, some others says that rules set number 2 (ultra rare add-on) should be her base kit or that her traps need to be more dangerous. So, what's your opinion?

    Changes to pig:

    1.Increase amount of reverse bear traps from 4 to 5

    2.increase ambush range by 5 meters OR make it last longer OR both 

    3.let her crouch quicker in base kit

    4.make her crouch walking speed quicker


    Pig add on changes;

    1.an add on that removes the roaring sound while ambushing

    2.an add on that you only have 2 reverse bear traps, but when a survivor has a bear trap on they can’t work on gens, but they see the killer at all times