mntdcdnc
mntdcdnc
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Absolutely. Besides enormous amount of bugs, you're being punished for almost every decision you make.
I've played as her a lot since release and i confirm it. This killer is so weak in comparison to Wesker...
I don't want even to talk about counterplay. Besides the dog itself, other survivors can release you in 0,65 seconds instantly and killer would actually lose distance if try to use power in chase with 2 survivors.
She's fun as hell, but i don't think they'll fix her soon. At least until next year.
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This was happening a lot on my side. Loadouts were either swapped or freshed. But most of the time this was caused by connection errors and i couldn't join a match after.
(I was in a lobby with survivors, but when the game starts, it just crashes me in the main menu with Easy-AntiCheat message)
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Also sometimes your stagger from jump is default one. I was repelling crows from Artist, jumped from staircase at Nostromo Wreckage, got a massive slowdown, but speedboost from Balance Landing was still there
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@Oputeeva said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3839482#Comment_3839482
Is it always like that?
It is. Your uncloaking takes 0,5 seconds regardless of the class and your teammate.
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It's because of the recent desync and ping issues.
Will be fixed for the most people when they find out the possible solution.
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@KatsuhxP said:
https://forums.bhvr.com/dead-by-daylight/discussion/419753/no-hitbox-glitch
Ah it's there for so long? I did play against it a few days ago, I even managed to hit him with a slice'n dice up there from the stairs xD
Yeah. It's like 2 or 3 month already since the bug appeared on the radar.
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As i thought. Some obstacles eat your ability too
https://youtu.be/MXmj0OuZNB8 -
Sad times…
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It seems they raised prices on September 10. It's what SteamDB tells me on Nicholas Cage DLC page.
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They also increased price of some DLCs and game itself in Kazakhstan and (i suppose) UA not so long ago