hxp
hxp
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It's not that deep
Play killer, then play survivor.
As weak killer you will always get at least (!!!) 2 kills. One during the game, and one in the endgame.
As survivor you might escape one time every 10 rounds if you don't hide and try to get all gens done. -
@MashedBroccoli said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4095780#Comment_4095780
killer queue for me is 12 seconds on the event mode. If your losing in the busted survivor sided event its a mega skill issue.
Last match he waited for 5 mins. He is most probably playing on EU servers (germany). And sorry that I am not a pro gamer. I just want to have some fair games playing with my friends. We die regularly against Blights, Jasons, Wheskers, with 3-4 gens left in event mode. Nice matchmaking there. BHVR really does a great job
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It's not even fun to watch him play. It's sooooo boring and unfair. It's not even that killer particularly. Even the event mode is so killer sided. Using poison outplays everything. BHVR: DO SOMETHING!!!! or survivors will leave and killer queue will be longer and longer
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BHVR actually listens, but only to killer demands. They ruined the game for survivors when they added 10 additional seconds to every gen and nerfed every good survivor perk (like dead hard, or just recently: Fast Track). And also the buff regarding anti-camping is just a joke. But hey, they made it easier to abandon. Thanks! We know that we do not have a chance as survivors, but in the end it looks like an escape.
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and please add a dedicated servers for all the russians who currently play with a high ping on the EU servers :(
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2v8 is a big disappointment. I don't want your 5x bloodpoints. I just want a balanced game and not die to legion + oni all the time!
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Survivor is very frustrating (just look at the stats). I have played survs regularly, but now pause longer and longer until the game gets balanced again (50/50 rate should be the dev's target).
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now even 2vs8 is killer sided (just played a game against legion)! if the mindset of the devs does not change, then they can even over 800% bloodpoints. nobody will play surv any more.
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because I want to get some points, and no penalty, but still in 99% of the time the game is so killer sided that it does not make sense to play it
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chaos shuffle only shows that killers with useless perks are much stronger than survs with useless perks. Especially killers with multiple built-in powers (vecna, dracula) or killers with high map pressure (nurse, blight). So if you add perks then still the killers are way too overpowered.
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unfortunately BHVR never learns…
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"SWF is just plain broken and I believe it always will stay this way".
That does not apply to all SWFs! For example: we play non-comp in our SWF and also make a lot of mistakes. We are almost losing every game (= 0 escapes!!!).
Unfortunately when talking about SWFs you think these are comp players with > 5k hours or streamers that play the game all day long. This is WRONG! And the stats even showed that SWFs only escape a few percentages more often than solo q
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"As survivor knowadays I don’t expect to ever escape"
That's the sadest thing I've ever read. I am so sad and angry at the same time.
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@TwinsMain2004 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3862000#Comment_3862000
its hard to tell whats satire anymore
as i've seen serious people say all of those things
if you have difficulties to 4k with any killer in this game, you have a skill issue. Even against an SWF it's no issue at all! This game needs massive balancing. and I forgot some things:
- rework tiles (less filler pallets and more useful chase spots)
- rework maps overall (for example: undo the changes to the haddonfield map)
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we need a lot of survivor buffs. game is killer sided af!
- no aura reading perks for killers (make hiding fun again)
- gens back to 80 secs
- show gens to survivors and hide gens to killers at all time
- no mory for the last surv
- add unbreakable to surv base kit
and maybe introduce a balancing similar to 2vs8 mode (speedup gen progression speed if survs are losing or someone killed itself on hook).
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I have an idea: change the target kill rate to 50%. That would be fair!
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when looking at the current unbalanced and killer sided state of the game these three people did not do a good job…
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There is no MMR: The problem is that the worst killer with meta-perks is stronger than any swf in this game.
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The big issue with these statistics is that killers often grant the hatch or even let all survs escape. Track your own statistics as survivor and you will notice that the "official" numbers are bullshit.
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Why not 50/50??
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the problem is that from a survivor perspective the game is unplayable. That needs to be addressed here in the general discussion forum. I have already posted several posts how to balance the game, but bhvr continues to make the game easier and easier for killers.
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@ErebusSurge said:
the reason kill rate is so high is because the best perks, best add ons, best powers, best transport, movement, buff, bonus, is given to killers, plus maps are designed for killers, speed boosts, aura reveals, super human reach, teleport, lack of loops, smaller maps.
Oh and the devs openly shout that the game is designed for killers to succeed more than survivors..
people need to stop living in denial that the game is made for killers to win. Every single element of it is built for the killers to succeed.
THIS.
Please Devs take a note!
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@DeBecker said:
This was never an issue with Lithe, and its not an issue right now. There is nothing like that caused by Lithe.
exactly. Killers always get the down even if you've already vaulted a window and are some meters away already
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@Autharia said:
Cause Bad killers cant 4k on hooks and cry about SWFs.
exactly that
and the devs listen to those killers complaining about losing 1 game out of 10 -
@BurnedTerrormisu said:
One factor is, people in different regions have different problems.
Exactly. Killer seem to be very weak in the US/Canadian region, that's why the devs always want to buff them and take them by the hand. In EU/Russian regions you won't survive with the current killer sided settings.
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The event is buggy and again killer sided. But this was to be expected from the devs. It's a shame…
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Do Devs play Survivor themselves? Do they know how difficult it is to play survivor? With all the map changes and tile changes. Some maps are full of filler pallets. With all the perks nerfed to ground? This needs to be addressed asap! Or survivors will leave. I keep track of my own statistics and I could not escape once in the last 10 games playing in my SWF. And yes, please reply to my post that that's a skill issue lol. If the upcoming event is again killer sided then good bye DBD
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No, it's not "one of these days". Happening every day!
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what's wrong with this game? I am getting disconnected with this stupid "dedicated server blabla is not available" error message while I am talking on discord with my colleagues. So it's definitely not the internet connection. Please fix this! Or disable the matchmaking penalty! It's annoying to get disconnected from a game and as bonus you get a penalty on top. Thank you
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SWFs are not op!
Look at the stats that were recently published. It helps experienced players to some extend, but it is far away from being op.DBD is killer sided! And I don't understand why BHVR not even tries to balance it!
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my escape rate is 10% when I am playing SWF (all of them > 800 hours) during EU evening hours (CET) after 9 pm. I hate this unbalanced killer sided game so much!
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Absolutely killer sided. You just need to camp or tunnel, play Nurse, Blight, Spirit or the new hillbilly.
SWF is not greater than killer. Definitely not!