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greatjulius

greatjulius

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greatjulius
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  • Gotta agree with you. Those icons look much better than the new ones. Everything on the UI (both the new and old UI) are 2D icons. Adding images/renders of the Survivors feels totally out of place to me.

  • Definitely not a big fan of the new UI either. At first I thought it's just the "getting used to change" part that's making me unconfortable, because let's face it: We humans don't like change. When the EGC first launched, I wasn't the biggest fan of it either but now I think it's a great addition to the game.

    So I focussed more on being objective with the new UI and yeah: There are good changes. Seeing the hook counts and what player is playing which Survivor is definitely a great addition that can help Killer as well as Survivor players. And as somebody who visual feedback, the Killer's hook circle is a great idea to keep the Killer motivated and show his progress instead of just the generators that are ticking down like a time bomb.

    However, the more I looked into the new UI, the more flaws I've noticed. As OP has already stated and demonstrated, the UI elements are all over the place. Searching for multiple kinds of information like Survivor health status, active perks and generators left, in order to decide on a move now takes a look in three different directions all across the screen. The new UI isn't very compact and the placement feels almost random.

    And then are the new Survivor images. Personally, as I said before, I think they are a neat improvement, however, they don't exactly feel like they belong there from a design perspective. Everything on the UI are (possibly vectorized) 2D icons. The Killer's power is an icon, the Survivor's items are an icon, the perks are icons, the gens are icons. But the Survivors are represented by rendered images. And then, weirdly enough, once they disconnect or die or are downed... those images are being replaced by 2D icons again. Do you see how that's kinda weird? As other players have already suggested, using the Survivor icons that are already in use for the adept achievements would make a better addition and would feel much more cohesive in the new, or even the old UI.

    Personally I'd say, just add the new elements into the old UI. But of course, that's might result into more problems and having the work of the UI designers run into nothing might feel kind of disappointing. I'm not against the idea of a new UI at all. Because the current UI CAN be improved... but this UI simply isn't the right change.

  • Got a similar issue. Played a match as survivor and there was no ambient music and hook screams were completely silent too. PC too btw.


    Edit: The map was Mother's Dwelling. Should add that.