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dollbaby7870

dollbaby7870

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dollbaby7870
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  • @rglarson13 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1810615#Comment_1810615

    I want to see a skin mod, where the survivors are all the humanoids muppets, and the killers are guys like Elmo and Big Bird, it and you're all just playing a lighthearted game of tag.

    Instead of downing and hooking someone, you hold hands with them and walk them to a designated circle where they have to wait until their friends come to release them back into the game. And after getting caught three times you're out for good.

    Because we're literally just playing the video game equivalent of a children's playground game.

    Lol!!! I love this idea!!!

    I'm a solid rank 19-20 killer because I hate being killer and do it just for the Tome challenges. I will hook someone for a challenge, walk to the other side of the map and stand in a corner using insidious and the hooked survivor will go into struggle and die struggling because no one got them off the hook. And no gens got done either.

    Chase them? Guarantee they run in a straight line and throw down every pallet waaaaay too early.

    Bring the doctor and zap them? Guaranteed to blow every skill check.

    I think beginners should have more of a tutorial and be able to play games with a dummy AI killer and with certain perks explained to them. Like the other AI survivors bring kindred and the tutorial says hey see that icon in the corner? It means kindred and since this person is hooked all survivors can see each other so someone can get this poor sap off the hook. And BTW is super important not to let people die or your odds of survival go down drastically.

  • @AlexisFox said:

    https://forum.deadbydaylight.com/en/discussion/204199/survivor-bm

    Firstly, holy hell that was not brief. Now to respond to the actual post, 'toxicity' is nothing more than people on the internet popping off with having a good time. Don't be a special snowflake about it and realize that it's not personal, it's not even directed at you specifically. If someone tbags at a pallet that's a GOOD thing for a killer not a bad thing. It means you don't have to spend nearly as much time catching up to them because they are staying RIGHT THERE WAITING FOR YOU. Why complain about a player doing something that's a meme when it HELPS you.

    Flaming in aftergame chat, they're just words. Random people you don't know just flapping their gums because they can. Why do you care? So what if Joe Blow from Watoosy says that you're playing an unfair killer. You paid for the game, you paid for the dlc that includes that killer, you earned the perk, power addons, and offerings you're bringing into the match. You have just as much right as he does to enjoy your purchase and if you enjoy playing that killer with the load out you chose then his opinion is exactly that, HIS OPINION, and we all know what opinions are like. Rear ends... everyone has one and they all stink. So if he doesn't have anything good to say, laugh at him for taking a video game so seriously and move on.

    Now matchmaking. You will NEVER be able to ONLY have people in your rank color. So drop that mentality. The difference in player skill between the ranks doesn't even have anything to do with the ranks themselves. It has to do with the amount of experience the players have and how well they learn from that experience. Ranks do NOT gauge this. Anyone that grinds the game can get to red ranks playing like trash. Anyone can stop ranking up at any rank they want. This is why ranks are meaningless. SWF or solo players is also irrelevant. It doesn't matter if people are playing SWF with comms on discord or if they are playing with strangers with no comms. To put it bluntly the game gives players so many ways to get information you literally do NOT need comms to know what is going on. All you need are players that are willing to work together and they will look like the dreaded SWF even if they aren't. A SWF team that doesn't work together will also look like a bunch of randos. It's not about the SWF or Solo, it's about the individuals playing and how they work together.

    In the end the game is what you decide to make of it. What you let get to you, and how you decide to handle what is presented to you. No one other than yourself can affect how you decide to react to the game.

    Well said

  • It is sad and shameful that people act this way and say things like that. Kids in every middle and highschool tell other kids to go kill themselves every day and yes, I truly believe it is a generational thing.

    I love that you didn't take it to heart. Keep in taking pride in your accomplishments and never let jerks get the best of you.

    It would be nice if Behavior allowed end game chat to be turned off so people don't have to deal with it if they don't want to.

    Next time report the person and take a screenshot. Post the screenshot on the forums to force Behavior to deal with people that are bullies and not ignore it.

  • They could

    @ZCerebrate said:

    Because with MMR right now - ranked mode is "social mode" for a majority of players. Ranking up is meaningless for the most part and BHVR already has plans to phase it out completely for their new hidden MMR system that has been honed by tracking millions of matches and will fix 99.9% of all issues of matching solo, duo, trio survivors and then the appropriate killer for each 4 man SWF to create perfect balanced matches.

    It will also make you a peanut butter and jelly sandwich if you are feeling a bit blue. The future is almost here, any minute now.

    Why not do their new ranking system and have a social mode? Give options like a normal game or a crazy big team game with 2 killers and 8 survivors. Killers could then SWF too!!

  • I think a lot of the proposed changes would be cool and would encourage people to use other perks aside from the same old ones over and over.

    I can just hear the killers screaming right now if they were buffed but it would be for their benefit so they don't face the same builds over and over as well.

  • Happened to me too!

  • I play on the PC with a controller and headphones most of the time because I enjoy sitting back in my chair. I've found the only disadvantage I have versus using the keyboard is it is harder to 360 a killer. Not impossible but harder. I still usually get slaughtered by rank 1 killers but not always.

    The streamers use high end PCs so yes their videos will always look good. Not all PC players have such high end PCs.

    I too have noticed that about 25% of games with console players result in a DC. It's more of a whatever now I've come to expect it.

    I can say that as a terrible rank 18 killer I now get matches immediately against legit same rank survivors so at least now I can do the rift challenges. Granted I don't do the killing ones and I spend the match doing the challenge then I wait at the exit gate and open it as soon as the last get pops but at least it's fun now! Challenge done, everyone escapes, I'm not having red rank PC survivors and I only wait a minute to get a match versus 20+ minutes pre crossplay. So for all the DCing it's worth it to me.

  • @Quiet_Observer said:

    Slugging doesn't bother me camping and tunneling annoy the ever living crap out of me tho, but it has nothing to do with the event lol face campers and tunneling happen damn near daily

    Face camping is funny to me! You sit there getting camped and all 5 gens pop before you die so 3 ppl make it out. I was doing SWF with my son tonight and a hag face camped him because he popped her hex totem. I slipped in and grabbed him with BT and she just tunneled him. He laughed at it the whole time saying she knew he was the best player!!! Sometimes you have to enjoy the dumb people on DBD!!!

  • A bunch of 12 year olds have consoles and only people with gaming computer can play on PC so that cuts down on the number of babied children. When I play Xbox it's nothing but trash talk no matter the game. On the PC it's usually gg or nothing at all. Occasionally people talk trash, win or lose, so if they do I just sit in the lobby and grab a bowl of popcorn!

  • @xEa said:

    https://forum.deadbydaylight.com/en/discussion/115585/why-are-keys-so-hated

    I play survivor and killer totally equaly, on both red rank, this is my experience with keys so far.

    Maybe i am a lucky person when it comes to keys, but in the last 1000 hours of playtime there was not even a handful of games where the survivors escaped with a key. Maybe i am very effective to deny that, i dont know, but keys are for me totally irrelevant for some reason.

    I am way more affraid of strong toolboxes or instaheals, please survivors bring keys as much as you want. The most powerful on keys in my opinion is actually the addon that makes you see the killers aura. While looping at jungle gyms, its very strong.

    On the other side, as a survivor, i got moried probably 100 times so far.

    Those arguments of killer mains that Moris should be removed only when they remove keys is totally absurd. A mori is way more powerful... and it is just an offering, you can still bring in your best addons. Survivor bring a key.. thats it.

    So yes, if this is the deal (remove mori and key) then as a survivor, i am 100% with that. Its a total win for survivors.

    OMG I totally agree with you! My husband plays survivor in red ranks (because after 15 minutes if waiting he can't get a killer game!!) and I swear every other match is a Mori. I see people bring keys in the lobby but they never get to use them. Just for fun my husband will put on Plunderers Instinct and maybe every 20 matches he gets a key. He never gets to use nor does anyone else.

    Seriously people stop complaining because you didn't win on the rare chance someone escapes with a key! Be happy for them and move onto your next game

  • @NuclearBurrito said:

    https://forum.deadbydaylight.com/en/discussion/comment/950485#Comment_950485

    The Shrine is random and it could take months before it shows up.

    Remember how long BBQ went without appearing?

    I know it sucks waiting but it will eventually be there... There's always the Steam sale right now plus the $5 coupon you can earn for free which makes the Freddy chapter free!!

  • Keys are fair and mori's are fair. They are the same thing. Survivors hate mori's because they die early and killers hate keys because survivors escape early.

    If every match had killers bringing mori's or survivors bringing keys (or finding them in chests which is very very rare) then there would be an imbalance. That's not at all the case so there is a balance.

  • @NuclearBurrito said:

    Do people forget that Franklins is behind a paywall?

    I don't have that perk. Equipping it isn't even an option.

    At least Iron Will is on Jake who is free and Spine Chill is a neutral perk. Yet those perks are said to be invalid counters to the Spirit. Yet Franklins is valid counterplay against Keys?

    Sure you can see the Keys in advance, but again it's behind a pay wall. I shouldn't need to pay money to have access to the counterplay. I can't even just use shards without waiting god knows how long it takes for it to appear in the shrine, because bubba can't be bought with shards.

    Franklin's is available in the shrine for blood shards which you earn for free by leveling up so it is available for free

  • When the last survivor makes this amazing run from the killer and gets lucky and stumbles into the hatch while being chased! Super fun and tense to watch even though I'm dead.

    Getting camped in the hook while watching 4 gens pop.

    Chasing a survivor the whole game just because they are much better than me and finally getting a hit before they all escape!

  • I agree with what you saying - even if seeing other survivors ranks was a bug it helped me have some idea of what kind of killer I'll be facing. I play for fun and don't usually go past a rack 12. If I get into a lobby with 3 survivors that are rank 2 (yes it's happened) then I know I don't want to play that game because I'm just going to end up dead in a minute. So I'd rather leave and the 3 remaining survivors are better off waiting 30 more seconds for someone more suited to their rank.

    If a killer lobby dodges then no killer EVER appears and I have to leave and search for a new game (had this happen a dozen times recently). If a survivor leaves the spot is filled right away ever since they fixed the 3 survivor bug. So add back the ranks. Or take away seeing the survivors from the killer - make it fair.

    I don't wanna hear we can't pick our perks then from killers because guess what - survivors can't pick their perks based on the killer! So in the end if everyone is blind then it's fair.

  • Isn't the point of playing as a killer against a group of survivors that the survivors COULD work together and when they do it's COULD be a synergistic interaction? When playing as a killer that should be taken as a challenge instead of whining that there's no perk to counter it. Take it as a chance to get better.

    I play SWF all the time with my children and they are awful but we play to have fun. And we always die... so where's my perk to counter that?!!! Or how about when they play solo... shouldn't the other survivors get a boost??!!

    Honestly I wouldn't have bought the game without SWF.

    And yes we do tell each other who the killer is. And why not? The killer sees us in the lobby so why can't we all know who it is. Who cares honestly. It doesn't make any difference in the end.