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whirlwind931123

whirlwind931123

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whirlwind931123
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  • If you guys haven't caught on yet, Pain Res DMS is still the best build on most killers. Funny that after all these changes and 5 years, it's always been the strongest build and BHVR hasn't changed the perk meta significantly.
    35 comments 1,034 views last activity
  • Plague is insane when survivors Cleanse, but they never do, so you're just playing a M1 killer with everyone exposed. I had an epiphany lately that I was just playing Plague like Ghost Face. I was running Oblivious and Detectable on Plague since the instant down with stealth is strong, but then I realised that's literally just Ghost Face lmao
    13 comments 381 views last activity
  • If you get survivors to the mini-mori, they get frozen for 15 seconds, and if you spend all this time nodding, they get super salty in the chat after. Works better if you stomped or outplayed them hard.
    5 comments 151 views last activity
  • I recently came back a few months ago after taking a long break starting in late 2024, and I was wondering why the games were so easy. The latest DBD stat post answered my question. "High MMR" has increased from the top 10% of players in 2024 to the top 18%. This is a massive downgrade. If I were to use the ranking system of League of Legends , high MMR is now Platinum and above rather than
    12 comments 381 views last activity
  • I've been playing since 2019. I stopped playing in late 2024. I used to have to pick all the broken A and S tier killers back then to beat the survivors, but I still had an 85% kill rate back then according to the stat tracker. I returned to DBD a few months ago and the survivors now just aren't on the same caliber and are mostly very low skilled. I mainly only play B tier killers nowadays so the
    0 comments 11 views last activity
  • I've been playing Hag for years, and Hag imo is the killer that has fallen off the hardest. It used to be easy 4ks with Hag and it has gotten harder by the year. Nowadays, it feels like every survivor knows how to counter Hag, and it's hard to beat even the worst survivors. I would place Hag alongside Trapper in the tier list. The problem with Hag is that Hag has 0 way to outplay survivors. She's
    3 comments 102 views last activity
  • While within x metres of an infected survivor, zombies can smell that survivor and follow them without line of sight. The zombie also gains a small movement speed boost. I always thought they should focus more on Nemesis zombies to make him unique. This buff should make zombies more useful and more integrated into his gameplay.
    1 comments 31 views last activity
  • Bubba doesn't really fit at any skill level. Low level Bubba players struggle with Chainsaw timing and is heavily punished by bumping. Against high level survivors, Bubba lacks map pressure and is easily countered by Dead Hard. Otz has Bubba at C tier , and seth_kills who has been playing Bubba for thousands of hours struggles to get a few wins in a row. Imo, Tantrum needs to be reduced. Billy
    0 comments 41 views last activity
  • Skull Merchant is by far the worst killer in the game. Otz has her ranked as F tier. There's just nothing that's effective on her. The change to 1 scan line made her unplayable. BHVR is not buffing Skull Merchant due to the 3 gen play style. Just make it so drones can't be placed near gens or something so she can be buffed. https://www.youtube.com/watch?
    15 comments 291 views last activity
  • Badham already got reworked several times, but it's still the by far the most survivor sided map. The problem with Badham is it's a huge map with very strong loops. The large map size screws over most killers without mobility, and the strong loops waste even more time. I think the buildings having strong loops is fine, but the pallets in the streets straight up need to be cut in half.
    4 comments 41 views last activity
  • The most annoying thing about playing Dredge are the locks on lockers. I think after some time like 60 seconds, the locker should auto unlock itself (but not destroy the lock so survivors can relock it). This at least adds some skill locking lockers since the survivor has to strategically choose when to lock the lockers rather than just run around locking everything.
    1 comments 31 views last activity
  • Dead Hard is still the best exhaustion perk with at least 60% of survivors running it in high MMR (based on my match history). I don't think Dead Hard needs a nerf, but I think there should be more perk options to counter it. The current anti-exhaustion perk options aren't good enough. Languid Touch is the best counter currently, but it's pretty much complete RNG with crows. We need a perk that s
    27 comments 382 views last activity
  • It's literally a meme perk with 0 usage, but it's even too bad to be used as a meme. It should either activate immediately or not be a Hex perk. Please buff this perk, so I can meme with it.
    0 comments 1 views last activity
  • If the killer abandons when every survivor dcs, it will show those survivors as escaped. Realistically, the killer could have stayed and killed all the bots, but it's a waste of time. Like if all 4 survivors dc at the start of the match, that's 15 minutes wasted killing bots. When every survivor dcs, the killer abandoning should just count as a 4k or exclude the match.
    26 comments 351 views last activity
  • Basically, add an option to make your stats profile public. This allows you to share your profile for other people to view. Additionally, if this option is enabled, you should be able to view that person's profile in your match history. For example, this is a match from the match history with the names of all the players. Clicking on the player's name will show their profile (if they chose to mak
    0 comments 11 views last activity