vampire_toothy
vampire_toothy
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Maps have always been an important part of DbD, often giving a good idea of how the match will go and rarely be a determined outcome of a match. With the devs saying they understand the frustrations the maps can cause on their latest stream I believe now would be a great time to talk about what everybody thinks a specific map has right and what a specific map has wrong. Basically rather than say6 comments 41 views last activity
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To give a basic rundown, for the past year my matches used to be pretty good and fun overall. For the past 3 months I slowly started taking off ruin on all of my killers in favor of having completely unique builds and that worked out for a pretty long time, I'd end up with good chases and overall pretty decent pressure. This all changed with the Cursed Legacy update however, since this update my6 comments 62 views last activity
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Spirit has been my favorite killer since her release last year and in that time I've racked up hundreds of hours worth of experience just by playing Spirit. Despite Spirit being considered by many as being extremely fun to play as, her lack of feedback to the survivors often makes her an extremely unfun killer to go up against which can often be made worse with addons or specific perks. With all18 comments 172 views last activity
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Before I begin, this post is in no way suggesting a buff or a nerf but rather simply just a question as to why Spirit doesn't have the undetectable status effects when her phasing meets all of the requirements for it. Currently Dead By Daylight features 5 killers who have the undetectable status effect in their base kit and 1 killer who has the undetectable status effect through an addon and the2 comments 242 views last activity
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Currently in Dead By Daylight, nearly every prop in the game has an objective use even without the need of perks encouraging players to interact with them with the exception of totems which can only impact the game through the means of hex perks and inner strength. As an example, here is a general idea of what each object does for the base game ; Lockers provide a hiding spot, reduce your soun2 comments 31 views last activity
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Clown was originally released during the 2.0.0 update as the killer that started the year 2 roadmap yet I never see any clown players, any discussions about clown nor do I see any real potential in their power. In my opinion, I believe that clown is in strong needs of changes because of the following reasons ; His power feels almost minuscule considering that the clown slows himself down whene8 comments 101 views last activity
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With the 3.2.0 update a number of changes were introduced, one of which was a change to Freddy which was the addition of the oblivious effect to sleeping survivors. While this change was likely a way to experiment with the new status effects, it comes with some drawbacks which hinders the quality of the match and here is why ; The problem comes directly from the oblivious effect. While Freddy11 comments 701 views last activity
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Currently as it stands, Wraith is considered by many to be a weak killer unless you're running the windstorm & swift hunt combo which often means that a lot of the same addons get used, often killing off variety and leaving you limited to the same meta in order to perform well with him. With this post I'm looking to make suggestions that accomplish the following ; Improve gameplay experienc1 comments 131 views last activity
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Back during the 2.5.0 PTB, a change was tested out which made the overall speed of all healing actions with self-care go at 75% of the normal healing speed. In this post, I would like to ask if this change should be reconsidered while also bringing up a few points as to why it might be a good idea in the current state of the game. Why? A combination of both the 2.3.0 update which nerfed the hea5 comments 151 views last activity
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Last month the Mid-Chapter update (2.7.0) released which changed Legion to be way healthier for the game while also drastically improving the intended playstyle of Legion and patching out exploits that made them very frustrating. However, some changes also upset some users when they realized they weren't getting that sense of that speedy hit & run killer they had before and now feel as if th28 comments 412 views last activity
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Currently as it stands, Pig has a primary power which is her ambush and a secondary power which is her RBT's which allow her to stall the game. With keeping other stalling killers in mind such as Freddy, Legion & Doctor they all have unlimited use of their powers while both Legion & Doctor can consistently waste the same amount of time everytime they use their power even if their stall is3 comments 43 views last activity
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Today we received a post containing the changes we will be seeing for The Legion, where we cannot test these changes out until next Tuesday (April 23rd) I would still like to provide my feedback and questions for the changes made especially as a person who has played an unhealthy amount of Legion. The changes started off strong and I can appreciate the buffs to the base movement speed as it w0 comments 32 views last activity
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This question has to do with the Mount Ormond Resort map which has quickly became the only map I will ever DC from and that's because of two horrible issues I have with this map ; 1 - Horrendous lag 2 - I can't see blood or scratches making tracking very difficult. To better explain the first issue I can play on any map without any performance issues at all and can play at full screen but Mo2 comments 32 views last activity
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This is just a curious question I've had as I wanted to know what single addon on its own would significantly improve your gameplay as a killer for each and every killer in your own opinion. So which addons would you want to become baseline for what killers and why (this part is optional)? (If you can't think of one, you can put down N/A). For example, this is my list ; Clown : Flask of Bleac17 comments 162 views last activity
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For a while I've had some ideas to help solve a common issues both sides in the game face - an unpleasant match where in some cases you are either tunneled to death or a bad teammate makes your game miserable by completely farming you to death. The devs have taken the approach to punish this behavior by implementing points for "safe unhooks" and reducing emblems yet the problems still persist - t2 comments 22 views last activity
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In the past I’ve given Legion a lot of ######### for being fundamentally broken but yet it also doesn’t really provide much insight on how to actually make legion fun for both sides and fix their fundamental issues. Nowadays I think that the power is an interesting concept that is simply flawed so with this rework I want to explain exactly what I would do to make The Legion better and healthier f26 comments 242 views last activity
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Part 1 - Introduction/Warnings Before I start I would like to point out that at no point this will be a post advocating for buffing or nerfing anything but instead why the chapter itself harms the health of the game and feedback for future updates. I also respect the work the developers and other members of the team have done for the game which is why I think a post like this is important wh17 comments 271 views last activity
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Odds are if you've played killer for long enough you're likely aware of what last second switching is. For those that somehow don't, this has to do with how the lobbies are designed. 4 survivors connect to the killer's lobby and allows the killer to select perks based off of the information provided to them as the countdown starts, often times all but one survivor will ready up and the moment the17 comments 351 views last activity
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As of currently survivors are able to obtain items by looting chests and by using certain perks they can additionally get add-ons, an item of a better rarity or even loot chests faster for performing an action which is a form of a side-objective. The thing is, killers seem to have no opportunity to be rewarded a little extra for performing well ingame and I would like to propose a way for killers0 comments 11 views last activity
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So, I wasn't exactly too sure where to post this as this wasn't a topic regarding the game but it isn't a suggestion either, it's simply just something I'm confused about. Normally my posts will go through just fine without any issues but sometimes I will notice that I will have a typo in my post I will want to fix or maybe I might want to correct myself within a couple of minutes of making th2 comments 11 views last activity
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Normally I can play on every map perfectly fine generally without any FPS issues with the exception being 'sheltered woods' where my fps just suddenly drops and ends up causing my game to be very choppy. For instance, I can go on the pale rose and be mostly fine, I can go on the game or lery's, most of the coldwind farm maps, etc and still be perfectly fine without having any lagspikes but as soo2 comments 31 views last activity
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So, after nearly 1,100 hours of playtime (Either half or most of which I've spent playing killer) I've always found myself in a decent position to be able to kill other players but occasionally even with every bit of effort I put into each game I end up with a squad of players that end up turning my game into a complete humiliation even if I end up with a kill or two with everyone last second swi4 comments 81 views last activity
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One thing has always stood out to me regarding the bloodpoint offerings and that has to do with the rarity of them when compared to others. For instance, a rare killer offering like the 'Ardent Wreaths' grant 100% more bloodpoints in a single category while the survivor pudding is a lower rarity but grants 100% more bloodpoints in all categories, or as another example the hollow shell grants 25%2 comments 721 views last activity
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It's important to note that while reading the post, these are all just random ideas I've came up with and not all of them are intended to be together or work with other suggestions so when reading this please keep in mind that I'm not suggesting everything in here at once but rather as separate ideas of which some could work with other ideas while some simply don't. These are all ideas of which I0 comments 21 views last activity