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rezor132

rezor132

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rezor132
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  • Hi there! I just noticed that my review was erased with the Animatronic PTB, so I am sharing it one more time for the community due the fact that lots of you share the same points of view in this topic of FNAF spirit in Springtrap, the power, etc. Of course it's been a while, the PTB and this discussion already ended but I think Springtrap has lots of problems and at least some of them should be
    0 comments 121 views last activity
  • So many outfits appear in DBD and the licenced one are my favourites but unfortunately, playing as a killer I cannot see my outfit all the time, only the weapon and hands, so for example playing with Eredin outfit I still feel like i am playing the knight, because the voice is not changed and the music is the same. I would like to see the devs create not only menu music for these skins but also a
    0 comments 21 views last activity
  • Recently i noticed the knight ingame desription which says that he is a strategic killer. Having a lot of games as the knight (and the highest level on him among other characters) suddenly a question came to my mind: what is the strategy in the knight's gameplay? I will be glad if someone of the devs answer this question, i guess they may have enough arguments to prove the knight is the strategic
    0 comments 1 views last activity
  • Good afternoon! Recently I was flipping through a YouTube video and found a short guide on the knight, which lasted about two minutes. The essence of this video was simple - to show what the knight can do and how to play it, but in it I was hooked by the phrase at the end:” The knight’s playstyle = anti-loop killer”. The fact is that in the description of the killer, the developers wrote that thi
    3 comments 61 views last activity
  • In this article, I propose quite radical game changes that will affect the entire gameplay. In my opinion, such a scale of changes is necessary for Dead by daylight, since the game has not changed much for several years (the last major change is the processing of almost all perks, however, it did not fundamentally affect the gameplay, but only changed the meta). I hope that the developers will ta
    3 comments 81 views last activity
  • I would like the knight to be able to play with patrols, to release guards not only to close the survivors in loops, but also to realize his strategic potential. Previously, I had already written the idea of a knight's rework for such gameplay, but now the thought came to my mind that it could be implemented as a meme addon, such as on the Plague that plays with the infection of objects. The ide
    2 comments 21 views last activity
  • I hope one of the dbd devs will see this message. Hi there!!! Since the knight should be a strategic killer in concept, but in fact he turned out to be a boring pallet looper, I decided to create a small rework that might make the gameplay on this killer more interesting, but also won't affect for the most part what is now. The basic mechanics of creating patrols will remain the same, but n
    4 comments 261 views last activity