raphinatorhd
raphinatorhd
About
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- raphinatorhd
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Discussions
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Requiring players to play at a hardcapped 120 FPS in a competitive multiplayer title is completely outdated. High-refresh-rate monitors (144Hz, 240Hz, 360Hz+) are standard for modern PC gaming, yet Dead by Daylight forces players to suffer from artificial input latency because the game engine binds movement physics and animation logic directly to the client's framerate. For PC players, switching0 comments 41 views last activity
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My teammate went through a portal on the new map (idk whats it called) and he got stuck and couldnt go out of the portal for the rest of the game.0 comments 81 views last activity