priere
priere
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- priere
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This is not about balance. It's about "damn awful experience", same as tunnel. When game screwed, what survivor can do? do brainless unhook. get 2k-3k free bp. (from hook, from bold) get hooked then suicide. free bp, quick game. gg! But what about killers. What if they screwed? Go corner, regret you even played killer, then wait for like 5 minutes. Wait until every one of survivors pl8 comments 151 views last activity
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Why shoud I waste god damn 4 min, when only 2 survivors left, killer slugg one surv and never hook until he finds me? and even on situation that big asslug keeps crawling to me, wants to kamikaze together? what, not to slug til death? it's about slugging play itself, not how-fast-slug-dies. too many holes in the game. too many.61 comments 491 views last activity
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...those who gets only half bp of the one who killed first... ...and 1/3 of the most bp efficient man... is worthy as a team. get the fxxing stealth all day, expand 'living time' thus do nothing, is REWARDED with mmr? nah2 comments 91 views last activity
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15% for two player = 30% total at no cost 30% for three player = 90% total at no cost there should be no rejection at all. wordless OP. What are devs even thinking?16 comments 291 views last activity
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the "Game Stage" is all about gen vs hooks & hurts. No more information, actually, needed except hex existance. Hooks & hurts locates at 12. Gens at 10. So we should roll the eyes over 10-12-10-12-10-12, which was possible on 7 at once? Devs definitely don't play games themselves.2 comments 41 views last activity
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We are, really, pressed for time right now. Both type of players. Not about balance, not about SiDeD, just average game speed i'm telling you. This is for EXAMPLE. Killer find out survivors in 15 seconds, managed to down him in 30 seconds, hook him in 5 seconds... so the first survivor hooked in just 50 seconds after the game starts. If you are skilled player (or balancing dev), you will recogn0 comments 21 views last activity
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Bug about foot scratch generation around corners have been existed for long times... for years i suppose. When survivors move around corner, especially when lean against walls, the foot scratch DON"T spawn on floor. also, the wall is the 'corner', scratch cannot spawn on wall. So what happens is, right after survivor turns the corner, foot scratch DISAPPEARS for meters. This is very critical b0 comments 2 views last activity
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There's many comboes with DC. Unbreakable, inner strength, head on... These comboes at least give killer a score. unbreakable deactivates, inner strength deactivates, head on exhausts. They costs. They keep the chase going. But locker? If survivor just enter the locker and do nothing, killer can't do anything until DC ends. Injured survivor infront of killer, but can't do anything. literally i25 comments 1,852 views last activity
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When you try to interrupt unhooking survivor, the special interrupt FoV & animation plays... for 0.5 second. Then nothing happens. The animation, which already played, just canceled. It keeps happening. In any map, any killer. You CANT interrupt unhooking, which extremely affects gameplay fairness. This same bug once happened before, then fixed, and happening again? Yes you may say it's d1 comments 21 views last activity
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If you ever played against Lullaby perk, you would realized that at the very first skill check the game notices you about 0 token Lullaby, which has literally no effect at all. The only effect of 0 token Lullaby is skill check fail penalty.... though you haven't failed any skill check. Is this non-sense only for me?4 comments 51 views last activity
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Yes, hillbilly overnerfed and now he is suck. Not about billy's ability itself, but his add-on makes him unplayable. Why devs keep making garbage purple&pink rare add-ons since around ghost face? It's not about balance, they just don't worth it. Every purple add-ons on ghost face sucks, every purple on demogorgon sucks, every pink on nightmare sucks... Every PURPLE+PINK add-on of Deathsli11 comments 231 views last activity
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Of course 'stop tunneling' is good direction for 5 players in game, sure. It's not about is DC really powerful. But have you even thought about 'Why'? Why do killers tunnel. To make you feel suck and let you 2k bloodpoints more or less in trial? It is the ONLY way to slow down the gens. Every single hook that doesn't kills, means NOTHING about gen speed. Nothing but scoring events and wasting0 comments 51 views last activity
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smallest Autohaven map which has white house at the center0 comments 1 views last activity
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After the Ruin change, game turned a little bit of survivor-sided... but many of you won't agree on this. I'm not trying to say you are wrong. Actually, you're right. Rank 1 survivor still can be all-killed a lot, Rank 1 killer still can massacre survivors. What really matters is, KILLER CAN'T PREDICT HOW HARSH THE GAME WILL BE. Killer's performance varies a lot by character and add-on, you kno8 comments 201 views last activity