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mcgurupro

mcgurupro

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mcgurupro
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  • I’d like to start a discussion about communication in Dead by Daylight . Some people suggest adding full voice comms. I don’t agree with that. Full map-wide communication would fundamentally change balance and likely overbuff coordinated teams. However, I do think the game would benefit from proximity voice chat . Why proximity instead of full comms? 1️⃣ It helps solo queue without breakin
    17 comments 192 views last activity
  • I’d like to discuss endgame slugging when only two survivors remain. A common situation: Killer downs the 3rd survivor. Leaves them on the ground. Waits for the 4th survivor to attempt a pickup. If the last survivor hides, the match stalls. If they go for the revive, it becomes a bait trap. This often creates a repetitive loop: Down → wait → revive → down again → repeat. I understand s
    2 comments 51 views last activity
  • I’d like to start a discussion about killers that have no Terror Radius (or can suppress it frequently). It feels like in many matches, players are picking these killers because they offer very low counterplay in solo queue. Without audio warning, survivors don’t have enough time to react, especially on indoor maps. I understand stealth is part of the design, but right now it feels disproportio
    11 comments 142 views last activity