iamnoobj
iamnoobj
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- iamnoobj
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Discussions
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https://deadbydaylight.gamepedia.com/Saboteur After sabotaging the hook the killer should HAVE to fix his own hook. When the hook suddently reconstruct after few seconds is boring, makes no sense. The sabotage cooldown is okay. And toolboxes should NOT be able to sabotage. Now ... to avoid abuse of the system, a single survivor can only break/sabotage one hook per t1 comments 211 views last activity
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Here we have tons of Charms, https://deadbydaylight.gamepedia.com/Charms I believe the only reason they exist (in a way) is for enhance micro transitions for AC or whatever But, I'm here for a long time. I've already played in Xbox to PS4 to MS Store to Steam (currently), basically for each plataform or store I've played I forgot what was my id in this forum. So this is my new account (I wi4 comments 41 views last activity
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What if we had the Classic (our normal DBD) and the Inversed one? What if the map started with 7 gens running 100% and the goal would be to keep, at least, 5 of them running 60% or > of the cappacity, each of them would gradually go down and the killer radios would keep the generator solid. So the Survivors must keep repairing 5 gens, at least, 7 minutes, once time is up the entity will start0 comments 21 views last activity
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Lore - Entity's pet is out of the limbo and it's hungry Weapon - Fangs + Enchanced with poison Movement Speed - 118% (can be boosted while over a web) Terror Radius - 40 meters Height - Large. Power: The spider can throw sliks around the map, almost invisible without the use of a flashlight, the web can trap one or two survivals at the same time and needs, at least, 2 survivals in the outsid0 comments 52 views last activity