hungryforoni
hungryforoni
About
- Username
- hungryforoni
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Discussions
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I just wrote these up out of sheer boredom. I don't know if these are absolutely busted or not, so go easy on me. Collector: You have a penchant for collecting strange trinkets and knick-knacks. For every totem you cleanse, gain a token. Each token gives you 50% extra bloodpoints post-trial, up to a maximum of 3/4/5 tokens. Strange Blooms: Your past in growing exotic plants has giv0 comments 11 views last activity
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I'm just curious from the devs specifically to see if they actually have people in the "offices" during this whole coronavirus scare. Will dev streams be webcam-based instead of the usual roundtable sort of conversations we usually have? Do they have any concerns about it in the future? Thanks very much8 comments 221 views last activity
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Deathslinger's chain is far too hard to land hits with. Not because the hitboxes are too small, but because of the delay that exist with the firing mechanic. Shooting a survivor spot-on should have a better chance of hitting. Presently, I can get a survivor dead-center in the crosshairs but the chain is too slow, they've turned a corner by the time I've fired. Feel like it should feel a tad smoot7 comments 161 views last activity
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We should receive the teaser for chapter 15 literally ๐ข๐ฏ๐บ ๐ฅ๐ข๐บ ๐ฏ๐ฐ๐ธ, which I am VERY excited for. We already know due to some dev statements that the killer "does not care for loops" and has some sort of powerful AOE ranged ability, if I remember correctly. Some people have taken the recent Lery's Memorial Institute rework as an allusion to an old scrapped killer concept that would have been known1 comments 91 views last activity
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Hooray for DC penalties! Now killers can down people without disconnects, and survivors can actually have a chance of winning if someone gets salty! This is excellent news. Does anyone know what other changes might be coming soon? I know there's a dev update on the way with toolbox changes in them, but what are ya'lls predictions for other balance changes? (Pig gets nerfed again)90 comments 1,521 views last activity
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It's currently... 2:50 AM here so don't eat me alive if this is stupid. But hear me out. You know how some older games would have a sort of "foggy" look past the render distance? I think this could be worked into DBD. From now on, survivors have a set amount of area around them they can see clearly. Past this it is translucent, and past that nearly opaque. Mist offerings could make this radius la3 comments 51 views last activity
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So if you guys weren't aware, we're getting a new skin for the demogorgon in two days. It's meant to be an "entity corrupted" demogorgon judging by the flavour text of the cosmetic pieces themselves. My question is will this lead to more DBD-based skins for demo in the future? Maybe colour variations/map-based skins for him, or even a blighted demogorgon. What do you guys think? How open do you t2 comments 181 views last activity
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I haven't seen one post that has the red little "dev-community manager" flair in a hot minute. What's going on? I just want to make sure BVHR hasn't been kidnapped or something.8 comments 251 views last activity