firemandoesntcare
firemandoesntcare
About
- Username
- firemandoesntcare
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Discussions
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Why is it survivors can opt out after they all get knocked down, but killers have to either wait out the collapse or painstakingly kick force the survivors one by one out of the gate as they teabag? I already lost, I just wanna move on to the next game, and I'm already in a bad mood, what difference does it make if I quit at that point?23 comments 250 views last activity
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Was listening to Fog Yapping and heard this gem so I thought I'd stick it here. This has been said before but I want it to get more attention. TWO SURVIVORS THAT CRAWL TO EACH OTHER CAN FULLY RECOVER TOGETHER. This leaves slugging only one person completely untouched while slugging multiples or even an entire team leaves the killer vulnerable to recovery. It's not OP at all, and requires the ki0 comments 11 views last activity
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These are things that would convince me to play more trapper if they got added: A set time for survivors to escape from a trap without help, maybe 16 seconds. RNG IS BAD AND I HATE IT. Health dependent penalties to stepping in traps: Healthy (or enduring) survivors that step in a trap are able to escape from a trap, and will be hindered afterwards, rather than trapper getting haste for no rea1 comments 21 views last activity
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I main Demo. I left my p100 ID card in my wallet back home. There's a few notable killers that need buffs more than Demogorgon, but you're doing a second Stranger Things chapter, and if you want Demogorgon to be there with Henry Creel, then he needs a bit of modernization. THIS IS NOT A REWORK. Demogorgon is fine conceptually, all of these suggestions are ONLY things that could be feasibly cod7 comments 371 views last activity
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Accidentally double posted when the servers went down. How do I delete a discussion?0 comments 11 views last activity