daddroid1
daddroid1
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- daddroid1
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Discussions
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I appreciate the Devs and higher end players are all on PCs, but throw a bit of compassion to console players, please? Those of use whose eyesight isn't 15/20 and sitting across the room from our TV on a sofa, bed, beanbag or recliner, and can't simply rock forward 5 inches in our chairs to see much better? 1 End of match scoreboard - change the font color of our player to yellow, the font co0 comments 1 views last activity
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Isn’t the lore that the Entity created the game of DBD and enlisted killers to get sacrifices to feed its endless hunger? Whether by hook or mori, the killer does their job. Survivors failing to escape before the EGC finishes have the Entity take them directly. But a bleed-out gets nothing for the Entity, or any player – so in the heartless and unforgiving world of the Entity, isn’t a punishme15 comments 321 views last activity
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I give these to killers who farm or show mercy to the last survivor, to randoms who help me at great risk to themselves. If the thumbs up never gets to the player, why is it even in the game? I don’t want to message people post-match, and often can’t anyway, so what can I do to say thank you in a way that actually gets to them? But if that thumbs up would gift, say, 500BP with notice to the r1 comments 121 views last activity
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What’s missing from all the posts about slugging is, in a good game, a player should be capable of active game play and earn BP right up to the end of the match. Being slugged and left to bleed out might only be four minutes, but that’s a loooong four minutes if you are unable to engage in any real game play to score BP. For killers who defend slugging under ALL situations, compare that to if o1 comments 51 views last activity
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One of the fun things in DBD is hearing comments by Chucky, Nick Cage, Ash Williams and others at appropriate moments. What about adding dialogue for old favorites Bill Overbeck, David King, Kate Denson, etc? Or for Trapper, Freddy and their fellow fiends? I appreciate that the game is sustained by payments for content, so I wouldn’t expect this would be free, but I would hope that the cost wou3 comments 31 views last activity
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Thanks, BHVR, for making the lobby names bigger and easier to read, that helped more than you may have realized. Now, if you could add a little more vertical separation of the names on the killer screen, that would help ease the overlaying that is now an issue. And would it be possible to increase the font size on the scoreboard, by perhaps 5%, and right justify the player name or add a // or ot1 comments 21 views last activity
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I’d rather earn BP than simply be gifted them by codes or blood rushes, but I keep running out of survivor challenges to do. And what value do old tomes have, when DBD gets up to tome 37? (Not to mention BHVR having to develop new ones all the time.) How about adding the ability to prestige tomes, where once you complete 100% of all four levels of challenges, you can play the whole thing over ag1 comments 11 views last activity
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If people don’t like toxicity in this game, how about rewarding good behavior more? The post-match “thumbs up” does what, really? How about replacing it with a 500 Blood Point award? That way, we can reward the random who goes above and beyond, make apology to someone we inadvertently (or maybe purposely ;-) screwed over to survive, reward killers for farming or letting a survivor go (since the5 comments 141 views last activity
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I enjoy doing challenges, but I’ve completed all of the survivor ones in the tomes, and need to wait for new or event tomes to come out. And for experienced players, what value do completed tomes have afterwards? My suggestion is to allow players to prestige a tome after completing all four levels for both killer and survivor challenges, to open all it's challenges to play again. This would make1 comments 11 views last activity
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Adding Prestige to tomes Reward other players I personally don’t see the value in the post-game, scoreboard “Thumbs up”. I suggest changing it to allow gifting another player with, say, 500 or 1000 blood points. This would allow players to reward randoms who keep the killer busy or run risks in taking hits or unhooks, thank killers for giving up blood points by letting survivors live, etc.,0 comments 31 views last activity