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chenais

chenais

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chenais
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  • In dbd, killers have multiple strategies: they can mindgame or they can just camp and tunnel. Camping and tunneling are really unfun and there is no good argument for defending them. If your argument is "gens" or "its still possible to escape as a tunneled dude" or "killers have to deal with unfair stuff, to", then you better find something else, since I am gonna destroy all of these arguments in
    65 comments 3,801 views last activity
  • Right now, I want to delete all posts I have made so far, but there seems to be no way of doing so. Can anyone help me?
    3 comments 31 views last activity
  • Why are survivor mains so toxic? They do a lot of unfun stuff to killers. Like, this is insane. Every game is a survivor that does toxic stuff. First of all, tey keep spamming crotch purks. For examplle, the other dey, a survivor used the crutch perk no miter. This made it so that when I tried to sluge him to t-bag, he got up and escapped with his stupid dod hard. Really, I do not know why survi
    10 comments 231 views last activity
  • My god! This game is so unfair! I cannot always get a 4k! This game is so broken. If the survivors are better than me and outplay me, it is not normal, since as a killer, I have the right to always have a fun game and 4k. I also cannot go take a walk outside while in a game without risking loosing. Here are a few changes I think would be amazing! 1) Remove perks for survivors. For example, the o
    40 comments 761 views last activity
  • I get that killers camping, tunneling or slugging are tryhard strategies, but why would you shame the killer for killing you? Like when someone dcs survivors just seem to except the killer to let them go, every time. Well, they are 3 reasons killers have the right to kill the survivors when someone dcs: 1) It is the dc guy that throws away the fun. It is the dc that ruins the balance for everyon
    2 comments 71 views last activity
  • I hate indoor maps. Am I the only one who would love to see the removed? Knowing the devs, they are not able to fix a map. Like come on, the game map visually sucks, hawkins is just really rare broken loops, which means a chase is either a no skill down for the killer or a no skill loop machine for survivors. The game also have only pallets, and no windows, which makes it really boring. Either th
    2 comments 381 views last activity
  • In dbd, I hate moris. They are boring, have no counter-play and require no skill to use. However, I kind of feel bad for dcing when I see the killer uses a secret offering since it might just be something else than a green / pink mori. Do I feel bad for doing this? What are the odds of a secret killer offering being an ebony / ivory? One last thing to consider: I changed my name to warn killers t
    48 comments 673 views last activity
  • In dbd, they are so many boring maps, it is just insane! However, they are also a lot of great maps which are balanced, beautiful and fun. How about the killer can ban 4 realms (like all Autohaven variations for example) and each survivor can ban one map? This would make boring maps much more rare and make it so fun maps get picked way more often, without requiring much effort from the devs.
    9 comments 101 views last activity
  • 4 man swf are annoying: at least 50% of the time, they all are a bunch of guys using voice chat and giving away almost everything about the killer, t-bag, use their crutch perks, trash-talking the killer, etc. There communications allow them to know where totems are, where there friends are if the killer has a perk like "the third seal", they can always know what their teammates are doing, so th
    5 comments 111 views last activity
  • Right now, they are quite a few mad killers out there. Since the ruin nerf, there have been a lot of complaining: which are legitimate and which are not? The first thing I saw is: gen rushing. Killers want to reduce generator speed. While it is true that in some cases, gen speed is unstoppable, it is mostly due to swf and crutch chase stuff that makes it way to hard to catch survivors. Gen rushi
    6 comments 101 views last activity
  • A lot of killers, including me, do not enjoy playing against swf. However, how bad is the swf issue? They are 4 types of swf: 1 group of 2 man swf and 2 randoms, 2 groups of 2 man swf, 3 man swf and 4 man swf. First off, playing with 1 swf buddy is like having the bond perk, but that only has 1/3 of his efficiency due to only being able to see one player. Also, since there is no limit to it, it
    80 comments 4,051 views last activity
  • Swf are annoying: they often tbag, they have an infinite range bond that does not consume a perk slot and there are often no weaker players among them. However, there is a way to know if your going against a swf. Click on the name of one of the survivors to access to their profile: then, check the names of his friends. You will then know if your going against a swf or not. Here is what you can
    6 comments 131 views last activity
  • Many people say that the devs are incompetent. "Why is gen rushing still here? What a dumb team of devs!" and "Why you do not fix hitboxes? Behaviour is lazy!" Well here is the answer: If the devs try to fix anything, they will trigger all killer or survivor mains of dbd. For example, survivors are frustrated to get victim of bugs and lose the game to them, and they call behaviour an incompetent
    11 comments 401 views last activity
  • Everyone knows that they are a lot of boring builds, perks, add ons or even offerings to go against in dead by daylight. I came here to give solutions to 3 of them: franklin, which makes it so you lose your item regardless of any skill, noed, which helps campers and gives cheap wins, and insiduous, which encourages camping. First off, franklin's demise. It would be nice if the survivor that los
    1 comments 11 views last activity
  • A lot of players love shaking their booty at the killer: after all, is it not fun to trigger the killer? However, t-bagging might end up going wrong, so here is a list of things to consider before the party begins 1) Do not t-bag after you stun the killer at a pallet: you waste precious distance, making it easier for the killer to catch you after that. Same thing for windows. Instead, t-bag at t
    6 comments 154 views last activity
  • When I play killer, I do not use any perks, add ons or offerings and I use a fun killer to go against. However, why would I not camp a little bit? If you cannot defeat the killer while having the big advantage of perks and items, then why not just git gud instead of complaining? If you get tunneled, your team should have body blocked. If you get camped, do not get downed near the basement or its
    4 comments 62 views last activity
  • Would you have an issue going against a killer that camps and tunnel but use no perks, add ons or offerings other than bloodpoints?
    8 comments 61 views last activity
  • Right now, swf and moris are pretty broken: swf allow to get an infinite range bond for everyone without requiring a perk slot and moris allow killers to skip 1/3 of their objective, maybe 2/3 if they tunnel. Here is the idea: remove mori offerings, but make it so swf can be moried under certain conditions. For 2 man swf, it is not that op, so the mori effect needs to be quite weak. Here is my id
    0 comments 11 views last activity
  • Killer mains like to think mori offerings are fine: after all, its rare and "only allow them to skip 1/3 of their objective". Ok, lets apply that way of thinking, but for survivors. If they had an ultra rare offering that made it so the generator time is only 2/3 of what it is right now, it would be great, no? It would be rare to meet one and it would "only allow them to skip 1/3 of their objecti
    27 comments 161 views last activity
  • If you could put each killer into a category: low fun, mid fun and high fun, where would you put them? Same thing for perks.
    2 comments 101 views last activity
  • I am a killer player trying to play in a fun way for survivors, but I do not know what survivors want exactly. I want to be fair-play, but I need people to answer these questions, and then I will have a complete book of things to not do to be a nice killer. Survivor mains reading this post: -What is your top 5 of killers you hate going against? -What is your top 5 of perks you hate going again
    14 comments 191 views last activity
  • I know a lot of people hate going against Freddy. Should I switch to another killer to be nicer? And if no, what add ons from Freddy do you think are op/unfun to go against?
    11 comments 141 views last activity
  • I use moris but only mori a survivor if he is dead on hook/everyone is down. However, I realised it might be frustrating for the moried survivor because it might screw their ds/pallet/flashlight save plan. Should I feel bad and pick the survivor before dropping him to murder him, allowing him to use his perk/a teamate to save him? Or can I just wait before the survivor is dead on hook without fee
    22 comments 211 views last activity
  • Killers complain about swf, but use ebony mories/camp/tunnel. Survivors complain about camper and tunnelers but tbag at the exit gate/trashtalk the killer in the end game chat. If you play in an unfun way, do not exept others to be nice to you. If you complain about your opponents but do any of the mentioned things above, then review yourself. Stop thinking you are the king of dbd and you can bre
    0 comments 21 views last activity
  • Right now, mori ritual encourage the killer to use a mori offering and tunnel one survivor: easy 60k bloodpoints! However, moris are really unfun to go against. It encourages the killer to use unfun things. Here is a change I would make for that daily: if the killer uses a green/pink mori offering for the daily, the survivor he uses mori on needs to have been hooked twice, otherwise the daily is
    3 comments 41 views last activity
  • I use mori offerings, but I hook the survivor twice beofre i murder him. Do you think using a mori offering like this is toxic? Would you have a problem going against a killer that use a mori on death hooks?
    28 comments 552 views last activity
  • They give free, cheap and undeserved victories without requiring much skill. I am talking about moris, which allow the killer to easily tunnel and kill everyone really easily and quickly, and about keys, which give random escapes that the killer can do absolutely nothing. In this text, I am going to show how broken and unfun moris and keys are to go against. And please, dear killer mains/ survivo
    1 comments 31 views last activity
  • They want their 4k, and they want it really badly. This is what is knowed as a "killer main". In this text, you will see the benefits of ignoring killer mains complains: between the shorter queue times, killers getting better at the game and no more boring games, they are a lot of benefits. First, queue times. Killer mains wait for a long time before being able to play a game. In an ideal world,
    2 comments 61 views last activity
  • I cannot believe that generators can be popped in dead by daylight. I saw some ideas of how to fix gen rushing. They all suck: to be honest, I just want my free 4 kills. It is not normal that me, the killer player, need skill to win. If I cannot go take a walk outside and go to a party before starting to play the game without having all generators done, there is a huge problem with this game. Her
    2 comments 41 views last activity
  • Lately, I saw a lot of killers complaining about survivors being overpowered. This is not true! How about all killer crutches? Ebony moris, iridescent head, infinite tier 3, all a free win! How about all the weird hitboxes and dead hard that often bugs? How about the indoor maps? How about the stats that devs showed that told that killers had a 60%-75% kill rate depending on the killer? I meen, y
    70 comments 2,891 views last activity
  • Matchmaking is one of the most important aspects of dead by daylight. Waiting 2 years to get laggy lobbies and unbalanced matches is really not that fun. First, lets see how we can fix queue times (I have 2 solutions to this issue). First, make it so when someone dc during loading screen, either get someone to replace him or instantly show the end game screen. Waiting 3 years for the game to tel
    0 comments 11 views last activity
  • In dead by daylight, they have been quite a few balance changes recently. This is not a good idea. Human psychologist have found out that for someone to accept a 1/2 chance of winning/ loosing money, they need to win 20$ if they get lucky and 10$ if unlucky. This means that nerfing a side will hurt that side almost twice as much as the buffed side will be happy. So you will get an unhappy player
    2 comments 21 views last activity