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camping_site

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  • how long are we going to accept kill/escape rate stats as truthful when DC matches are disregarded including those where dc happened without penalty- a clear 4k?? They should include all matches. I’m fine if devs want 15% escape rate … just be honest about it. Gaslighting feels so demeaning.
    101 comments 1,983 views last activity
  • Can we get kill/escape rate statistics that don't exclude DC and cover longer period, i.e., 6 or 12 months? This way it would show ACTUAL survivor/killer experience. A lot of DC, happen when match is beyond saving - 4 gens left and one is tunneled out, 3 surv slug and one is injured and being chased etc. So, basically, it is win on killer's end announced early. Worth mentioning that introducti
    5 comments 151 views last activity
  • SUMMARY OF THE ISSUE: After Wesker 's virulent bound slam survivor sometimes camera for survivor becomes hard to control and it lasts about 2 seconds (affter slam animation ends and survivor can start running). It usually happens if a slam lands after wall-hugging/sliding. So basically if he lands his slam from a 90 degree angle against a wall/object although he is sliding along the wall in ques
    1 comments 31 views last activity
  • For quite some time Steam stats show that game's player base (or at least frequent players) is just not growing. On the other hand, BHVR some time ago showed that there are 1 million players or customers for the game (now could be more), meaning - they are not staying. I think among few things that is causing it is complexity of the game. There are nearly 40 killers, hundreds of perks, addons etc
    33 comments 781 views last activity
  • Due to non-existing matchmaking SoloQ is quite a pain in the khemmm. And much too often the difference is not about how great of a looper one is, but the general strategic decisions. Take a look of a prime example how NOT to play. Pay attention to my team's icons and activity while I loop and count how many gens could have been done.. This is just my input so you have some incentive to become be
    9 comments 211 views last activity
  • So we are a few months in after the major self-healing nerf and it is so bad for soloQ. I play Dbd since 2019 and nothing what was done before has had such impact on the outcome of a trial. The combo of proxy camping, tunneling, increased gen repair time, time consuming (if at all) self healing paired with at least mediocre tier A killer is just devastating. Honestly, I get out alive 1 out of 5
    90 comments 1,872 views last activity
  • Please don't take this post personal or otherwise offensive but some of us are playing really bad. I hope these next few tips will make your matches more enjoyable for you and your team. Do gens!!! This gets old, I know. However - still true. Especially opening of the match. Those few dozen seconds are the most precious for the whole team. Never again in the match there will be a situation whe
    17 comments 391 views last activity
  • Is this something anyone else has encountered? First chase ended in a similar way in a different spot so unlikely it was "sticky walls" situation. Here is the clip https://youtu.be/p-ss7LV2bgI
    1 comments 101 views last activity
  • Last few DBD updates (and very controversial upcoming one) to balance the game and shake up META always somehow come short to reach the goal and then ends up re-nerfed or re-buffed to oblivion. I think the core problem is that it is virtually impossible to find fun/daring solution where you have Trapper in one hand and Blight in the other. The best solution for this could be setting individual p
    1 comments 61 views last activity
  • Hello gamers! Is there any information what is going on with the hit validation on the servers? It feels like it has been turned off or something. Nurse and Wesker hits are the worst. Huntress' hatchets around corner are the norm, so I don't even bother posting them. I play on PS5 with LAN cable connected and my typical ping is 50-60 ms, rarely 80 max. https://www.youtube.com/wat
    26 comments 1,712 views last activity
  • 31 comments 741 views last activity
  • Does anyone else experience massive lag while playing survivor after last chapter 's release? Basically survivor is having a seizure while walking or running. Ping is stable around 60-70. Maybe remotes hardware issues? But this is very unlikely considering the timing.
    0 comments 31 views last activity