b4d_p3rks
b4d_p3rks
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- b4d_p3rks
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Killer Changes -- Part 1 The Trapper During the 5.3.0 changes were given to The Trapper that received positive reviews. Overall, the Trapper will have a little more work done in order to make the killer a better experience. The Trapper's Terror Radius is reduced to 28 meters. (was 32) Increased the trap disarm time to 3.5 seconds. (was 3) Green Add-On Change: Rusted Jaws Survivors inj0 comments 13 views last activity
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IDEA FROM SNARLED'S STORY ABOUT THE HACHISHAKUSAMA: https://www.youtube.com/watch?v=3PWN38O-nT81 comments 71 views last activity
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Why do people hate on campers, tunnelers? I have a few arguments to say that I hope to get feedback for. Why hate on campers? This play style is used by killers. What makes me a little angry is that no one takes into consideration of what the killer thinks and how THEY want to play. It is absolutely fair if the killer wants to hop on to DBD and play a few rounds after work or just to relax and23 comments 211 views last activity
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Victor's Quality of Life Ideas: Victor Regrow/cooldown duration takes less time. (Now takes 5 seconds, previously 6 seconds) It now takes less time to recall victor off a survivor. (Now takes 22.5 seconds, was 30 seconds.) Decreased time when pouncing and hitting an already injured survivor. (Now is 3 seconds, was 5 seconds) Crushing Victor now takes 0.75 seconds. (Was previously 0.35 seco4 comments 61 views last activity
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0 comments 61 views last activity
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Yowling Generators - Tier III Generators let out a short sample of chase music when it reaches 75% progress. Your terror radius is decreased by 10%.0 comments 21 views last activity
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Active Ability: Devour Meter - During the trial every time you down someone they gain a tick in the Devour Meter. Downing someone atleast 1 time will put them into the Devoured State. - Devour State: Survivors that are downed in the Devour State replenish their entire blood loss bar. They no longer lose blood while in the dying state. (Blood in the dying meter) Once they are picked ba0 comments 31 views last activity
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If ranks are not publicly displayed, why are they in the game? So you feel appreciated that you reached something no one else can see or marvel at?2 comments 51 views last activity
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The Evil-doer Character: Valak, One of the main Antagonists of The Conjuring Universe Killer Power: Steps of Demonic Activity (As seen in The Conjuring #1) As you injure or down a survivor you gain the feeling of happiness. Injuring a survivor gives you one token. Downing a survivor gives you one tokens. 4 Tokens: Infestation. All generators within your terror radius lets out a burs0 comments 21 views last activity
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ALCINA - Legendary Set for The Nemesis The Nemesis to The Countess -------------------------------------------------------------------------------------------------------------------- Breakdown : Nemesis Body replaced with Lady Demitrescu and her hat!, and tentacle replaced with Cadou Whip (A whip that has cadou bugs surrounding it) -------------------------------------------------------0 comments 21 views last activity
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There is an intrinsic energy in you that senses danger beyond your reaction time. Whenever you cleanse a Totem gain one token: 1 Token - When a killer commences a chase with another survivor, you see auras of all the hooks surrounding them for 4 seconds. 2 Tokens - When you are hooked, the previous generator you worked on cannot be kicked until you are unhooked. (It can regress if it was reg3 comments 41 views last activity
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Comment down why you chose those.1 comments 11 views last activity