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alemaonsterr

alemaonsterr

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alemaonsterr
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  • This added function should also have a mechanism to not work if a survivor is hooked close to a gen in progress or with more than 50%, otherwise the killer cannot patrol the gen and is forced to leave the area, in addition to various means of reduce earnings. Behaviorally, we understand that the game favors the majority of players who are survivors but it is increasingly worse for killers.
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