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Zensunim

Zensunim

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Zensunim
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  • I did Adam's Pebble Master Challenge (current rift, Level 2) and in-game, I got confirmation that I successfully threw a pebble at a generator after another survivor was hooked. I was eventually sacrificed and didn't get credit at the end, but the conditions of the challenge don't say I have to escape. Platform: PC - Steam DeadByDaylight-backup-2023.11.01-23.33.44.log
    0 comments 51 views last activity
  • It was nice when Archive progress used to carry over into PTB because you could use banked points to quickly level up characters so you can test out P3 versions of the new perks on different killers easily outside of custom games, but in the PTBs this year, the Archives have been disabled, so no more banked points. When you do PTB testing, can you run a 3x or even 5x bloodhunt event in PTB so te
    0 comments 11 views last activity
  • The killer we faced didn't have Corrupt, Hex: Ruin and was using Sloppy Butcher and Hex: NOED. DeadByDaylight-backup-2023.07.09-20.10.48.log
    0 comments 31 views last activity
  • Playing as survivor, the killer and I both tried to interact with an invitation shrine but to no avail. I was on PC Steam and the killer's profile was visible, so he was on Steam too. DeadByDaylight-backup-2023.06.22-20.39.49.log Second game I was able to pick it up no problem.
    4 comments 91 views last activity
  • My wife logged into her account on my PC (Steam) and I saw that she could see her character's perks displayed outside of the Loadout screen. When I swapped back to my account, the icons went away. I saw something in the patch notes: The Perk Preview icons are now disabled in Anonymous Mode. Is that what it's talking about? Are those things the "Perk P
    5 comments 1,521 views last activity
  • After buying the DLC, going through the bloodwebs of the new characters without the auto-purchase button just felt annoying. After unlocking the auto-purchase button on one character, it should just be available on all characters.
    0 comments 21 views last activity
  • The Reddit AMA said there were no plans to add new emotes to the game but now DBD Mobile got them? Why isn't this being added to the regular version? https://www.reddit.com/r/deadbydaylight/comments/145dr0v/dbd_mobile_added_two_new_emotes_approve_and/
    12 comments 492 views last activity
  • The Reddit AMA today highlighted that basekit Unbreakable will not be coming to the game, but maybe a compromise could be made against some of the more toxic styles of excessive slugging. I propose that if two slugged survivors that are fully recovered are next to each other, they have an option to pick each other up at the same time. For additional balancing, this option can appear after a d
    4 comments 81 views last activity
  • The survivor on their first hook DC'ed (probably crashed) as I was running to them to rescue. I was almost there when they disconnected. They had a full commodious toolbox with an unused brand new part which I looted from the hook. When I used the cursed toolbox later in the game to get my 4th sabo for the daily ritual, the game crashed to desktop with 0 progress on my daily. I submitted an U
    0 comments 61 views last activity
  • PC - Steam Escaped as Meg through an exit gate without even getting hooked with only using Quick & Quiet and Sprint burst. No other perks. Only brought a brown survival offering. Didn't get credit. Oddly enough, after the match on the end-game screen, the archive progress didn't show up until after I left the screen. DeadByDaylight.log
    5 comments 272 views last activity
  • PC Steam - My wife had a daily ritual to escape with a new item (not character specific). She brought in a commodious toolbox and traded it for a brown one she found in a chest she opened. After escaping through the exit gates, the quest was not complete. She redid it bringing in no item and escaped through the exit gates with a yellow toolbox she found in a chest she opened. It completed that
    0 comments 21 views last activity
  • Platform: PC From Peanits: https://forum.deadbydaylight.com/en/discussion/342544/developer-update-low-profile-question He states this perk can activate multiple times. Trying out "Low Profile" and I had it activate in the middle of the match when 1 person was dead, 1 hooked, and 1 downed. Low profile activated and my grunts of pain went away. When I was no longer the last man standing afte
    1 comments 32 views last activity
  • Doing the "Stun the Killer 4 times" challenge. Got a pallet stun, two head-ons, and a decisive strike, except the DS didn't count as a stun this time. It used to before. Playing on PC
    0 comments 11 views last activity
  • It says "moderately" instead of the exact % numbers like all the other addons updated this patch.
    0 comments 11 views last activity
  • Survivors can already see Boon Totems. There's no need for Small Game to constantly remind the survivor the boon totem exists (similar to how the perk used to go off while cleansing a totem).
    2 comments 41 views last activity
  • Coldwind Farm map vs. Deathslinger I successfully used Blast Mine against the killer mid-way into the match, but after 1 gen was left, I noticed my Blast Mine progress wasn't progressing past 80%. I also had the Flashbang perk, which was progressing just fine. Blast Mine was just stuck. Not sure what conditions caused this to happen, but in all my other matches running the same build, this
    0 comments 1 views last activity
  • Was playing against the Pig in a 2-person SWF and she downed someone while carrying someone just as the last gen popped. The Hex icon appeared, but the exposed icon or sound effect never showed for either of us. When someone else got downed instantly, the exposed effect still didn't show for anyone else. Killer only had Surveillance rank 1 and NOED rank 1.
    1 comments 11 views last activity
  • Torso for the new store-bought Rockabilly top needs to be extended down slightly so you can't see inside Kate's hollow shell of a body.
    1 comments 72 views last activity
  • After someone I was carrying wiggled out, I attempted to switch to Victor who was on the verge of dying from standing idle for too long. Unfortunately, during the swap Victor did die and my character was frozen and I couldn't move. I couldn't turn my camera, attack, use my power, anything....
    0 comments 11 views last activity
  • This issue I reported way back when got fixed once 4K scaling was put into place a couple of chapters ago. This bug resurfaced with this latest patch. https://forum.deadbydaylight.com/en/discussion/93896/4k-175-text-scaling-mouse-locking-issue If I play killer and I'm chasing a survivor clockwise around something, I can't use M1 or M2.
    2 comments 1 views last activity
  • I reported this bug on the PTB: https://forum.deadbydaylight.com/en/discussion/comment/1309373 But it's still a problem on Live: https://imgur.com/a/u0oLwET https://imgur.com/a/RndKpCN
    0 comments 171 views last activity
  • I checked out DBD Mobile and saw several things in there I wish the main game had: Better tutorial and starter rituals for new players Survivor & Killer Daily rituals separated out Weekly rituals Different rewards for completing rituals other than just bloodpoints Gamma graphics slider Bots for disconnected players [Edit] Grouping perks by type for quicker selection
    12 comments 281 views last activity
  • I'm linking my old bug report here: https://forum.deadbydaylight.com/en/discussion/58556/high-dpi-monitors-w-text-scaling-causes-mouse-input-issues The core matter is that the UI in 4K doesn't have scaling. Can you make it so the UI has a proper 2K and 4K sizes so I can play the game at 4K without issues? Score/perk notifications are way too tiny, sk
    3 comments 832 views last activity
  • On Steam, it's listed as $6.99 as the base price, but Humble Bundle is selling it at $7.99 as the base price.
    4 comments 72 views last activity
  • 3.5.1 on Rotten Fields. The killer is next to the doorway. On Low, you can clearly see the red stain on the ground. On Ultra, it's all but hidden except for a slight bit of red reflecting off the bush. At least it's not going through the wall anymore. It's getting close to being equal, just a little more to go?
    5 comments 651 views last activity
  • As a red-ranked survivor, my biggest challenge when I introduce a friend to the game is that if I play SWF with them, they're going to get crushed going against a high-ranked killer. However, if BHVR reverted matchmaking the way it was, the killer will get frustrated going against high-ranked survivors and the new player will still get crushed going against a mid-ranked killer. So I have a coupl
    0 comments 11 views last activity
  • Just an idea I had. When introducing a new friend to the game, if I play SWF with them, they're going to get crushed going against a red-ranked killer. If they reverted matchmaking the way it was, the killer will get frustrated going against a red-ranked survivor, but what if that red-ranked survivor was handicapped? When you start your SWF group, let there be an option for the high-ranked sur
    7 comments 141 views last activity
  • I'm rather dismayed that the challenges get much harder but the rift token payouts appear to be the same as before: Level 1: Earn 50K [base = no bonus] bloodpoints (can be done in 2 good games): 3 rift tokens Level 2: Earn 20 gold emblems (can be done in 5 good games): 3 rift tokens Level 3: Earn 15 iridescent emblems (can be done in 4 near-perfect games): 3 rift tokens I mean you couldn't
    2 comments 92 views last activity
  • Once dedicated servers roll out, can we get a way to just skip the lobby? Bugs aside, one my biggest gripes about this game is just how long it takes to get into a game. I'd like to just pick my loadout, hit the Quick Match button, and take me straight to the loading screen. Let the loading screen be a still image of the campfire so I know who I'm going to be playing with, what they look lik
    0 comments 22 views last activity