ZarinaKindaThick
ZarinaKindaThick
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- ZarinaKindaThick
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1 comments 31 views last activity
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0 comments 21 views last activity
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Right now, the Killer ranking system relies too much on Survivor actions instead of killer actions, hence why you can de-pip after getting a 3k because the survivors all struggled into 2nd phase on their first hook, or because their teammates left them on hook for too long, and that's a problem. A big problem. If your ranking depends on the actions of your adversaries instead of your own actions,8 comments 61 views last activity
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https://us.v-cdn.net/6030815/uploads/916/Annotation 2020-05-08 164856.png There was an error displaying this embed. This is her face on her latest cosmetic on Ultra settings. She looks almost nothing like intended in this one and in various other cosmetics (like the true MegHead look that is Zoey.) Then, there's the very wild differences between cosmetics. If Meg is meant to0 comments 31 views last activity
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Everyone on both sides (unless you're just overly biased for your side) will agree that Keys and Moris are absolutely overpowered in this current build, being that they're both a 'press M1 to win' button, and even though you can say "but I have to repair gens first" and "but I have to chase them down first," but they are still overpowered. Now, this comes to a point; What can BHVR do to fix both3 comments 31 views last activity
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In Red Ranks, people play to win. Fun is rarely ever an aspect in there, and challenges are always sidelined to win, since a decent amount of them can be completed in general play. Which is why I come with an explanation. I have had multiple players (Killer and Survivor) complain about such in postgame because people didn't want to farm, and to save people from a waste of time, that is why some p9 comments 141 views last activity
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Even though the person playing killer is trying to have fun or such, people always act like it's a horrendous thing and even report them for just defending the chest. I mean, is there any specific rule from BHVR that forbids defending the chest or something?30 comments 691 views last activity
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https://us.v-cdn.net/6030815/uploads/111/Annotation 2020-05-01 152148.png There was an error displaying this embed. https://us.v-cdn.net/6030815/uploads/493/Annotation 2020-05-07 130352.png There was an error displaying this embed. https://us.v-cdn.net/6030815/uploads/634/Annotation 2020-05-09 152959.png There was an error displaying this embed0 comments 11 views last activity
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When you're playing killer, you have 4 people stacked against you, a single person, and you have to use absolutely everything you can to your advantage. Sounds are a major part of it. The sound occlusion in the game currently is slightly bugged, so the sound of footsteps and most importantly generators are muffled and sometimes completely silent, meaning you have to either have a very expensive h28 comments 3,411 views last activity
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The title says it all. I've been having survivors scream at me during my ungodly amount of playtime as Slinger for small reasons, like just looking at them and standing there for some fun when they're the last person alive and i've speared them, or even just shooting them off of the exit gates. Even though Slinger seems like one of the more fun killers for survivors even though he's underpowered,3 comments 51 views last activity
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So, I don't know for sure if this is how it was meant to be portrayed, but it seems as if cosmetics are tied into lore as either transformations via the fog or memories spat out by the Entity (during its growth?), and so with this, it makes me wonder if the new cosmetics pertaining to Kazan and Rin could be interpreted as being something entirely possible, like Kazan actually turning into an Oni3 comments 111 views last activity