Xetoil
Xetoil
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- Xetoil
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Recently there have been a few topics made about the speed at which generators can potentially be completed at, and how this speed is problematic for high level play. A lot of retorts to these posts have either claimed that gen speed is the direct result of a killer’s inability to pressure multiple survivors, or stating that the games in which gens are completed so fast as to be problematic are o1 comments 22 views last activity
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Hey there I am writing to address design flaws I believe are present in the Level III of the current tome, point out their ramifications, as well as speculate on the developers incentives for making these design choices. I am aware that this forum is home to a lot of complaints and aggressive demands for changes to the game, and so in light of this I aim to be as articulate as possible. My moti3 comments 72 views last activity