WhoSoup
WhoSoup
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I struggled to work up the effort to finish my rift by hitting level 69 and haven't been playing the game much at all lately. It's just not fun anymore and there are so many better things to play. I wanted to hit the rift level 70 before the new tome comes out next week, just to not be missing that knight head cosmetic. I opened dbd for the first time in two weeks. I got into a game. It's a blig2 comments 31 views last activity
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SUMMARY OF THE ISSUE: When Hag places a trap in some areas of the Ormond Resort main building, the traps are either completely invisible or very faint (from both survivor and killer view). It is possible to see their shadow when Hag's red stain shines over them. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Load into Ormond with Hag Place trap between main gen and firep2 comments 71 views last activity
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Hello, there are a lot of people who have issues with twitter for one reason or another, so I was personally very excited when DBD started posting on Bluesky. However, there are a lot of inconsistencies between the two accounts, mainly posts missing on Bluesky. Example from today: The post that announced the witcher collection was posted on both https://x.com/DeadbyDaylight/status/19299161930 comments 71 views last activity
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SUMMARY OF THE ISSUE: Hello, I was playing 2v8, looking in ghostface's general direction when his aura was revealed, when the reveal sound started to play. It kept going and going and going even thought ghostface was not always in line of sight, and it did not reveal him. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play 2v8, look at ghostface when his aura is revealed VID2 comments 31 views last activity
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I've played every single 2v8 iteration so far and loved playing survivor in all of them. I played almost 200 games in the last one where they added legion. This is the first one where I don't feel like playing much because so many games have Oni in them and it just makes games extremely unfun. He runs extremely fast, has an instadown, and for some reason can now 180° flick around corners. At lea25 comments 491 views last activity
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I really like doing gens, it's one of my favorite things when I play survivor, so I was initially disappointed at the blood generator mechanic. I still am. From the survivor side, the blood gens aren't really satisfying to complete, it just feels like a nuisance. Playing killer, however, is a totally different and unique experience. Not letting regression perks affect the generators has opened k1 comments 31 views last activity
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SUMMARY OF THE ISSUE: When using Hag's green addon "Willow Wreath" that is supposed to show survivor auras for 5 seconds when they trigger a trap, it does not show their aura for the full duration. It only shows them for about 0.5 to 1 seconds (i did not measure it precisely). This has been an issue for quite a while. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Equip3 comments 102 views last activity
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Just got done reading the design preview and then opened the survey. Almost none of the questions about gameplay are actually answerable. We only got a brief overview of functionality but how fun it is or if it improves gameplay is not something I can actually answer without seeing the numbers or how it works. For example, if the drone is a fast and complete unavoidable hit like victor, it's goin18 comments 371 views last activity
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Toolbox rarity is really scuffed at the moment. Brown toolboxes are effectively useless compared to commodius or alex's. People don't bring brown toolboxes into a trial to do gens faster. The only time I use them is to do a sabo daily as a throwaway. All medkit rarities allow you to heal yourself once and the only thing that changes is altruistic healing. All flashlight rarities allow you to bli5 comments 81 views last activity
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The generator bug has made solo queue a lot more interesting and, to be honest, enjoyable as survivor. It feels really nice to still have a way of coming back in a game after a teammate gets hard tunneled out early. Anti tunnel mechanics have always been a highly requested feature and this bug feels like it is one. I would very much like to see a feature similar to this implemented officially, s69 comments 1,331 views last activity
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It's been some times since the map released and I have, unfortunately, played on this map a lot since. Gameplay is extremely tedious on both sides and a lot of DBD fundamentals are outright broken. Portals The worst aspect of the new map is definitely the existence of portals. They make chases extremely tedious. You can easily get 3-4 loops around the portals before a killer downs you without7 comments 1,441 views last activity
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If you load into a game where a survivor runs no mither and you have gearhead equipped, Gearhead will proc on the load screen. The timer starts before you even gain control of your character. Gearhead is the only perk that seems to proc, dark devotion, hex: ftd, hysteria, and dissolution do not appear to have this issue. I noticed this happen in a public game, recreated in a private game and it0 comments 21 views last activity
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I saw a really weird bounce on a stream and decided to see if I could recreate it in a custom. It turns out that there is at least one spot (in Garden of Joy shack) where the UVX projectile will bounce when it shouldn't. Normally when you shoot at the ground, the projectile explodes right away but in this case, the grenade BOUNCES really far away for absolutely no reason. Here is a video where I1 comments 161 views last activity
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PC/Steam On the new map, Artist placing birds too close to the filler rocks in the map makes the birds spawn and fire from an elevated position on top of the rocks. Happens every time in both public and custom games for multiple people. This applies to ALL rocks that share this style, not just the ones in the screenshot. Example: Video:0 comments 12 views last activity
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Adding the yellow vault indicators has been a really good change, imo. They're so incredibly intuitive that hardly anyone has even noticed they exist, which is an excellent sign that players are so used to them from other games they don't even realize the change. I hope that eventually they'll be added to every map.7 comments 141 views last activity
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For some reason, I have the clown outfit "Pulcinella" unlocked even though I never bought it from the store. I don't know exactly when it appeared but it was a few weeks ago. I've only played clown a handful of times and only have the event/rift outfits. PC/Steam0 comments 282 views last activity
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In the latest bugfix patch, Pinhead for some reason has 5 jarring camera transitions to a new FOV when firing chains. The player FOV When you enter the gateway, the camera has a very narrow FOV Immediately upon firing, the camera zooms out a lot to the player FOV In the middle of the shot, the FOV suddenly decreases At the end of the shot, the FOV suddenly decreases even more The camera24 comments 622 views last activity
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Yesterday, I played five games of killer. The first three games, someone sent me to Gideon Meat Plant. Then I got a normal game. The fifth game I got sent to Badham. It's extremely frustrating to around a third of my games consist of being sent to the worst maps over and over. I would like to see map offerings changed to something like this: You are sent to the map of your choice BUT neither yo0 comments 11 views last activity
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One of them puts you into nurse jail, which you can blink out of again, the other one puts you on top of the main building. Videos: https://streamable.com/p8if6z https://streamable.com/c71y4l0 comments 21 views last activity
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When Billy bumps into a wall, his shoulders clip through the camera. FOV: 103 Platform: PC Always happens Video: https://streamable.com/od1y8s0 comments 11 views last activity
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When placing your gateway to fire chains, the camera transition is horribly broken, once when you enter the gateway view, and then again when you fire the chains. This happens at both 87 and 103 FOV. This happens every single time on every map. Platform: PC Video: https://streamable.com/n2devh2 comments 61 views last activity
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Platform: PC/Steam Description: The Skull Merchant's "Processed Leather" body cosmetic from her "Heart Stopper" outfit has a skirt that keeps breaking in the lobby and getting stuck, showing her underwear. This can be temporarily fixed by switching outfits in the lobby but the moment you go back to the main screen and then click "Play As Killer" again, the skirt will break. Steps to Reproduce:1 comments 171 views last activity
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Seriously, they are fantastic. It's wonderful to have a mechanic that lets us interact with the other side in a playful manner. I've been having a blast4 comments 81 views last activity
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Hello! I just wanted to see how whippable Hawkin's Lab is for Xeno and it seems there are a lot of places that are very broken and have collision that definitely shouldn't happen. All the yellow railings everywhere in the map cannot be hit through, even though there is a very visible, large gap: https://youtu.be/rCapgw3BeYs Another example of a yellow railing in a different room from a diff0 comments 21 views last activity
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There are a staggering amount of people in the DBD community who think that we still have the old rank system that was removed more than two years ago, and that their grade affects matchmaking. I see daily posts of people complaining about how their games are suddenly tougher now that they're in Gold/Iri and similar. Some of those people are completely new players who never even heard of the grad0 comments 11 views last activity
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Talking about this screen: Why doesn't Cheryl Mason have a white outline? None of them were bots, none of them were crossplay. It varies with every game, sometimes nobody has one, sometimes multiple people have it. (It being the second person in this one is just coin0 comments 21 views last activity
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I think that adding a breakable wall on Garden of Joy main building between the dining room and the possible basement entrance would make the main building much more bearable for M1 killers.1 comments 21 views last activity
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If a survivor uses plot twist while holding the box, chain hunt does not activate. The box respawns and the chain hunt timer resets. https://streamable.com/xjszui0 comments 51 views last activity
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Since the recent patch, placing your gateway with pinhead makes your entire screen warp. This is an incredibly irritating transition compared to the normal version. This happens every time. There was no mention of a change in the patch notes. Here are two videos for comparison, one of pre-7.0.2 gameplay with a normal transition, and one in a custom bot game just now with the broken transition.5 comments 131 views last activity
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With the recent change that lets survivors wipe away traps without needing a flashlight, Hag has become a lot more challenging and difficult to play. The main problem is that you can't tell when and where a trap was removed. Flashlights used to give you a notification when a trap was burned away but now I frequently find myself in a position where the traps just quietly disappear without me being0 comments 51 views last activity