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UnderMirror

UnderMirror

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UnderMirror
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  • As we all know, Survivors have three Health States: Healthy, Injured, and Dying. The 'Deep Wounds' Status Effect also acts as a 'buffer' between the Injured and Healthy states, only existing in certain situations like from a Killer's Power (Feral Frenzy and The Redeemer) or from a Survivor's Unlockables (including but not limited to the 'Borrowed Time' Perk and the Med-kit Add-on 'Syptic Agent').
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  • I'm sure we've all experienced something like this. You're chasing a survivor at 1 gen left. You've managed to kill 1 or 2 of survs so far. You turn a corner only to find them jumping into the ground, the other survivor teabagging you for a few seconds before leaving. Annoying, right? Well, since deleting Hatch isn't an option since the lesser skilled/entitled survivors would actually murder the
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