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Throwaway123

Throwaway123

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Throwaway123
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  • Every day I will propose changes to 1 survivor perk and 1 killer perk to make them not unusable garbage like most perks are. Survivor Perk: Camaraderie - Life has taught you the importance of friendship, you would do anything for them. Increase the bloodpoint gain from any actions in the Altruism category by 100%. When healing an injured survivor, you have the option to lose one health
    6 comments 141 views last activity
  • Every day I will propose changes to 1 survivor perk and 1 killer perk to make them not unusable garbage like most perks are. Survivor Perk: Deja Vu - Paranoia paired with horror of failure helps prepare you from repeating the same mistake. Unlocks Aura-reading ability. The Aura of 3 generators in closest proximity to each other are revealed to you for 60 seconds at the start of the tria
    4 comments 81 views last activity
  • Every day I will propose changes to 1 survivor perk and 1 killer perk to make them not unusable garbage like most perks are. Survivor Perk: Lucky Break - You've had your share of scrapes and bruises, but luck's always on your side. Any time you are injured, do not leave any trails of blood. Additionally, your scratch marks spread in a 50% wider radius while in the Killer's terror radius
    9 comments 281 views last activity
  • Every day I will propose changes to 1 survivor perk and 1 killer perk to make them not unusable garbage like most perks are. Survivor Perk: Up the Ante - You're a big time gambler, ready to risk it all. Grants a passive 3% luck increase to each survivor. Gives you the ability "Cash In". Gain a token when you perform the following actions: performing a hook save, taking a protection hit, heali
    10 comments 141 views last activity
  • Every day I will propose changes to 1 survivor perk and 1 killer perk to make them not unusable garbage like most perks are. Survivor Perk: Sole Survivor - You work better alone. As long as you are alone, at least 20 meters away from other survivors, your aura cannot be read by anyone, and you perform repair, self care, vaulting, cleansing, chest searching, gate opening, trap opening, and tra
    39 comments 551 views last activity
  • Every day I will propose changes to 1 survivor perk and 1 killer perk to make them not unusable garbage like most perks are. Survivor Perk: Slippery Meat - You're a difficult target to keep hold of. Your progress your wiggle meter 50% 30% faster while being carried. If you get off of a Killer's shoulder, leave no scratch marks for 5 seconds. If a Killer puts you on the ground off their shou
    16 comments 691 views last activity
  • Every day I will propose changes to 1 survivor perk and 1 killer perk to make them not unusable garbage like most perks are. Survivor Perk: No Mither - You are affected by the Broken Status Effect for the duration of the Trial. Your injured state is hidden from the killer, you move as if you are uninjured. You do not leave pools of blood. Your injured grunts are muffled by 25/50/75%. Grants t
    23 comments 941 views last activity
  • Every day I will propose changes to 1 survivor perk and 1 killer perk to make them not unusable garbage like most perks are. Survivor Perk: This is Not Happening - You perform at your best when under extreme stress. Great skill check zones when repairing, healing, and sabotaging get 50% bigger while injured. While injured you search boxes and cleanse totems 25% faster. Hitting a great skill
    4 comments 111 views last activity
  • There are 166 total perks in this game and 131 of them almost never see play. Buff your perks BHVR. Stop being lazy.
    10 comments 171 views last activity
  • So as it stands right now the majority of perks are almost never used because they're flat out bad. I reviewed 50 games as both killer and survivor in red ranks and took note of what perks I saw. I saw 15/71 unique perks used by Killers. Which is about 21% of what's available. I saw 20/80 unique perks used by survivors. Which is about 25% of what's available. Overall only ~21% of perks in t
    2 comments 41 views last activity
  • We told ya so, Billy sucks. Maybe believe us next time.
    44 comments 661 views last activity
  • What's this? Pyramid Head just released and survivors were complaining about him? Only takes a couple of weeks to fix that right up! Meanwhile everyone knows that Trapper, Clown, Legion, Leatherface, and Wraith are low tier and need buffs in some way and/or add-on changes. Two of those killers are LAUNCH KILLERS. And they still suck, for four years they've sucked and continue to suck. The bigge
    4 comments 101 views last activity
  • Was watching a streamer play Nurse and Midwich came up and this is some extreme bull. Here's a clip from it. https://clips.twitch.tv/JollyColdPorcupineNerfBlueBlaster Here's the link directly if the embed doesn't work: https://clips.twitch.tv/JollyColdPorcupineNerfBlueBlaster The entire match survivors just ran to the same area because Nurse literally can't use her pow
    6 comments 241 views last activity
  • As the title says, I'm here to vent. I just can't play this game with all the bugs in it. Game after game after game as killer facing the sound bugs where survivors get free iron will, Nurse blinks not going through terrain properly, auto aim forcing my attack to hit a tree instead of the survivor taking up most of my screen, grabs starting their animation then canceling, even attacks just refusi
    1 comments 21 views last activity
  • For some more info here, as you can see I'm a rank 8 Killer and have played this game for about 90 hours. I haven't been able to get all the perks teachable yet. I don't have enough experience to have memorized every map yet. I still feel fairly new, in fact about half my killers are level 1 right now and not a single one of them is level 50 yet as I t
    2 comments 41 views last activity