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Threxi0n

Threxi0n

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Threxi0n
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  • So I'm not writing this with balance in mind, if the devs used any of these ideas, they can do the balancing act xD anyways, I think some more interactive killer mechanics could be a lot of fun. One in particular I was thinking about is almost a killer version of the d strike perk. Like.. Make a perk that adds the ability to take a survivor you're carrying, and slam them into a wall or other obje
    4 comments 41 views last activity
  • So yes I'm aware that jerks exist on both ends of the spectrum, but toxicity is 100% more prominent with high level survivors, which I think is directly linked to how much easier survivor success is right now than killer success. I run into so many survivors that give the role a bad name by being entitled crybabies who literally complain about anything and everything, unless they win, and when th
    8 comments 52 views last activity