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TheLesserKnownAndy

TheLesserKnownAndy

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TheLesserKnownAndy
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  • In short, my suggestion is that the game hides the BP % increase offerings (for both killers and survivors) to prevent people from DC'ing and/or throwing the game to grief the person burning the offering. When I use the common blood point increase offerings (the ones that give you 50%) as the killer, I don't have any real issues; games are played out fine, no more than the usual amount of dis
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