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  • Slowly-but-surely it seems that the devs actually notice some major flavs/unfair "features" in this game. Firstly, they finally nerfed the Skull Merchant (which I'm glad they did) so she can no longer hold a 3gen for 50 minutes ruining 4 people's fun and making the match a miserable hell for them. Second, they'll add the seemingly good anti-camp mechanic. Although it needs some minor adj
    Mod
    19 comments 691 views last activity
  • Recently I'm doing challenges from past Tomes in the Compendium as a Survivor. One reason is to have something to do and the other are the awesome iridescent charms. :D Every Tome starts off with reasonable, okay challenges; like: ~Repair 2 generators ~Unhook 3 Survivors ~Escape 1 trial ~Open 5 chests etc... But as you progress and go furthe
    0 comments 11 views last activity
  • So now that the hype is starting to settle down finally and the majority who wanted Xenomorph (Alien) in the game probably got it when is the nerf coming? This killer is pretty annoying and really-really boring to go against. It can hit through walls/windows/pallets AND have an M1 in crawler mode (and most Xeno players only use this to hard-tunnel anyway) and have a small terror radius, the turr
    Mod
    9 comments 151 views last activity
  • For some reason I find it a bit unreasonable that Legion's killer instinct in Feral Frenzy is tied to terror radius. I think the Frenzy detection circle and the terror radius should be two separate things, because that way they could have more verastile playstyles. Doctor doesn't need to have a terror radius to do the Static Blast power and it can hit oblivious survivors no problem so why do s
    12 comments 691 views last activity
  • I think it would be a really nice change if you could share loadouts between characters. Obviously I mean survivors since technically they're all just skins (unlike killers). I'm thinking add-ons and offerings. For example: if you want to play Nea (because she's your main or something) and farm some Blood Points with offerings (flowers, party streamers, cakes) but she has only a few, meanwhile
    0 comments 11 views last activity
  • Dropping pallets is really-really weird for some reason. I noticed it a couple weeks ago. Sometimes the game just eats the input/ignores it, idk but sometimes dropping pallets feels like a gambling. A lot of times, the "Drop Pallet" prompt doesn't even show up when it's supposed to and when it does I press the button but nothing happens. I stand literally next to the pallet I want to drop and my
    1 comments 31 views last activity
  • The Shrine most of the time is an absolute joke and it doesn't have a purpose. It almost always has "free" perks (perks from survivors and killers who are unlocked by default, such as Dwight, Meg, Wraith, Nurse; etc....). What's the point of that? It would make so much more sense if it featured licensed character perks so people who can't/don't want to pay real money can still have all perks
    3 comments 21 views last activity
  • Sometimes when playing against the Xenomorph the nearby Flame Turrets play the "flamethrower/shooting" sound even when they aren't shooting and the Killer isn't even near. It's really annoying and distracting.
    0 comments 11 views last activity
  • With new stuff added to the game (Killers, Survivors, Maps, Perks) it really gives variety to the players. However, let's not forget about the older things. The new is great, but the old needs love too. Now, there are several Killers and Perks on both sides that fall into this category but now I just want to focus on my personal favorite: The L
    0 comments 1,047 views last activity