TLduhDude
TLduhDude
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- TLduhDude
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Discussions
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There's no real way around it, it just sucks. So many matches feel miserable to play, whether it's because of how many pallets are on every map, how tight and overly safe the newer maps are designed, the lack of any significant changes to killers desperately needing those changes (Ghostface, Trapper, SM, Hag, etc.), or how so many perks, addons, and even some powers are completely negated by cert4 comments 92 views last activity
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There's a lot of love for chaos shuffle, it can be an enjoyable game mode, but there should probably be something added to it rather than keeping the mode the exact same every time. One suggestion would be a reroll ability (similar to the anniversary abilities), where every few minutes each player gets a chance to change there perk loadoout or keep the one their using. It's a feature that could n0 comments 11 views last activity
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This new version of Freddy plays pretty damn good, but I do have a couple of suggestions to make him feel a bit better 1. Alarm clocks- while they do feel necessary when playing against Freddy, the sleep immunity feature feels a bit too overbearing especially with how easy it is to get to a clock now. A couple of suggestions would be to either cut down the immunity timer or changing it so the cl3 comments 61 views last activity
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I've been curious about this for a while, but I don't get too far on other platforms in terms of legitimate discussion, so I figured I'd ask here. What's the reasoning for giving up on hook, or "going next", rather than disconnecting from the match? And for the people who do this frequently, what brings you back to playing more survivor matches?16 comments 541 views last activity
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When playing as Ghostface, something that always annoys me is the length of night shroud's cooldown. When I've had it active for a while and even marked someone I don't mind the wait, but when I activate it and immediately get revealed because of a hidden survivor or even a bot far away from me, the cooldown just feels miserable to work with. So, I have a couple of suggestions in terms of buffs3 comments 91 views last activity
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With the ground work End Transmission did for making a sci-fi setting, I think it would be great for it to get another chapter. An idea I had for one involves a whistle blower (survivor) for Huxlee Industries (the company that created both Gabriel and the Singularity) coming out about the cloning process he regrettably took part in, the coverup of Dvarka, and the deals they would make with a shad0 comments 22 views last activity
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For 2 days, I haven't been receiving blood points at the end of my matches, they're all being capped at 2,183,500 despite having more than that not even a week prior P.S. despite multiple attempts I'm unable to upload the video onto this report3 comments 71 views last activity
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I know communication has been kind of a hop topic for a while, so what about a proximity chat system? It's added a level of emerson to smaller games like Lethal Company, and even if it fails at scaring the players there's still potential for an entertaining experience. Giving survivors this would allow for more strategic gameplay, and an interesting way for killers to find them.3 comments 31 views last activity
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I don't know if other console players experienced this, but at least a couple times when I'd go into one of the main building lockers in Shattered Square the prompt to exit just won't appear and I'd essentially get locked inside, waiting both times for the killer to check the lockers0 comments 31 views last activity
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With the new game being announced (along with the movie announcement and the releaseof legion's comic), I've been thinking of the different ways the stories for some of these killers could be told. So far all I can think of is a possible miniseries/1hr special about the Fold and its downfall, along with an American Psycho parody starring Danny (Ghostface) Johnson. If there's any ideas yall have,2 comments 41 views last activity
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As someone who's been playing both sides in the game, the argument for "who the game's in favor of" is kinda ridiculous. Yes, some killers (and reworks) that came out are pretty strong, but that's coming off of years of killers getting either janky powers or heavy nerfs, half of which are still in play. Yes, a lot of popular survivor perks have been getting nerfs, but it's best not to forget wh36 comments 971 views last activity
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I remember seeing that Nightmare might get a new rework, I'm just wanting to know how big of a rework it would be? Would it be another rebuild of the kit like how the current power was, maybe more? Or would it be small tweaks to make the power more viable in game? It's really hard to set expectations because of how the license was handed in the past, but with the quality of the recent licenses an1 comments 41 views last activity
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Yall are doing awesome with the powers and changes so far. I do think some killers and survivors need some more love and attention especially with how the new ones switch things up, especially some of the older licenses. Other than that, good work0 comments 2 views last activity
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You have the chance to alter the EMPs, which change would you make?1 comments 51 views last activity
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A feral animal, warped by the blight into a humanoid monster, and trained by the Entity to hunt down human prey, including his previous owner Power: Blighted Sense When used, the colors of the screen change to black and white (black and grey for colorblind mode) where the werewolf can see glowing footprints (orange normal, pure white colorblind). After doing a short tracking action to0 comments 41 views last activity