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SuperSaiyan4GT

SuperSaiyan4GT

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SuperSaiyan4GT
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  • How this issue not being addressed is mind blowing. I'm getting tired of seeing update after update and not one time has someone mentioning the broken lobby system. It's funny how Call of Duty or Rainbow Six can have a lobby system and not be broken..... Can we please see that you are making an effort to fix this?
    0 comments 21 views last activity
  • While repairing a gen, the killer downed a survivor. Knowing the killer (Blight) has Scourge Hook I let go of the gen and it sparked when the survivor was hooked. I tried to immediately get back on it but was unable to. After a few seconds I started repairing again but was then disconnected from the game. Due to it being a "DC" I lost all progress towards my challenge and I got a matchmaking ban.
    0 comments 21 views last activity
  • Killers, what do you want to see from survivors when playing against them? Survivors, what do you want to see from killers when playing against them? Let this be a safe and positive space for a good discussion. Let's all have a decent discussion for once about things instead of attacking each other. We control the toxicity, let's come together and end it!
    19 comments 151 views last activity
  • I don't know how it is with PC but for console we constantly have to close the game out after every 1-2 matches due to the lobbies being broken. Either it shows other players still in a match or the player gets removed from the lobby but still shows them present and readied up. I don't know why we keep getting new content and perk/killer reworks when this is a serious issue that hasn't been fixed
    Mod
    4 comments 171 views last activity
  • Screw this game. The developers care nothing except to catered to killer mains. Once a survivor gets a good thing going it has to be taken away because it's "too op". Our job is to escape. You took away another means of escape by making the hatch spawn when there is only one survivor left because killers are complaining too much. Screw the wraith and his super speeds and his silent bell Screw F
    83 comments 2,071 views last activity
  • I think either killers need to be at the same pace or just slightly faster than the survivor, not 20% faster. Or if you won't change the killer's speed then you should take away bloodlust. Good killers don't need bloodlust or don't even make it to bloodlust when they catch the survivor. I'm sure this can't be implemented into the core game but the killer should not be able to see survivor items
    23 comments 101 views last activity
  • So quick to push out dlc and visual updates that you start to lose focus on what is important. Go back to the drawing board. The fundamental mechanics need work and you know this. Lag, hitboxes, screwed up animations, connection issues, etc. You see where I am going with this. I'm sure everyone in the community would be glad to wait for the next dlc or cosmetic drop so the team can focus of fix
    31 comments 931 views last activity
  • BE giving killers an advantage? Who knew? You took away one of the things that made this map unique. Tall weeds! BE does everything that benefits the killer. That has been proven with every update. I'm getting sick of it.
    33 comments 631 views last activity
  • We should have a mode (online of course) where we get placed in a map with no perks, equipment (med kit, toolbox, key) and no offerings. Along with not having any perks, there are no auras which means you can't see a completed generator, an injured survivor (empathy), survivors that are close to you (bond), totems (small game) or the location if an exit gate. This can force the killer to guess wh
    2 comments 21 views last activity
  • It seems like the killers are too fast and too overpowered. Really if they reduce the speed of the killer to be as fast if not just slightly faster it could change the gameplay or maybe speed the survivors up. For moderate players it should be relatively easy to escape chase using pallets and looping/juking methods. If a killer swings at you and misses even with the cooldown it should be hard for
    Mod
    41 comments 482 views last activity