SuperMunchkin95
SuperMunchkin95
About
- Username
- SuperMunchkin95
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Discussions
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Currently, this killer feels like a mesh of abilities that don't work well together… Her power is bland but and crippling at times. There's not really any strategy when it comes to playing her so what i was thinking was this: Have Skull Merchant gain a token for her power by injuring, downing, (and maybe hooking?) With enough tokens, she can "craft" certain traps, drones etc. We see her with a G2 comments 31 views last activity
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I think we all can agree this is our biggest problem, but some people think it could be solved by altering the perks until something works. For right now, perks are just fine except one or two. Recently, It has come to my attention that punishing killers for a strategy is a bit absurd, Sadly we all have to accept that camping and tunneling is a viable strategy. Even though the strategy is boring22 comments 301 views last activity
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Please don't call it custom game... You've got bigger problems but Kill Your Friends was unique.1 comments 31 views last activity
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This could be my nostalgia talking but the lightburning (On the Wraith) felt like a good mechanic. Even though it felt out-of-place, the mechanic managed to fit with the Wraith. I understand as a raw mechanic, it's unconsistent, and annoying, but it feels like a Wraith when he's ducking flashlight beams, ya know "stay in the shadows" feeling. I would like to see a return in some way.1 comments 11 views last activity
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I've been thinking of a chaotic Perk lately, just some perk like Object of Obsession. The idea is that when you bless a totem Everything within the totem's range that can have an aura reading. (hooks, pallets, breakable walls, generators, hatch, totems, survivors, killers) will have it revealed to EVERYONE. Maybe not the blessed totem itself. I think it would be necessary to keep the survivor au0 comments 21 views last activity
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Right now, the community is pulling Dead by Daylight in every other direction. But maybe adding two more generators could fix this up. If we add two more generators then I feel the Trial will have enough time for killers so that we wouldn't have to dismantle these other issues, we wouldn't need to. From the recent PTB we see them address the issue, just not in the best way. the killer simply doe2 comments 51 views last activity
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I understand everyone right now is not a big fan of the Tools of Torment chapter, I personally love this theme with the trap master and everything but I have to disagree with Cut Loose. I feel this chapter would've been amazing but There's no major difference compared to Quick and Quiet. I'll go far as to say that Cut Loose might as well have been a rework for Quick and Quiet. In a typical Dead b4 comments 903 views last activity
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So far I've really enjoyed Dead By Daylight and a portion or it goes to the perks, even the ones that see little value. I always manage to find some fun with them. I've created this to see all of the crazy ideas for perks and perks to come! Everyone knows Quentin's teachable Vigil... If you don't within 8 meters survivors will get rid of most debuffs (Blindness, Hemorrhage, Exposed, Oblivious, Ma10 comments 141 views last activity
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I absolutely loves this game and a big reason for this is because of the "masquerade" feeling, what I mean by this is similar to Dark Souls. Everyone knows it's a game but even the core mechanics of the game "stay in character" The matches aren't called matches, they're a trial that an entity has created. The picture I'm trying to paint is how awesome the Endgame Collapse is when the very trial0 comments 11 views last activity
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Honestly, I've haven't played this PTB, but I've watched a lot about it and I think I see what they're trying to do, with the healing changes it's obvious that they are trying to find some lee way for the killers, Which is fine, as a hardcore survivor main it feels like killers REALLY have to buy some time for themselves. In the games defense it's all about strategy, yet the killers can only buy0 comments 1 views last activity
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We've all noticed the Left 4 Dead cosmetics and charms. Personally, I absolutely adore the Left 4 Dead franchise and seeing Bill as an actual survivor was AWESOME! Then It got me thinking... currently, four survivors can dress up as the L4D survivors, why don't they make outfits for lets say Felix, he wears a slick suit... So does Nick, maybe have Adam dress up as Louis or Coach. This seems like0 comments 21 views last activity
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In her lore she uses people as traps, chopping them up and turing them into devices of deception and torment. Yet she only has one power to use. I feel she should have multiple powers. First off, the drones are one of the powers. She has her default amount and the drones can only scan one survivor. After the scan the Skull Merchant can use a token(s) (maybe she gets them from hitting survivors) a0 comments 41 views last activity