Stibfa
Stibfa
About
- Username
- Stibfa
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Discussions
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After playing this killer for a bit its very obvious shes overtuned and has issues, i think the biggest issues she has are: 1. Her headform lunge has way to much controll now, this is almost hugtech blight level of curving you can do. I think the version on the ptb with slightly better collision would be a sweetspot. 2. Regurgitate is way too spammable and should have a longer cooldown. Its a0 comments 31 views last activity
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1 comments 51 views last activity
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Hello ghoul haters and ghoul enjoyers, now that we know ghoul is getting some changes sooner or later, i think it would be very helpfull to hear the changes you guys think ghoul need. Personally i have over 80 hours on ghoul and have him prestige 100. I have also played against ghoul countless times already. I absolutely love that "kidnap" tech is finally getting adressed!! Props to BHVR for tak21 comments 361 views last activity
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So ive heared multiple things about this, basically houndmaster has gotten the first killer power skin in the game, but im not sure if this was gonna be a new thing all killers could get going forward. My question would be: Is it possible now to get killer power cosmetics for kaneki or springtrap, and any new killer going forward? Or was this just a option for houndmaster.11 comments 173 views last activity
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So i was watching otzs new springtrap video and what caught me off guard was that he placed ghoul in S tier. Personally as a ghoul main i dont think hes S tier, high A tier? Sure. but to put him next to blight and Nurse? Curious what you guys think, is he really S tier ?9 comments 351 views last activity
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I want to know what people are thinking about the current version of ghoul, to play and play against. and maybe share changes they think are healthy. Im currently maining ghoul and going for body blocks mid loop, which is hard to do but very cool to pull off. Example of a body block mid loop Some changes i would like for him are: Decrease minimum l58 comments 782 views last activity
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Let me just say that the token loss on pallet break is a very good nerf, however it feels really bad right now and doesnt solve kanekis biggest issue. The big issue is his enrage vault speed, the hinder just got nerfed but i think the vault speed itself needs to be reduced to ptb numbers, while reverting the 2 tokens loss on pallet kick to 1 token loss again. Also on a side note the current colli7 comments 91 views last activity
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Can we change background player before these changes happen, this perk forces the killer to slug because a swf as little as a 2 man. can easily just go down at a pallet or in the open every time, and Just have someone in the general area waiting, this forces the killer to slug which again im all for reducing. Im worried this will lead to lose lose situations5 comments 51 views last activity
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I love tokyo ghoul and me and a lot of People i know playing dbd love this very iconic version of kaneki, i think this would be an amazing visceral skin for him. Im not by anymeans a dev and have no clue how hard it is to make complex skins like this, but the true form of the dark lord gave me an idea. This is1 comments 262 views last activity
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Before you kill me, or worse downvote me hear me out. Ive been playing ghoul for the last couple weeks and ive been loving the killer, the skill ceilling is so freaking high its been a blast to play. There are some issues i ran into while playing this killer tho which i would like to discuss. The main way ive been playing him is body Block ken, which is a fancy way of using his power as anti loop32 comments 452 views last activity
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Bhvr whatever you do do not touch his power cancel speed. Kaneki is easy to pick up and play this is because his free hit and crazy mobility. What will be the difference between good ghouls and bad is the way you use his power as anti loop to down a injured survivor, this can happen if you either use your power to body Block mid loop, land ontop of a survivor or slide in to them. This is basicall0 comments 41 views last activity
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The big issues he has right now are a couple of things. First of all he is way to good at tunneling. i honestly think we should remove deepwounds from his grab attack because it makes tunneling way too easy. The second issue is the targeting for the grab attack, it should be made smaller for hits to feel more fair and it can be annoying while trying to lock on something past the survivor. On0 comments 12 views last activity
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Blight has been handicapped on console since his release, you can barely get a 45 degree lunge in your power that gets dodged really easy by survivors, even easier by pc survivors. people have been asking for a turn rate increase for months. Have the devs said anything about changing it or have they atleast acknowledged that it's an issue? Edit. So the devs haven't said anything about it yet. g9 comments 121 views last activity
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People on console have been complaining about blights turn rate in his lethal rush lunge for couple months now and it honestly feels like BHVR just doesn't care at all. please for the love of the entity let him turn 90 degrees in his lunge just like pc, it's so incredibly easy to dodge his attack you literally need to move 2 cm and he whiffs0 comments 31 views last activity
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Im happy that I'm seeing more posts about this, blights turn rate in his lethal rush lunge on console is terrible. its just not fun bouncing to get an angle on someone and then they just move 2 inches and dodge it completely because I can't turn my attack. please devs make it so blight can lethal rush attack as good as pc. I was so happy when you changed oni's flick on console, please give blight0 comments 21 views last activity
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Blights camera is like in his stomach, it makes it very hard to track survivors on maps like the swamp and the farm maps. I know that the devs have said that it will be changed but does anyone know when it might be changed?9 comments 241 views last activity
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Let me just say, demo feels really good to play after the bug fix of his shred. The only thing I feel that demo needs to make him feel better to play and make him a little stronger is making the addon ratliver base kit. Currently when demo is charging a shred he moves at 92% movement speed, with ratliver he moves 101% movement speed. ratliver makes mindgaming with your shred a lot easier and shou10 comments 61 views last activity