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SomeGuy1246

SomeGuy1246

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SomeGuy1246
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  • fr i have even seen edgers just ask-maxxing a question get mass downvoted. i swear someone could state "did u know from da skibidi other side is played by a human be-maxxing with emotions fw u ?" and be minus to oblivion. i don't expect an answer btw.
    7 comments 271 views last activity
  • I am not the most knowledgeable on maps. But I had a feeling for quite a while these last few map updates iterations do follow this trend. I generally feel like I see these double pallets loop more and more. This new dead sand map seems to have a lot of these loops like the new thing with 2 short pallet and 2 short windows which is less safe and mindgame heavy. They added clutter in the corridor
    5 comments 261 views last activity
  • I think the new abandon system is great. But it's still painful when someone go next or early DC instantly at 5 gens after realizing it's a killer they don't like or after getting 2 tapped. Most of the time for me, the killer and survivors agree to continue playing the game normally with a bot but it still feels miserable to not be able to go next scot-free. I feel like it's uninteresting for b
    4 comments 141 views last activity
  • So I played DBD a few years back when there was no anti-camp, hooks were not buffed to 70 seconds, killers could grab the rescue… And at the time, reassurance was my favorite explosive altruistic perk because securing another stage and hard camping was actually a lot of time a good strategy for killers. At the time, even in soloQ I considered it to be S tier if signaled properly in the pre game c
    24 comments 652 views last activity