Avatar

SIVITY

SIVITY

About

Username
SIVITY
Joined
Visits
0
Last Active
—

Discussions

  • 1-Flip-Flop change: You have an uncanny ability to escape the inevitable. While in the Dying State, 100 % of your Recovery progression is converted into Wiggling progression, up to a maximum of 45/50/55 %, once you are picked up by the Killer. Default you always have a wiggle progression of 5% 2-Buckle Up change: After unhook a Survivor,healing Survivor from the Dying State, both of
    0 comments 32 views last activity
  • 1-Off the Record change- You have learnt that a quiet approach is sometimes best. After being unhooked or unhooking yourself, Off the Record activates for the next 30/35/40 seconds: Your Aura will not be shown to the Killer if they attempt to read it. When the perk is active Scratch Marks, Grunts of Pain when injured, Bleeding and urge to scream from pain are suppressed. 2-Red Herring
    1 comments 41 views last activity
  • Change Babysitter- Before: When you unhook a Survivor, the rescued Survivor will leave neither Scratch Marks nor Pools of Blood for the next 4/6/8 seconds. After: When you unhook a Survivor, the rescued Survivor will leave no Scratches or Pools of Blood, his moans of Pain are reduced by 100%, his desire to scream is suppressed, his aura will not be shown to the Killer if he tries to read it, fo
    3 comments 61 views last activity
  • Change Mettle Of Man Before: After triggering your third Protection Hit, Mettle of Man activates and you are protected by the Endurance endurance Status Effect After : After triggering your third Protection Hit,Safe Hook Rescue or Entering a Dying State, Mettle of Man activates and you are protected by the Endurance endurance Status Effect Change Protection Hits Mechanics Add new condit
    0 comments 21 views last activity
  • 1-Off the Record Before- You've learnt that a quiet approach is sometimes best. Once you are unhooked or escape from the Hook , Off the Record activates for 60/70/80seconds. While Off the Record is active, your Aura will not be shown to the Killer and Grunts of Pain caused by injuries are reduced by 100% After- You've learnt that a quiet approach is sometimes best. Once you are unhooke
    0 comments 31 views last activity
  • 1-Flip Flop Before - You have an uncanny ability to escape the inevitable. While in the Dying State, 50 % of your Recovery progression is converted into wiggle progression when you are picked up by the Killer, up to a maximum of 40/45/50 % total wiggle progression. After - Before - You have an uncanny ability to escape the inevitable. While in the Dying State, 100 % of your Recove
    0 comments 31 views last activity
  • 1-Mettle of man Before - Evil has a way of always finding you. After you earn 3 Protection Hit Score Events, Mettle of Man activates. Once activated, the next occasion that would put you into the Dying State from the Injured State is ignored. The next time you heal back to full health, your Aura will be revealed to the Killer when you are farther than 12 / 14 / 16 metres from
    0 comments 14 views last activity
  • Mettle Of man- Add a new event to get charges:Safe Rescue from the hook. The System Of "Protective Strikes"- Add "Protective Strikes" When getting hit by a hook or cage with a survivor
    2 comments 31 views last activity